
Kog'Maw
Kog'Maw launches an acidic blob at a random enemy, dealing X magic damage.
Ability · Damage
125/275/425→150/300/500
THE X
0%

Kog'Maw launches an acidic blob at a random enemy, dealing X magic damage.
Ability · Damage
125/275/425→150/300/500

Ornn breathes lightning in a cone, dealing X magic damage to enemies therein, and increasing their chance to be critically struck by 25% for the next 10 seconds.
Ability · Crit amp percent
20→25
Ability · Duration
4→10

Passive: Whenever Vayne Basic Attacks the same target 3 times, she deals X of her target's maximum health as true damage.
Attack speed
0.75→0.7

Braum puts up his shield for 4 seconds, absorbing and stopping all incoming missiles and reducing his damage taken from that direction by 80/85/90%.
Ability · Shield DR
70/80/90→80/85/90

LeBlanc launches an ethereal chain at a random enemy, dealing X magic damage and, after a short delay, stunning them for 1.5 seconds.
Ability · Damage
200/450/800→225/475/800

Rek'Sai bites an enemy, dealing X true damage.
Armor
30→35

Yasuo blinks to the enemy with the most items and knocks them up, holding them airborne for 1 seconds and hitting them 4/5/6 times, dealing Basic Attack damage and applying on-hit effects.
Mana
100→85

Jax dodges all incoming attacks for 2 seconds, then strikes all nearby enemies, dealing X magic damage and stunning them for 1.5 seconds.
Ability · Damage
150/250/450→150/300/550

Dr. Mundo creates a toxic cloud around him for 8 seconds. The cloud deals X + 1.25% of Dr. Mundo's maximum health as magic damage to nearby enemies each second, and heals him for 100/125/150% of that value.
Health
750→800

Passive - Every three hits Nocturne's attack deals damage and applys on-hit effects to all adjacent units. It also heals X of the damage dealt.
Attack damage
55→60

Janna summons a Monsoon around her, healing allies for X% of their max health over 3 seconds. Nearby enemies are knocked back and stunned for 1.5 second.
Ability · Stun duration
1→1.5

Yorick blesses his 2/3/12 lowest-health allies (except Minions of Light). When they die they are resurrected as a Minion of Light with 500/700/2000 health and X attack damage. Minions of Light benefit from active Light trait bonuses.
Health
800→850
Mana
75→85
Ability · Ghoul health
500/800/2000→500/700/2000

Η περιγραφή άλλαξε · παλιό νέο
Lucian fires 10+(X*AttacksPerSecond)12 bulletsshots in a direction over 4 seconds, each attackinghitting for 25/30/50%30/40/50% of his AD, applying on-hits, and dealing X magic damage.
Lucian fires extra shots based on his Attack Speed. (Bonus Shots: X)
Lucian will dash during theThe Culling to keep hitting enemies.
Ability · TAD ratio
0.25/0.3/0.5→0.3/0.4/0.5
Ability · Num shots
10→12

Master Yi meditates, becoming untargetable for 1 seconds and healing X of his max health over the duration. After Master Yi finishes meditating, he gains 100% Attack Speed and deals X bonus magic damage on hit for 6 seconds.
Attack speed
1→1.1

Zed creates a clone of himself behind his current target. This clone inherits its creator's items, stats, and current health, and can cast Living Lightning. Its mana cost is 50/25/0 higher.
Starting mana
50→75

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999

Lux fires an elemental blast dealing X magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Ability · Damage
600/900/9999→550/900/9999
(2) Every 7 seconds, all allied champions in combat are infused with Moonlight, increasing Crit Chance by 15%, Crit Damage by 15%, and Spell Power by 15% (stacks to 4 times).
AP
10→15
When a Light Champion dies, all other Light Champions gain Attack Speed and recover 20% of the dying champion's maximum health. (3) +20% Attack Speed (6) +30% Attack Speed (9) +50% Attack Speed
Heal amount
25→20