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← Teamfight Tactics

PATCH 11.2

Teamfight Tactics· 21 Ιανουαρίου 2021· Journeys (Set 4) Αυτόματη καταγραφή

Units 21

Diana

▲ BUFF1 gold· Pale Cascade

Diana shields herself against X damage over 4 seconds and summons 4/5/7 orbs to orbit around her. These orbs explode for X magic damage when they hit an enemy, refreshing her Shield when the final one explodes.

  • Attack speed

    0.65→0.7

  • Health

    500→550

  • Ability · Orbs

    4/5/6→4/5/7

  • Ability · Orb damage

    70/80/90→80/90/100

  • Ability · Shield value

    200/300/400→200/300/450

Fiora

▲ BUFF1 gold· Riposte

Fiora enters a defensive stance for 1.5 seconds, becoming immune to damage and enemy spell effects. Afterwards, she strikes, dealing X magic damage to a nearby enemy and stunning them for 2/2.5/4 seconds.

  • Ability · Stun duration

    1.5/2/3→2/2.5/4

Nidalee

▲ BUFF1 gold· Javelin Toss

Nidalee throws her javelin at her farthest enemy, dealing X magic damage plus 20% more for each hex traveled.

  • Mana

    80→70

Vayne

▼ NERF1 gold· Silver Bolts

Passive: Vayne's third attack on a target deals X bonus true damage.

  • Ability · Bonus damage

    50/90/140→50/90/130

Hecarim

▲ BUFF2 gold· Spirit Of Life

Hecarim creates an aura around him for 3 seconds. Each enemy within takes X magic damage, and heals Hecarim for X, over the duration.

  • Ability · Damage

    250/400/600→250/400/750

  • Ability · Healing

    250/400/600→250/400/750

Janna

◆ ΑΛΛΑΓΗ2 gold· Eye of the Storm

Janna shields her 2/3/4 lowest-Health allies for X for 4 seconds. Shielded allies also gain 20/30/60 Attack Damage for that duration.

  • Starting mana

    30→40

  • Mana

    60→70

Lulu

◆ ΑΛΛΑΓΗ2 gold· Wild Growth

Lulu makes a low-Health ally giant, knocking up nearby enemies for 1 second. Hugeified allies gain X bonus Health for the rest of combat.

  • Starting mana

    60→80

  • Mana

    120→150

Pyke

◆ ΑΛΛΑΓΗ2 gold· Phantom Undertow

Pyke leaves a phantom at his location, then dashes behind the farthest enemy. After 1 second, his phantom returns to Pyke, dealing X magic damage to all enemies it passes through and stunning them for 2/2.5/4 seconds.

  • Starting mana

    75→60

  • Mana

    125→120

  • Ability · Damage

    125/200/375→100/175/275

  • Traits

    Cultist, Assassin→Cultist, Assassin, Slayer

Teemo

▼ NERF2 gold· Sporecloud Dart

Teemo fires a dart at the enemy with the highest Attack Speed. The dart explodes into a cloud of spores on contact, poisoning nearby enemies. Poisoned enemies take X magic damage over 2.5/3/4.5 seconds and are blinded for the duration.

  • Ability · Total damage

    300/450/900→250/400/900

Zed

▲ BUFF2 gold· Contempt For The Weak

Passive: Every third attack, Zed deals X bonus magic damage and steals 25/30/35% of the target's current Attack Damage.

  • Attack speed

    0.75→0.8

Kalista

▲ BUFF3 gold· Rend

Passive: Kalista's spears remain in her target, each one capable of dealing X of the target's maximum Health in magic damage when removed. She removes the spears when doing so would kill the target.

  • Attack speed

    0.9→1

  • Health

    550→650

Veigar

◆ ΑΛΛΑΓΗ3 gold· Dark Blossom

Veigar blasts the enemy with the lowest Health, dealing X magic damage. If this kills his target, Veigar permanently gains 1/1/2 Spell Power.

  • Attack speed

    0.6→0.65

  • Mana

    45→55

Aatrox

▲ BUFF4 gold· Infernal Chains

Aatrox pulls 2/2/5 of the farthest enemies toward himself, then slams the ground in front of himself, dealing X magic damage to all enemies hit.

  • Armor

    40→70

  • Health

    800→900

  • Ability · Damage

    250/450/1250→350/550/1500

Ahri

▲ BUFF4 gold· Spirit Bomb

Ahri channels energy into her spirit orb for 1.5 seconds, then lobs it toward a random enemy, dealing X magic damage to all enemies in a large area. If Ahri is interrupted, she releases her orb early reducing the size of the impact area.

  • Attack speed

    0.75→0.8

  • Mana

    80→75

Jhin

▼ NERF4 gold· Whisper

Passive: Jhin always attacks 0.85/0.9/1.2 times per second. He converts each 1% of bonus Attack Speed into 0.8 Attack Damage. Passive: Every fourth shot, Jhin deals X of his Attack Damage. (Total: X)

  • Ability · Percent of AD

    4.44/5/12.34→4.44/4.75/12.34

Morgana

◆ ΑΛΛΑΓΗ4 gold· Hallowed Ground

Morgana hallows the ground beneath a random target, dealing X magic damage to enemies over 5 seconds and shredding 40% of their Magic Resistance while they remain inside. Morgana heals herself for 20/25/30% of the damage dealt.

  • Armor

    30→60

  • Health

    750→850

  • Range

    3→2

Sejuani

◆ ΑΛΛΑΓΗ4 gold· Firecracker

Sejuani throws a giant firecracker at the closest enemy that explodes after a 2-second delay. Enemies in the explosion are dealt X magic damage and are stunned for 2.5/3/6 seconds.

  • Starting mana

    70→80

  • Mana

    150→160

Azir

▼ NERF5 gold· Emperor's Divide

Azir calls forth a wall of charging soldiers from behind him, dealing X magic damage to and slowing all enemies hit for 3 seconds. Enemies close to Azir are knocked back, while enemies further away are knocked up for 1.5 seconds.

  • Ability · Knockup duration

    2→1.5

  • Ability · Slow duration

    4→3

Lee Sin

◆ ΑΛΛΑΓΗ5 gold· God Fist

Lee Sin punches his target, dealing X magic damage, knocking them back to the edge of the battlefield, and stunning them for 2/3/10 seconds. Any enemies the target collides with during the knockback receive half the damage and are stunned for 1/1/10 second. If the target cannot be pushed back any further, they are knocked out of the battlefield instead, removing them from combat. If the target is still alive after being punched, Lee Sin will dash to them.

  • Armor

    50→60

  • Magic resist

    50→60

  • Ability · Damage

    250/450/1000→200/375/1000

Yone

◆ ΑΛΛΑΓΗ5 gold· Seal Fate

Η περιγραφή άλλαξε · παλιό νέο

Yone strikes along a path in front of him, dealing X magic damage split between all enemies hit. Enemies hit are marked for death,death for 8 seconds, reducing their Armor and Magic Resist by 60%.40% while marked. Yone's spell is then replaced with Unforgotten until there are no remaining enemies marked for death. Unforgotten (20 mana): Yone dashes to the lowest-Health enemy that is marked for death, dealing X plusmagic theirdamage. Unforgotten's damage increases based on the target's percent missing health asfor magicup to 100% additional damage.

  • Ability · Shred percent

    60→40

  • Ability · Unforgotten damage

    200/400/1000→350/600/1500

Ezreal

▼ NERF5 gold· Flux Barrage

Ezreal fires a barrage toward the enemy with the highest Attack Speed, healing allies it passes through for X and granting them 50% Attack Speed, and damaging enemies it passes through for X magic damage and slowing their Attack Speed by 50% for 5 seconds.

  • Ability · Base damage

    250/450/9999→225/400/9999

  • Ability · Base heal

    250/450/9999→225/400/9999

Traits 9

Brawler

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Brawlers gain bonus Health.Health and Attack Damage. (2) 400 Health and 10 Attack Damage (4) 800700 Health and 20 Attack Damage (6) 12001000 Health and 60 Attack Damage (8) 18001600 Health and 120 Attack Damage

2468
  • Bonus health

    400/800/1200/1800→400/700/1000/1600

  • Bonus AD

    —→10/20/60/120

Mystic

▲ BUFF

All allies gain Magic Resistance. (2) 40 Magic Resistance (4) 120 Magic Resistance (6) 300 Magic Resistance

246
  • Magic resist

    40/100/200→40/120/300

Slayer

ΝΕΟ

Slayers gain Lifesteal that gets stronger as their own Health decreases, and deal bonus damage that scales up based on their target's missing Health. (3) 20 to 45% Lifesteal and 20 to 45% Bonus Damage (6) 30 to 75% Lifesteal and 30 to 75% Bonus Damage

36

Spirit

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

The first time a Spirit casts their spell, all allies gain Attack Speedbasedonthespell'smanacost.Speed. (2) 35%of20% manaAttack costSpeed (4) 70%of40% manaAttack costSpeed

24

Elderwood

▼ NERF

Every two seconds all Elderwood champions grow, gaining bonus stats. This effect stacks up to five times. (3) 15 Armor and Magic Resist, 5 Attack Damage and Spell Power (6) 25 Armor and Magic Resist, 10 Attack Damage and Spell Power (9) 40 Armor and Magic Resist, 20 Attack Damage and Spell Power

369
  • Bonus resists

    20/30/40→15/25/40

Mage

◆ ΑΛΛΑΓΗ

Mages cast twice and have modified Spell Power. (3) 80% of their total Spell Power (5) 105% of their total Spell Power (7) 135% of their total Spell Power

357
  • Breakpoints

    3/6/9→3/5/7

Vanguard

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Vanguard champions gain bonus Armor.Armor and Magic Resist. (2) 120100 Armor and 20 Magic Resist (4) 300250 Armor and 40 Magic Resist (6) 750500 Armor and 70 Magic Resist (8) 20001000 Armor and 100 Magic Resist

2468
  • Armor

    120/300/750/2000→100/250/500/1000

Cultist

▼ NERF

Once your team loses 50% of their Health, Galio is summoned, slamming into the largest cluster of enemies and knocking them up. Galio's strength increases based on the total star level of all active Cultists. (3) Tyrant Galio (6) Demon Lord Galio (9) Supreme Overlord Galio

369
  • Health

    800/1400/2000→800/1300/2000

Keeper

▼ NERF

At the start of combat, Keepers grant themselves and all adjacent allies a Shield for a duration. This Shield is 50% stronger on Keepers. (2) 150 Shield, 8 seconds (4) 200 Shield, 10 seconds (6) 275 Shield, 12 seconds

246
  • Shield amount

    150/225/350→150/200/275

Τα επίσημα patch notes της Riot