
Ahri
Health
526→500
Health per level
92→82
Armor
21→18
Health regen
5.5→2.5
Q · Mana cost
65/70/75/80/85→60/70/80/90/100
W · Mana cost
40→25
E · Mana cost
70→50
R · R recast window
10→15
THE X
0%

Health
526→500
Health per level
92→82
Armor
21→18
Health regen
5.5→2.5
Q · Mana cost
65/70/75/80/85→60/70/80/90/100
W · Mana cost
40→25
E · Mana cost
70→50
R · R recast window
10→15

Armor per level
3.5→3

Attack damage per level
3.8→3.4

R · Sleep duration
1.5/2/2.5→2/2.25/2.5

R · Bonus magic damage
10/20/30→10/15/20

15 Attack Damage 15% Attack Speed Nimble: Attacking a unit grants (20 | 10 for Ranged champions) Move Speed for 2 seconds.
Κόστος (gold)
1100→1000

Η περιγραφή άλλαξε · παλιό νέο
50AttackDamage400 Health Bloodlust:Dealingdamagetoortakingdamagefromachampiongrantsastack,restoring(2%maxHealth|1.2%maxHealthforRangedThe champions)Claws overthat 6Catch: seconds.Gain Stacks40% beyondof thebase firstAD healas forbonus 50%Attack less.Damage. Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100Shield(increasedby(8%maxHealth|4.8%maxHealthforRangedchampions)perstack75% ofBonus BloodlustHP )Shield for 43.75 seconds (60s cooldown).Bloodluststacksupto5times;1perchampion.Healingandbonusshieldingreducedto60%forRangedusers.).

Η περιγραφή άλλαξε · παλιό νέο
4045 Attack Damage 450350 Health 2530 Ability Haste Carve: Dealing physical damage to a champion applies a stack of 5% Armor reduction for 6 seconds (max 30% Armor reduction ). Rage: Dealing physical damage to a champion grants 3 Move Speed per stack of Carve on them for 2 seconds.
Attack damage
40→45
Health
450→350

Η περιγραφή άλλαξε · παλιό νέο
6570 Attack Damage 20 Ability Haste 10% Omnivamp Cleave: Attacks and Abilities deal up to (60% Attack Damage) physical damage to other enemies near target hit. Deals a minimum of (12% Attack Damage) damage to units at the end of its range, can only hit each target once per Attack or Ability, and doesn't trigger off of periodic damage. Cleave does not trigger on structures.
Attack damage
65→70

Η περιγραφή άλλαξε · παλιό νέο
35 Attack Damage 30% Attack Speed 200300 Health 20 Ability Haste Threefold Strike: Attacks grant 20 Move Speed for 3 seconds. If the target is a champion, increase your base Attack Damage by 6%4% for 3 seconds, stacking up to 5 times (Max increase 30%20% AD ). Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown). Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed
Health
200→300

Η περιγραφή άλλαξε · παλιό νέο
40 Attack Damage 25% Attack Speed 10% Life Steal Mist's Edge: Attacks apply physical damage On-Hit equal to (10%(12% for Melee users | 6%8% for Ranged users) of the target's current Health. Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown). Maximum Mist's Edge damage dealt to monsters and minions is 60. Item performance differs for melee and ranged users.
Κόστος (gold)
3200→3300

Η περιγραφή άλλαξε · παλιό νέο
2025 Attack Damage 35 Magic Resist Lifeline: Upon taking magic damage that would reduce Health below 30%, gain 110 - 280 (based on level) magic damage Shield for 3 seconds (90s cooldown).
Attack damage
20→25

Η περιγραφή άλλαξε · παλιό νέο
5055 Attack Damage 50 Magic Resist 1520 Ability Haste Lifeline: Upon taking magic damage that would reduce Health below 30%, gain (200 + 20% max Health) magic damage Shield for 5 seconds (60s cooldown). When Lifeline triggers, gain 12% Omnivamp until the end of combat.
Κόστος (gold)
2800→2900
Attack damage
50→55

Η περιγραφή άλλαξε · παλιό νέο
55 Attack Damage 45 Armor 15 Ability Haste Ignore Pain: 35%30% (15%(10% for Ranged users) of physicaldamage taken is dealt to you over 3 seconds instead. Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore 15%175% ofbonus maxAD in Health over 2 seconds.
Κόστος (gold)
3100→3300

Η περιγραφή άλλαξε · παλιό νέο
4555 Attack Damage 450300 Health 20 Ability Haste 10% Omnivamp Active - Thirsting Slash: Deal (175% Base Attack Damage) physical damage to nearby enemies. Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste). Mythic Passive: Grants all other Legendary items 5 Ability Haste.
Attack damage
45→55
Health
450→300

Η περιγραφή άλλαξε · παλιό νέο
3540 Attack Damage 400300 Health 20 Ability Haste Spellblade: After using an Ability, your next Attack is enhanced with an additional 12% (9% for Ranged owners) target maxcurrent Health physical damage On-Hit (1.5s cooldown). If the target is a champion, restore 65% of the enhanced damage (40% for Ranged owners). Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration. Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.
Attack damage
35→40
Health
400→300

Η περιγραφή άλλαξε · παλιό νέο
350 Health 25 Armor 25 Magic Resist 20 Ability Haste Active - Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown). \n Refuel: MovingTaking damage from Champions and dealinglarge damagemonsters fills up the Chemtank . At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 25%30% against minions and 175%200% against jungle monsters).monsters).\n\n Mythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health.