
Sett
For the next 4 seconds, Sett gains X Armor and Magic Resist, and every other punch deals X bonus physical damage (150/155/170% Attack Damage AD).
Ability · AD ratio
1.5/1.55/1.6→1.5/1.55/1.7
THE X
0%

For the next 4 seconds, Sett gains X Armor and Magic Resist, and every other punch deals X bonus physical damage (150/155/170% Attack Damage AD).
Ability · AD ratio
1.5/1.55/1.6→1.5/1.55/1.7

Karma fires a burst of energy towards her target, dealing X magic damage in a small area around the first enemy hit.
Ability · Magic damage
210/280/350→210/280/420

Lee Sin kicks his target, stunning them for 1.25 seconds and knocking them back. The target and all enemies they hit take X magic damage and have their Magic Resist reduced by 40% for 5 seconds.
Mana
80→90

Passive: Olaf seeks glorious death, permanently gaining AD 4 Attack Damage (8 in Hyper Roll) whenever he dies (Current Bonus: AD Attack Damage). Active: Olaf strikes his target, dealing X physical damage (220/230/240% Attack Damage AD) and gaining X Attack Speed for 6 seconds. If he's below 50% Health, the Attack Speed is doubled.
Starting mana
50→30
Ability · Stacking AD
5→4

Nunu encourages Willump to bite his target, dealing X magic damage. If Willump's target has less Health than he does before the bite, it deals an additional 20% damage and becomes true damage.
Ability · Damage amp
0.33→0.2

For 4 seconds, whenever Xayah attacks she fires a feather behind her target and 2/2/4 nearby enemies. At the end of this duration Xayah recalls her feathers, dealing X physical damage (18% Attack Damage AD + X) per feather to enemies struck.
Attack damage
75→70

Shi Oh Yu enters Jade stance, gaining X damage reduction, immunity to crowd control, and empowering her next 3 attacks with special effects that deal X damage (250/275/1000% Attack Damage AD). Attack 1: Deals X physical damage and knocks the target into the air for 1.25 seconds. Attack 2: Deals X true damage. Attack 3: Ends the stance, dealing X physical damage to all enemies in a line and knocking them up for 1.25 seconds.
Ability · Damage reduction
0.15/0.2/0.5→0.2/0.25/0.5
Ability · Percent attack damage
230/250/1000→250/275/1000

Η περιγραφή άλλαξε · παλιό νέο
Passive: Daeja's attacks arereplacedbylaunch three barrages that each deal X bonus magic damage and reduce the target's Magic Resist by 5.
Active: Daeja sends a wind blast toward the most enemies in a line, dealing X magic damage.
Attack damage
0→20
Ability · Passive damage
45/60/180→25/40/150

Shyvana transforms into Dragon Form for the rest of combat, replacing her ability with Flame Breath. She then becomes untargetable before dive-bombing the largest group of enemies, dealing X magic damage and stunning them for 1.25 seconds. After landing, Shyvana casts Flame Breath again immediately. Flame Breath: Shyvana breathes fire in a cone, dealing up to X magic damage. While breathing fire, Shyvana is always enraged.
Ability · Stun duration
1.5→1.25

Aurelion Sol summons an unstable black hole underneath a random enemy. After 2 seconds it implodes, dealing X magic damage to all enemies in the area and increasing their damage taken by 20% for 10 seconds. Black holes generated after 18 seconds of combat are larger and deal 20% more damage.
Ability · Spell damage
325/550/4000→350/575/4000
Ability · Ascend damage increase
0.15→0.2
Η περιγραφή άλλαξε · παλιό νέο
Grant a unique bonus to your team; Guild members gain double the amount. Increases for each Guild member in play!
Sejuani: +130+ Health
Twitch: +13%+% Attack Speed
Zippy: +8+ Armor and Magic Resist
Jayce: +5+ Attack Damage and Ability Power
Bard: +2+ Mana per attack
Emblem: +4%+% Omnivamp
(1) 100% Guild bonus
(2) 110% Guild bonus
(3) 120% Guild bonus
(4) 130% Guild bonus
(5) 140% Guild bonus
(6) 150% Guild bonus
(7) 165% Guild bonus
(8) 180% Guild bonus
Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 20% per star level of your Dragonmancers. (2) +250 Health, +18 Ability Power (4) +600 Health, +30 Ability Power (6) +800 Health, +50 Ability Power (8) +1000 Health, +70 Ability Power
Bonus health
250/600/900/1200→250/600/800/1000
Η περιγραφή άλλαξε · παλιό νέο
ScalescornsIf you don't have a Dragon on your team, Scalescorn champions take 20% reduced damage from enemies with more than 1900 Health.Ifyoudon'thaveaDragononyourhealth, team,and they also deal a percent of their damage as additional magic damage.
(2) 15% magic damage
(4) 50% magic damage
(6) 115%100% magic damage