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← Teamfight Tactics

PATCH 10.19

Teamfight Tactics· 16 Σεπτεμβρίου 2020· Journeys (Set 4) Αυτόματη καταγραφή

Νέο set: όλα τα units και traits είναι καινούργια.

Units 58

Diana

ΝΕΟ1 gold· Pale Cascade

Diana shields herself against X damage over 4 seconds and summons 3/4/6 orbs to orbit around her. These orbs explode for X magic damage when they contact an enemy, refreshing her shield when the final one explodes.

Elise

ΝΕΟ1 gold· Spider Form

Elise transforms into a spider, gaining X maximum health and causing her attacks to restore X health.

Fiora

ΝΕΟ1 gold· Riposte

Fiora enters a defensive stance for 1.5 seconds, which makes her immune to damage and enemy spell effects. Afterwards, she strikes, dealing X magic damage to a nearby enemy and stunning them for 1.5/2/3 seconds.

Garen

ΝΕΟ1 gold· Judgement

Garen spins his sword for 4 seconds, dealing X magic damage to nearby enemies and reducing incoming magic damage by 80% over the duration.

Maokai

ΝΕΟ1 gold· Bramble Smash

Maokai smashes the ground sending forward a shockwave, dealing X magic damage and slowing Attack Speed by 50% for 3 seconds.

Nami

ΝΕΟ1 gold· Aqua Prison

Nami traps the closest enemy in her bubble, dealing X magic damage and stunning them for 2/2.5/3 seconds.

Nidalee

ΝΕΟ1 gold· Javelin Toss

Nidalee throws her javelin at her farthest enemy, dealing X magic damage plus 10% more for each hex traveled.

Tahm Kench

ΝΕΟ1 gold· Thick Skin

Tahm Kench takes X reduced damage from all sources.

Lissandra

ΝΕΟ1 gold· 1000 Daggers

Lissandra hurls a dagger toward her target, which deals X magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing X magic damage to nearby targets.

Twisted Fate

ΝΕΟ1 gold· Wild Cards

Twisted Fate throws three cards in a cone that deal X magic damage to each enemy they pass through.

Vayne

ΝΕΟ1 gold· Silver Bolts

Passive: Whenever Vayne attacks the same target 3 times, she deals X bonus true damage on the third attack.

Wukong

ΝΕΟ1 gold· Crushing Blow

Wukong slams his target with his staff, dealing X of his Attack Damage as physical damage and stunning them for 1.5/2/3 seconds. (Total Damage: X)

Yasuo

ΝΕΟ1 gold· Striking Steel

Yasuo strikes forward two hexes, attacking for X of his Attack Damage (total: X). If he can't hit two targets from where he's standing, he'll first dash to a place where he can.

Annie

ΝΕΟ2 gold· Burst Shield

Annie blasts a cone of fire, dealing X magic damage to enemies in front of her, then creates a shield with X health on herself for 8 seconds.

Aphelios

ΝΕΟ2 gold· Sentry Turret

Aphelios summons a turret for X seconds. An extension of his will, the turret counts as Aphelios himself when it fires and deals damage, and dies when he dies.

Hecarim

ΝΕΟ2 gold· Spirit Of Life

Hecarim creates an aura around him for 3 seconds. Each enemy within takes X magic damage, and heals Hecarim for X, over the duration.

Janna

ΝΕΟ2 gold· Eye of the Storm

Janna shields her 2/3/4 lowest-Health allies for X for 4 seconds. Shielded allies also gain 20/30/60 Attack Damage for the duration.

Jax

ΝΕΟ2 gold· Counter Strike

Jax dodges all incoming attacks for 2 seconds, then strikes all nearby enemies, dealing X magic damage and stunning them for 1.5 seconds.

Lulu

ΝΕΟ2 gold· Wild Growth

Lulu makes a low-Health ally giant, granting them X bonus Health and knocking up enemies near them for 1.5 seconds.

Pyke

ΝΕΟ2 gold· Phantom Undertow

Pyke leaves a phantom at his location, then dashes behind the farthest enemy. After 1 second, his phantom returns to Pyke, dealing X magic damage to all enemies it passes through and stunning them for 2/2.5/4 seconds.

Sylas

ΝΕΟ2 gold· Chain Lash

Sylas lashes his chains out in a 3-hex line, dealing X magic damage to enemies hit and increasing the cost of their next spell by 33%.

Teemo

ΝΕΟ2 gold· Sporecloud Dart

Teemo fires a dart at the enemy with the highest Attack Speed. The dart explodes into a cloud of spores on contact, poisoning nearby enemies. Poisoned enemies take X magic damage over 2.5/3/5 seconds and are blinded for the duration.

Thresh

ΝΕΟ2 gold· Spectral Lantern

Thresh throws his lantern to the lowest-Health ally, shielding them and nearby allies against X damage for 4 seconds.

Zed

ΝΕΟ2 gold· Contempt For The Weak

Passive: Every third attack, Zed deals X bonus magic damage and steals 20/33/50% of the target's current Attack Damage.

Vi

ΝΕΟ2 gold· Denting Blow

Vi's attack blasts through her target, dealing X magic damage to all enemies in a cone and reducing their Armor by 50/75/100% for 6 seconds.

Jarvan IV

ΝΕΟ2 gold· Dragon Strike

Jarvan IV throws his standard near the farthest enemy then pulls himself toward them with his lance, dealing X magic damage to enemies he passes through, knocking them up and stunning them for 2 seconds as well.

Akali

ΝΕΟ3 gold· Five Point Strike

Akali throws kunai at her target, dealing X magic damage.

Evelynn

ΝΕΟ3 gold· Last Caress

Evelynn deals X magic damage to up to 3 nearby enemies, then teleports away. This damage is increased to X against targets below X Health.

Irelia

ΝΕΟ3 gold· Bladestorm

Irelia launches a storm of blades in front of her, dealing X magic damage, applying on-hit effects, and disarming enemies for 2.5/3/3.5 seconds.

Jinx

ΝΕΟ3 gold· Fishbones

Jinx fires a rocket, stunning her target for 1.5 seconds and dealing X magic damage to her target and all adjacent enemies.

Kalista

ΝΕΟ3 gold· Rend

Passive: Kalista's spears remain in her target, each one capable of dealing X of the target's maximum Health in magic damage when removed. She removes the spears when doing so would kill the target.

Kennen

ΝΕΟ3 gold· Slicing Maelstrom

Kennen summons a storm around himself for 3 seconds, calling down lightning bolts on all enemies in the area every 0.5 second and dealing X magic damage over the duration. Each enemy struck by 3 lightning bolts is stunned for 1.5 seconds.

Kindred

ΝΕΟ3 gold· Dance of Dread

Wolf mauls Kindred's target, dealing X magic damage and reducing their healing by 50% for 5 seconds. Meanwhile, Lamb leaps away from Kindred's target.

Lux

ΝΕΟ3 gold· Light Binding

Lux fires a sphere of light towards her farthest enemy. Enemies in the sphere's path take X magic damage and are stunned for 1.5/2/3.5 seconds.

Nunu & Willump

ΝΕΟ3 gold· Consume

Willump bites his target, dealing X magic damage. If Willump's target has less Health than he does before the bite, it deals an additional 50% damage and becomes true damage.

Veigar

ΝΕΟ3 gold· Dark Blossom

Veigar blasts the enemy with the lowest Health, dealing X magic damage. If this kills his target, Veigar permanently gains 1/2/5 Spell Power.

Xin Zhao

ΝΕΟ3 gold· Crescent Guard

Xin Zhao sweeps around him, dealing X of his Attack Damage (total: X) and Challenging enemies hit for 6 seconds. While an enemy is Challenged, Xin Zhao deals 200% increased Attack Damage to them, and takes 85% reduced damage from all other sources.

Yuumi

ΝΕΟ3 gold· Zoomies

Yuumi dashes to the lowest-Health ally, healing them for X of their missing Health and granting them X Attack Speed for 5 seconds. She then repeats this on the farthest ally.

Katarina

ΝΕΟ3 gold· Death Lotus

Katarina channels for 2.5 seconds, throwing knives at 4/6/8 nearby enemies, dealing X magic damage over the duration and reducing healing by 50% to her targets for 5 seconds.

Aatrox

ΝΕΟ4 gold· Infernal Chains

Aatrox pulls 2/2/5 of the farthest enemies toward himself, then slams the ground in front of himself, dealing X to all enemies hit.

Ahri

ΝΕΟ4 gold· Spirit Bomb

Ahri begins channeling energy into her spirit orb. After 1.5 seconds, she lobs it toward a random enemy, dealing X magic damage to all enemies in a large area.

Ashe

ΝΕΟ4 gold· Hunter's Focus

Ashe gains X Attack Speed for 5 seconds, and her attacks fire a flurry of arrows for X physical damage.

Cassiopeia

ΝΕΟ4 gold· Petrifying Gaze

Cassiopeia projects a cone of magic energy at her target, dealing X magic damage to all enemies hit, stunning them for 2.5/3/5 seconds, and causing them to take X increased damage while stunned.

Jhin

ΝΕΟ4 gold· Whisper

Passive: Jhin always attacks 0.85/0.9/1.2 times per second. He converts each 1% of bonus Attack Speed into 0.8 Attack Damage. Passive: Every fourth shot, Jhin deals X damage. (Total: X)

Morgana

ΝΕΟ4 gold· Hallowed Ground

Morgana hallows the ground beneath her target, dealing X magic damage to enemies within over 5 seconds and shredding 40% of their Magic Resistance while they remain inside. Morgana restores 20/25/30% of the damage dealt.

Riven

ΝΕΟ4 gold· Sweeping Strikes

Riven dashes and shields herself for X, then slashes forward dealing X magic damage to nearby enemies. Every third cast, Riven leaps into the air and launches forward a large wave of energy that deals X magic damage.

Sejuani

ΝΕΟ4 gold· Firecracker

Sejuani throws a giant firecracker at the closest enemy that explodes after a 2-second delay. Enemies within receive X magic damage and are stunned for 2.5/3/6 seconds.

Shen

ΝΕΟ4 gold· Shadow Dash

Shen dashes past his target, shielding himself against X damage and taunting all adjacent enemies for 3 seconds.

Talon

ΝΕΟ4 gold· Truestrike

Talon stabs his target, striking them for 200/225/300% of his Attack Damage plus X bonus physical damage (total: X AD). If this kills them, Talon becomes unstoppable, untargetable, and invulnerable while he leaps to the enemy who's done the most damage this round and refunds all his mana.

Warwick

ΝΕΟ4 gold· Primal Hunger

Warwick gains X Attack Speed, 50/50/200% Lifesteal, and moves faster for the rest of combat. While in this state, if Warwick scores a takedown he howls, stunning all adjacent enemies for 1.5/1.5/3 seconds.

Azir

ΝΕΟ5 gold· Emperor's Divide

Azir calls forth a wall of charging soldiers from behind him, dealing X magic damage to and slowing all enemies hit for 4 seconds. Enemies close to Azir are knocked back, while enemies further away are knocked up for 2 seconds.

Lee Sin

ΝΕΟ5 gold· God Fist

Lee Sin punches his target, dealing X magic damage, knocking them back to the edge of the battlefield, and stunning them for 3/4/10 seconds. Any enemies the target collides with during the knockback receive half the damage and are stunned for 1.5 seconds. If the target cannot be pushed back any further, they are knocked out of the battlefield instead, removing them from combat. If the target is still alive, Lee Sin will dash to them.

Lillia

ΝΕΟ5 gold· Lilting Lullaby

Lillia casts a magical lullaby, causing 2/3/10 waking enemies with the highest current Health to fall asleep for 3.5/3.5/8 seconds. Enemies will awaken if they take 500/750/1000 damage while sleeping, causing an additional X magic damage.

Sett

ΝΕΟ5 gold· Showstopper

Sett grabs his target and slams them forward, dealing X of their maximum Health in magic damage to them, and X of the slammed enemy's maximum Health to all other enemies in a large area.

Yone

ΝΕΟ5 gold· Seal Fate

Yone strikes along a path in front of him, dealing X magic damage split between all enemies hit and knocking them up for 1.5 seconds. Enemies hit are marked for death, reducing their Armor and Magic Resist by 60%. Yone's spell is then replaced with Unforgotten until there are no remaining enemies marked for death. Unforgotten (20 mana): Yone dashes to the lowest-Health enemy that is marked for death, dealing X plus their missing health as magic damage.

Zilean

ΝΕΟ5 gold· Rewind Fate

Zilean places a protective Time Rune on the 2/2/10 allies with the lowest Health. When they would die, they instead resurrect after 3.5/3/1 seconds, returning to combat with X Health and shedding all negative effects. After resurrecting, they have X bonus Attack Speed for the rest of combat.

Kayn

ΝΕΟ5 gold· Reaping Slash

Kayn dashes toward his target then slashes all adjacent enemies, dealing X damage and increasing the cost of their next spell by 33%. If the slash hits exactly one target, Kayn immediately casts again. As Rhaast: Reaping Slash heals Kayn for 50% of the damage it deals. As Shadow Assassin: Reaping Slash deals an extra 60% damage for the first 10 seconds of combat.

Ezreal

ΝΕΟ5 gold· Flux Barrage

Ezreal fires a barrage toward the enemy with the highest Attack Speed, healing allies it passes through for X and granting them 50% Attack Speed for 5 seconds. To enemies, it deals X magic damage and slows their Attack Speed by 50% for 5 seconds.

Traits 26

Divine

ΝΕΟ

Upon attacking 6 times or dropping below 50% Health, Divine champions ascend, taking 25% reduced damage and dealing bonus true damage for the rest of combat. (2) 20% bonus true damage (4) 40% bonus true damage (6) 65% bonus true damage (8) 100% bonus true damage

2468

Adept

ΝΕΟ

Adepts calm the flow of battle, reducing the Attack Speed of all enemies by 50% for a few seconds at the start of combat. (2) 2 seconds (3) 3 seconds (4) 5 seconds

234

The Boss

ΝΕΟ

When The Boss first drops below 40% Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% of his maximum Health and gives him 40% Attack and Movement Speed. If he reaches full Health he returns to combat Pumped Up: all of his attacks and spells deal true damage. If all of his allies die, he will immediately return to combat.

1

Brawler

ΝΕΟ

Brawlers gain bonus Health. (2) 400 Health (4) 800 Health (6) 1200 Health (8) 1800 Health

2468

Shade

ΝΕΟ

Innate: When combat starts, Shades teleport to the enemy backline. Every third attack Shades dip into the shadows, stealthing and causing their next basic attack to deal bonus magic damage. (2) 100 bonus damage (3) 350 bonus damage (4) 700 bonus damage

234

Mystic

ΝΕΟ

All allies gain Magic Resistance. (2) 35 Magic Resistance (4) 100 Magic Resistance (6) 180 Magic Resistance

246

Enlightened

ΝΕΟ

Enlightened champions generate more Mana. (2) 40% increase (4) 70% increase (6) 100% increase

246

Assassin

ΝΕΟ

Innate: At the start of combat, Assassins leap to the enemy backline. Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike. (2) +30% Critical Strike Damage & +10% Critical Strike Chance (4) +60% Critical Strike Damage & +25% Critical Strike Chance (6) +100% Critical Strike Damage & +45% Critical Strike Chance

246

Ninja

ΝΕΟ

Ninjas gain bonus Attack Damage and Spell Power. This trait is only active when you have exactly 1 or 4 unique Ninjas. (1) Ninja gains +50 Attack Damage & +50% Spell Power (4) All Ninjas gain +120 Attack Damage & +120% Spell Power

14

Duelist

ΝΕΟ

Innate: Duelists gain bonus Movement Speed. Duelists' attacks grant Attack Speed, up to 8 stacks. (2) +12% Attack Speed per stack (4) +20% Attack Speed per stack (6) +35% Attack Speed per stack (8) +60% Attack Speed per stack

2468

Moonlight

ΝΕΟ

(3) At the start of combat the lowest star-level Moonlight Champion stars up until combat ends. (If tied, the champion with the most items is chosen.)

3

Warlord

ΝΕΟ

Warlords have bonus Health and Spell Power. Each victorious combat they participate in increases the bonus by 10%, stacking up to 5 times. (3) 200 Health & 20 Spell Power (6) 450 Health & 40 Spell Power (9) 700 Health & 70 Spell Power

369

Fortune

ΝΕΟ

(3) Winning combat against a player will give bonus orbs. The longer you've gone without an orb, the bigger the payout! (6) Wins give an extra bonus orb with rare loot!

36

Spirit

ΝΕΟ

The first time a Spirit casts their spell, all allies gain Attack Speed based on the spell's mana cost. (2) 35% of mana cost (4) 90% of mana cost

24

Emperor

ΝΕΟ

The Emperor deploys with two Sand Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when their Emperor does.

1

Exile

ΝΕΟ

If an Exile has no adjacent allies at the start of combat, they gain: (1) A shield equal to 50% of their maximum health (2) And 80% Lifesteal

12

Dusk

ΝΕΟ

Dusk champions increase all allies' Spell Power. (2) All allies gain 20% Spell Power (4) And Dusk champions gain an additional 50% (6) 50% Spell Power for all, and an extra 75% for Dusk champions

246

Elderwood

ΝΕΟ

Every two seconds all Elderwood champions grow, gaining bonus stats. This effect stacks up to five times. (3) 15 Armor and Magic Resist, 5 Attack Damage and Spell Power (6) 25 Armor and Magic Resist, 10 Attack Damage and Spell Power (9) 40 Armor and Magic Resist, 20 Attack Damage and Spell Power

369

Mage

ΝΕΟ

Mages cast twice and have modified Spell Power. (3) 70% of their total Spell Power (6) 110% of their total Spell Power (9) 180% of their total Spell Power

369

Tormented

ΝΕΟ

Tormented can be transformed after participating in 3 combats, enhancing their abilities.

1

Hunter

ΝΕΟ

Every few seconds, all Hunters will attack the lowest percent Health enemy, dealing bonus damage. (2) 100% damage every 3 seconds (3) 150% damage every 3 seconds (4) 200% damage every 2.5 seconds (5) 250% damage every 2 seconds

2345

Sharpshooter

ΝΕΟ

Sharpshooters attacks and spells ricochet to nearby enemies dealing reduced damage. (2) 1 ricochets with 70% reduced damage (4) 2 ricochets with 50% reduced damage (6) 3 ricochets with 30% reduced damage

246

Vanguard

ΝΕΟ

Vanguard champions gain bonus Armor. (2) 100 Armor (4) 250 Armor (6) 500 Armor

246

Cultist

ΝΕΟ

Once your team loses 40% of their Health, Galio is summoned, slamming into the largest cluster of enemies and knocking them up. (3) Tyrant Galio (6) Demon Lord Galio (9) Supreme Overlord Galio

369

Dazzler

ΝΕΟ

Dazzlers' spells reduce the Attack Damage of enemies hit by 50% for a few seconds. (2) 4 seconds (4) 12 seconds

24

Keeper

ΝΕΟ

At the start of combat, Keepers grant themselves and all nearby allies a shield for 8 seconds. This shield is 50% stronger on Keepers. (2) 200-strength shield (4) 250-strength shield (6) 300-strength shield

246
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