
Annie
Q · Base damage
80/120/160/200/240→80/125/170/215/260
E · Cooldown
12/11.5/11/10.5/10→10
THE X
0%

Q · Base damage
80/120/160/200/240→80/125/170/215/260
E · Cooldown
12/11.5/11/10.5/10→10

R · Cooldown
120/100/80→130/115/100
R · Base damage
150/300/450→150/250/350

W · Bonus monster damage
60→90

E · Armor per stack
4/7/10/13/16→7/10/13/16/19

Q · Mini swipe base damage
10/15/20/25/30→10/13.5/17/20.5/24
Q · Minion mod
0.75→0.8
R · Base damage
35/65/95→30/50/70

R · Cooldown
140/115/80→120/100/80

Armor per level
4.7→4.2

Health per level
119→113

Q · Damage
60/100/140/180/220→60/90/120/150/180

R · Cooldown
120/100/80→120

Mana
480→440
Mana regen
7→9
Q · Cooldown
11/10.5/10/9.5/9→10
W · Cooldown
14/13/12/11/10→12/11.5/11/10.5/10

Q · Bonus monster damage
120/130/140/150/160→140/150/160/170/180

Health per level
93→99

Health regen
7.5→6.25
Health regen per level
0.7→0.6
Q · Mana cost
55/60/65/70/75→50/60/70/80/90
E · Mana cost
35→40

Health per level
121→115

Q · Base damage
30/60/90/120/150→20/55/90/125/160
Q · Empowered AD ratio
0.3→0.2
Q · Base AD ratio
0/0.038/0.075/0.113/0.15→0.05

Health
655→640
R · Base damage per second
140/210/280→120/200/280

Q · Lifesteal mod
0.8→1
R · Lifesteal mod
0.8→1

Q · Base damage
30/60/90/120/150→30/55/80/105/130
W · Base damage
70/115/160/205/250→70/110/150/190/230

W · Slow
-0.5/-0.55/-0.6/-0.65/-0.7→-0.5
R · Damage AP ratio
0.05→0.04
R · Demonflare damage ratio
0.5→0.4
R · Demonflare slow amount
0.75→0.5

W · Base damage
70/105/140/175/210→70/100/130/160/190
R · Damage per sphere
90/130/170→80/120/160

E · Monster mod
1.45→1.6

Health per level
104→98
Armor per level
4.2→4

Q · Base damage
5/11/17/23/29/35→5/13/21/29/37/45
W · Shield base
45/60/75/90/105/120→45/65/85/105/125/145

Q · Mana cost
50→35
W · Cooldown
20/19/18/17/16→18/17/16/15/14
E · Mana cost
30→20

R · Base damage bounce
140/210/280→120/190/260

Η περιγραφή άλλαξε · παλιό νέο
55 Attack Damage 25% Critical Strike Chance Magnification Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 600500 range). Arcane Aim When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 68 seconds.