
Renekton
Renekton swings his blade, dealing X magic damage to nearby enemies and healing himself for X per enemy hit.
Ability · Base damage
150/275/400→150/275/475
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Renekton swings his blade, dealing X magic damage to nearby enemies and healing himself for X per enemy hit.
Ability · Base damage
150/275/400→150/275/475

Passive: Whenever Vayne Basic Attacks the same target 3 times, she deals X of her target's maximum health as true damage.
Health
500→550
Ability · Percent damage
0.09/0.12/0.15→0.1/0.13/0.16

Warwick pounces on the weakest enemy, stunning them for 1.5 seconds and striking them 3 times, dealing X magic damage. Each strike triggers on-hit effects and heals Warwick for 100% of the damage dealt.
Mana
150→125
Ability · Base damage
200/450/700→200/500/800

Vladimir deals X magic damage to the target and heals for the same amount.
Ability · Damage
200/325/450→200/325/500

Leona reduces all damage by 40/80/120 for 5 seconds.
Ability · Flat damage reduction
40/90/140→40/80/120

Malzahar summons 2/3/4 Shadow Spawn, who hit for X magic damage each attack. Shadow Spawn benefit from active Shadow trait bonuses.
Ability · Voidling HP
250→250/300/400

Neeko throws a seed at a random target that explodes for X magic damage three times. Each explosion affects a bigger area than the last.
Mana
80→60

Syndra conjures a sphere of water which explodes near a random enemy, dealing X magic damage to all enemies hit.
Mana
80→65

Jax dodges all incoming attacks for 2 seconds, then strikes all nearby enemies, dealing X magic damage and stunning them for 1.5 seconds.
Attack damage
50→55
Health
650→700

Senna fires a beam through her furthest ally, dealing X magic damage to enemies, and buffing allies' on-hits for 5 seconds to deal X magic damage from Senna.
Ability · Ally damage bonus
15/30/55→15/40/65

Aatrox cleaves the area in front of him, dealing X magic damage to all enemies therein.
Health
700→800
Ability · Damage
250/500/1000→300/600/1200

Azir summons a Sand Soldier near a random enemy. Sand Soldiers attack nearby enemies whenever Azir attacks, dealing X magic damage in a line, and last 6 seconds.
Ability · Soldier damage
150/275/550→150/275/450

Ezreal fires a shard of ice at the lowest-health enemy, dealing X magic damage and applying on-hit effects.
Health
600→650
Ability · Base damage
200/400/800→225/450/900

Passive - Every three hits Nocturne's attack deals damage and applys on-hit effects to all adjacent units. It also heals X of the damage dealt.
Attack speed
0.75→0.7
Attack damage
60→55

Sion winds up for a moment, then smashes his axe down in a direction, knocking up and dealing X magic damage to all enemies hit.
Starting mana
50→75

For the next 5 seconds, Sivir's attacks bounce up to 5/7/9 times, dealing X physical damage to enemies hit and applying on-hit effects.
Ability · Percent damage
1.2/1.3/1.4→1/1.25/1.5
Ability · Num bounces
10→5/7/9
Ability · Duration
7→5

Veigar blasts an enemy, dealing X magic damage. If Veigar is a higher star level than his target they are instantly killed instead.
Ability · Damage
300/600/900→325/650/975

Qiyana blasts a short line in front of her, stunning enemies for 2.5/3.5/4.5 seconds and dealing X magic damage.
Ability · CC duration
3/3.5/4→2.5/3.5/4.5

Qiyana blasts a short line in front of her, stunning enemies for 2.5/3.5/4.5 seconds and dealing X magic damage.
Ability · CC duration
3/3.5/4→2.5/3.5/4.5

Qiyana blasts a short line in front of her, stunning enemies for 2.5/3.5/4.5 seconds and dealing X magic damage.
Ability · CC duration
3/3.5/4→2.5/3.5/4.5

Qiyana blasts a short line in front of her, stunning enemies for 2.5/3.5/4.5 seconds and dealing X magic damage.
Ability · CC duration
3/3.5/4→2.5/3.5/4.5

Qiyana blasts a short line in front of her, stunning enemies for 2.5/3.5/4.5 seconds and dealing X magic damage.
Ability · CC duration
3/3.5/4→2.5/3.5/4.5

At start of combat, Karma tethers to her closest ally. Karma shields the tethered ally (or a random one if the tether is dead) for 5 seconds, absorbing the next X damage. While the shield holds, the ally receives X% bonus Attack Speed.
Starting mana
50→75
Mana
75→100
Ability · Stats value
100→40/60/80

Ashe gains 50/75/100% Attack Speed for 5 seconds, and her Basic Attacks fire a flurry of arrows for X physical damage.
Ability · Percent AD per arrow
0.3/0.35/0.4→0.3/0.35/0.75

Kha'Zix stealths and attacks the lowest health enemy, critically striking for X physical damage and gaining 5/10/15 mana.
Ability · MS buff
1000/1500/10000→1000/1500/2000

Annie summons Tibbers near her target, dealing X magic damage to all adjacent enemies. Tibbers fights for the rest of the round or until killed, dealing X magic damage with each Basic Attack. Annie can't gain mana while Tibbers is active.
Ability · Tibbers damage
150/350/1500→125/350/1500

Olaf gains 100/150/300% Attack Speed, up to 50% Lifesteal based on missing health, and immunity to crowd control for the rest of the round.
Attack speed
0.85→0.8

Twitch gains infinite range and has X Attack Damage for 8 seconds. During this time his attacks travel their full range and hit every enemy they pass through. This also applies on-hit effects.
Ability · AD amp
1.25/1.5/3→1.3/1.6/3

Yorick blesses his 2/3/12 lowest-health allies (except Minions of Light). When they die they are resurrected as a Minion of Light with 500/800/2000 health and X attack damage. Minions of Light benefit from active Light trait bonuses.
Ability · Ghoul health
600/1000/2000→500/800/2000
Ability · Ghoul AD
100/200/300→100/175/250

Lucian fires 10 + (X * Attacks Per Second) bullets in a direction over 4 seconds, each attacking for 25/30/50% of his AD, applying on-hits, and dealing X magic damage. Lucian will dash during the Culling to keep hitting enemies.
Ability · Attacks per second coefficient
2→1

Nami summons a massive tidal wave which deals X magic damage to all enemies hit, knocking up and stunning them for 1.5/2/2.5 seconds. Allies hit are empowered, and their Basic Attacks deal an additional X magic damage for the next 8 seconds.
Ability · Damage
150/250/350→100/200/300

Amumu explodes in an infernal tantrum, dealing X magic damage to all enemies within 3 Hexes and stunning them for 1.5/2/5 seconds.
Starting mana
50→75
Mana
125→150
Ability · R damage
150/250/1337→100/200/1337
Ability · R duration
2→1.5/2/5

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Starting mana
30→0
Η περιγραφή άλλαξε · παλιό νέο
(3)At the start of combat, aWoodland randomChampions Woodlandmake Championcopies makesof athemselves
(3) One random copy
(6) ofAll themselvesWoodland Champions copy
Breakpoints
3→3/6
(2) Every 7 seconds, all allied champions in combat are infused with Moonlight, increasing Crit Chance by 15%, Crit Damage by 15%, and Spell Power by 10% (stacks to 4 times).
Crit damage
20→15
Crit chance
—→15
(2) Druids regenerate 45 health each second.
Heal amount
40→45
Η περιγραφή άλλαξε · παλιό νέο
Mages have a chance, when casting, to Doublecast instead. (3) 50% chance (6) 100% chance and +20 Spell Power
Shadow Champions deal increased damage for 6 seconds at combat start and every time they get a takedown. (3) +65% damage (6) +175% damage, refreshed for any Shadow champions' takedowns
Duration
5→6
Η περιγραφή άλλαξε · παλιό νέο
Electric Champions shock nearby enemies whenever they deal or receive a critical strike. (2) 80 magic damage (3) 250 magic damage (4) 500 magic damage