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← Teamfight Tactics

PATCH 11.11

Teamfight Tactics· 26 Μαΐου 2021· Set 5 Αυτόματη καταγραφή

Units 22

Vladimir

▲ BUFF1 gold· Transfusion

Vladimir deals X magic damage to the target and heals for X Health.

  • Ability · Damage

    250/350/450→300/420/540

Udyr

▼ NERF1 gold· Feral Instinct

Udyr swaps between Turtle and Tiger stance with each cast, gaining the following benefits: Turtle: Gain a X Health shield for 4 seconds. Tiger: Strike 3 times quickly with his next attack for 120/130/180% of his Attack Damage (total: X).

  • Ability · Percent AD

    130/140/200→120/130/180

Soraka

▲ BUFF2 gold· Equinox

Soraka calms the area around the enemy with the highest current percent Mana, dealing X magic damage to all enemies hit and increasing the cost of their next Ability by 35/35/50%.

  • Mana

    80→70

Trundle

▲ BUFF2 gold· Subjugate

Trundle drains the strength from his current target, stealing X of their Health, Armor, Magic Resist, and Attack Damage for 8 seconds.

  • Ability · Duration

    6→8

Varus

▼ NERF2 gold· Holy Arrows

Varus fires a hail of arrows around his target, dealing 150/160/180% of his Attack Damage as physical damage (total: X). Varus and allies within the area are blessed, causing them to deal X bonus magic damage with their attacks for 6 seconds.

  • Ability · Magic damage

    40/60/100→40/60/90

LeBlanc

◆ ΑΛΛΑΓΗ2 gold· Ethereal Chain

LeBlanc launches ethereal chains at the 2 enemies nearest her, dealing X magic damage and, after a short delay, stunning them for 2 seconds.

  • Ability · Damage

    200/300/600→200/300/550

  • Ability · Stun duration

    1.5/2/2.5→2

Viktor

◆ ΑΛΛΑΓΗ2 gold· Siphon Power

Η περιγραφή άλλαξε · παλιό νέο

Viktor blasts his target, dealing X magic damagetothenearestenemy.damage. He also grants a X Health shield to the 3 allies nearest his target for 5 seconds.

Sejuani

▲ BUFF2 gold· Fury of the North

Sejuani signals Bristle to charge, dealing X magic damage and stunning her target for 2/3/4 seconds. She then gains Frost Armor, granting her 100/150/300 Armor and Magic Resist for 4 seconds.

  • Ability · Defensive stats

    60/120/300→100/150/300

Riven

▲ BUFF3 gold· Blade of the Dawn

Riven empowers her blade, stunning nearby enemies for 1.5 seconds and dealing them X magic damage. For the next 8 seconds, she gains 90/100/150% bonus Attack Damage.

  • Ability · Bonus attack damage percent

    0.9/1/1.3→0.9/1/1.5

Pantheon

▼ NERF3 gold· Aegis Assault

Pantheon braces his shield, reducing all incoming damage by X for 4 seconds, and dealing 400/450/650% of his Attack Damage (total: X) in the area in front of him over the duration. Enemies hit have their incoming healing reduced by 50% for 8 seconds.

  • Ability · Damage reduction percent

    0.75/0.8/0.9→0.65

Nidalee

▲ BUFF3 gold· Aspect of the Cougar

Nidalee transforms into a cougar, leaping behind the lowest Health enemy. While in cougar form, Nidalee gains 30/40/50% Dodge Chance and her Attack Range is reduced to 1 hex. Whenever she Dodges or critically strikes, her next attack deals X bonus magic damage.

  • Ability · Damage

    100/150/375→120/180/450

Morgana

▲ BUFF3 gold· Soul Shackles

Morgana fires chains to nearby enemies, dealing X magic damage. After 3 seconds, all chained enemies are dealt an additional X magic damage and stunned for 2.5/3/4 seconds.

  • Health

    800→850

  • Starting mana

    60→80

Vel'Koz

▼ NERF4 gold· Lifeform Disintegration Ray

Vel'Koz channels a ray of energy for 3 seconds toward the enemy nearest the center of the battlefield, dealing X total magic damage over the duration. The beam widens as Vel'Koz channels, and he will pivot if there are no enemies in the area.

  • Ability · Base damage per sec

    1000/1250/4000→900/1100/4000

Mordekaiser

▼ NERF4 gold· Infernal Rise

Mordekaiser shields himself for X of his maximum Health for 5 seconds, empowering his mace to deal X bonus magic damage and gain 1 hex of range for the same duration.

  • Mana

    70→80

Karma

◆ ΑΛΛΑΓΗ4 gold· Soulflare

Karma fires a burst of energy towards a random enemy's location that detonates upon impact, dealing X magic damage to adjacent enemies, and reducing Karma's maximum Mana by 20/20/40 (down to a minimum of 10). Karma empowers every third cast, causing it to launch 3 bursts of energy toward different targets instead of 1.

  • Ability · Magic damage

    180/240/700→200/250/600

Aphelios

▲ BUFF4 gold· Dark Vigil

Aphelios launches 4/4/8 attacks simultaneously, one at his target and the rest at the enemies nearest to them, dealing 140/150/180% of his Attack Damage plus X physical damage to each. (Total: X AD)

  • Attack damage

    70→75

  • Ability · Base damage

    100/150/300→150/200/400

Draven

◆ ΑΛΛΑΓΗ4 gold· Spinning Axes

Draven starts spinning an axe, empowering his next attack to deal 160/170/340% of his Attack Damage plus X bonus physical damage. (Total: X AD) It will return to his original location after striking the target. If Draven catches it, he will empower the axe again. Draven can spin up to 2 axes at a time.

  • Ability · AD mult

    1.8/2/2.6→1.6/1.7/3.4

  • Ability · Damage

    150/200/500→150/200/800

Heimerdinger

▲ BUFF5 gold· Upgrade!!!

Heimerdinger empowers his Baby Dragon's next attack. The Baby Dragon's overcharged attack launches 3 fireballs across the battlefield, dealing X magic damage and burning enemies for 18% of their maximum Health as true damage over 6 seconds, reducing healing by 50% for the duration. If Heimerdinger does not have a Baby Dragon, this Ability will create one instead.

  • Ability · Turret magic damage

    400/600/7777→500/650/7777

Volibear

▲ BUFF5 gold· Doombringer

Volibear leaps toward his target, then slams the ground in a large area around him. This effect knocks up and stuns enemies for 2.5/3/10 seconds, removing any shields and dealing X magic damage.

  • Starting mana

    80→100

Darius

◆ ΑΛΛΑΓΗ5 gold· God-Wolf's Carnage

Darius transforms into a God-Wolf, becoming unstoppable as he lunges towards a nearby enemy. 3/4/10 God-Wolves join him in his hunt, each targeting their own prey. When God-Wolves bite enemies, they deal 180/220/2000% of Darius' Attack Damage (total: X) as physical damage, and reduce the enemy's Armor by 50% for 8 seconds. When Darius bites his prey, his next 2 attacks restore X of his maximum Health.

  • Starting mana

    30→40

  • Ability · Percent attack damage

    160/200/2000→180/220/2000

  • Ability · Debuff duration

    10→8

  • Ability · Percent health

    0.1→0.15/0.2/0.5

  • Ability · Num attacks

    3/4/10→2

Garen

◆ ΑΛΛΑΓΗ5 gold· God-Lion's Justice

Garen calls down a sword that strikes a large area around his target, dealing X of each target's max Health in magic damage and reducing their Magic Resist by 50% for 8 seconds. Garen gains a shield equal to X of his maximum Health for 5 seconds.

  • Starting mana

    30→40

  • Ability · MR shred duration

    10→8

Kayle

▼ NERF5 gold· Divine Ascent

Passive: Kayle ascends every 5/5/1 seconds. Each bonus stacks with the one before, until she is fully ascended. 1st: Attacks deal 90/100/1000% of Kayle's Attack Damage as bonus true damage. (total: X) 2nd: Attacks explode around the target dealing her Attack Damage and bonus true damage to adjacent enemies. 3rd: Every 7th attack grants Kayle immunity to damage for 1 second. 4th: Attacks cause swords to rain down around the target, dealing X magic damage.

  • Health

    700→500

Traits 3

Abomination

▲ BUFF

When 3 allied champions have died, the Monstrosity will rise from its grave. The Monstrosity receives bonus Health and Attack Damage based on allied Abomination champions' star levels. The 3 Abomination champions nearest the grave will also grant the Monstrosity a random copy of one of their items when combat starts. (3) 1000 Health, 100 Attack Damage (4) 1600 Health, 160 Attack Damage (5) 2200 Health, 220 Attack Damage

345
  • Bonus AD

    10/15/20→10/16/22

  • Bonus health

    100/140/180→100/160/220

  • Flat AD

    100/150/200→100/160/220

Knight

▼ NERF

All allies block a flat amount of damage from all sources. (2) 15 damage blocked (4) 40 damage blocked (6) 80 damage blocked

246
  • Block amount

    15/40/90→15/40/80

Skirmisher

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Skirmishers gain a shield at the start of combat, and bonus Attack Damage each second. (3) 30020% max Health shield and +3 Attack Damage (6) 60040% max Health shield and +6 Attack Damage

36

Items 24

Shadow Sword

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10% Attack Damage 10AD +10 Attack Damage

Hextech Gunblade Of Immortality

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10% Attack Damage · +10 AP The holder's magic and true damage from Abilities heals the nearestally with missinglowest percent Health for 60% of the damage dealt. This heal cannot affect the holder.

Shadow Gloves

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+5% Crit Chance 5+5 Critical Strike Chance 10+10 Dodge Chance

Vengeful Trap Claw

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health BlocksthefirstenemyAbilityWhen thatcombat hitsbegins, the holder,thenteleportsthemtotheholder Ability'sand caster,all andallies causeswithin both1 unitshex(es) toin startthe targetingsame eachrow other.gain Theya dealshield 25%that increasedblocks damagethe tofirst eachenemy other.Ability. [Unique - Only One Per Champion]

Shadow Cloak

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Magic Resist 20MR +20 Magic Resist

Caustic Quicksilver

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Magic Resist The holder isgains immuneimmunity to crowd control for the entirety of combat and receives HP -20% maximum Health. [Unique - Only One Per Champion]

Shadow Rod

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10 AP 10AP +10 Ability Power

Shadow Tear

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+15 Mana 15Mana +15 Mana

Final Whisper

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10% Attack Speed · +15% Crit Chance When the holder inflicts a critical hit, the target's Armor and Magic Resist are reduced by 50%70% for 5 seconds. The holder's Armor and Magic Resist are also permanently reduced by 25%. [Unique - Only One Per Champion]

Shadow Belt

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health 150HP +150 Health

Shadow Bow

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10% Attack Speed 10AS +10 Attack Speed

Shadow Vest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Armor 20Armor +20 Armor

Ionic Spark

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10 AP · +20 Magic Resist Enemies within 2 hexes have their Magic Resist reduced by 40%(doesnotstack).40%. When they cast a spell, they are zapped taking magic damage equal to 200% of their max Mana.

Chain Vest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Armor 20Armor +20 Armor

Recurve Bow

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10% Attack Speed 10AS +10 Attack Speed

Tear of the Goddess

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+15 Mana 15Mana +15 Mana

Negatron Cloak

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Magic Resist 20MR +20 Magic Resist

B.F. Sword

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+15% Attack Damage 15AD +15 Attack Damage

Sparring Gloves

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+5% Crit Chance 5+5 Critical Strike Chance 10+10 Dodge Chance

Archangel's Staff

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10 AP · +15 Mana Each time the holder casts their Ability, they gain bonus Ability Power equal to 35%40% of their maximum Mana.Mana (this bonus applies to that Ability cast).

B.F. Sword

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10% Attack Damage 10AD +10 Attack Damage

Giant's Belt

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health 150HP +150 Health

Needlessly Large Rod

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10 AP 10AP +10 Ability Power

Quicksilver

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Magic Resist The holder isgains immuneimmunity to crowd control forin thecombat firstfor 12 secondsofcombat.seconds. [Unique - Only One Per Champion]

Τα επίσημα patch notes της Riot