Skip to main content
Loading

THE X

0%

← Teamfight Tactics

PATCH 12.2

Teamfight Tactics· 20 Ιανουαρίου 2022· Set 6 Αυτόματη καταγραφή

Units 33

Graves

◆ ΑΛΛΑΓΗ1 gold· Smoke Grenade

Graves launches a smoke grenade toward his current target. The grenade explodes on impact dealing X magic damage to nearby enemies, and disarms enemies who remain within the smoke cloud for 2/2.5/3 seconds.

  • Starting mana

    80→50

  • Mana

    120→100

Illaoi

▲ BUFF1 gold· Harsh Lesson

Illaoi slams her target, linking her soul to it for 5 seconds and dealing X magic damage. While linked, Illaoi is healed for 25/30/40% of the damage taken by her target.

  • Ability · Magic damage

    175/300/500→200/325/550

  • Ability · Percent healing

    0.25/0.3/0.35→0.25/0.3/0.4

Twisted Fate

▲ BUFF1 gold· Wild Cards

Twisted Fate throws 3 cards in a cone that deal X magic damage to each enemy they pass through.

  • Ability · Base damage

    140/190/255→155/205/275

Garen

▲ BUFF1 gold· Decisive Strike

Garen shrugs off all crowd control effects, empowering his next strike to deal 200% of his Attack Damage, plus an additional X of his missing Health in bonus physical damage. (base: X) This Ability can be cast while stunned.

  • Attack damage

    60→70

Ziggs

◆ ΑΛΛΑΓΗ1 gold· Mini Inferno Bomb

Ziggs hurls a bomb at his target. After a moderate delay, the bomb lands dealing X magic damage to the enemy in the epicenter, and half to adjacent enemies.

  • Ability · Damage

    325/425/525→300/400/550

Kassadin

◆ ΑΛΛΑΓΗ1 gold· Null Sphere

Kassadin fires an orb of void energy at his target, dealing X magic damage and granting Kassadin a shield that reduces incoming damage by 25% for 5 seconds. Enemies hit by the orb suffer a 50% increased Mana cost for their next Ability cast.

  • Ability · Damage reduction

    0.3→0.25

  • Ability · Duration

    4→5

Katarina

▲ BUFF2 gold· Shunpo

Katarina blinks behind the enemy with the lowest Health within 3 hexes and slashes all adjacent enemies, dealing X magic damage. Katarina gains 20 Mana for each enemy killed by Shunpo.

  • Health

    650→700

Zilean

▲ BUFF2 gold· Time Bomb

Zilean places a bomb on the closest enemy, stunning them for 1.5/2/2.5 seconds. When the stun ends or the target dies, the bomb explodes, dealing X magic damage to adjacent enemies and reducing their Attack Speed by 25/35/50% for 4 seconds.

  • Ability · Slow duration

    3→4

Zyra

◆ ΑΛΛΑΓΗ2 gold· Grasping Spines

Zyra summons vines in the row with the most enemies, dealing X magic damage and stunning them for 1.5/2/2.5 seconds.

  • Ability · Damage

    350/450/650→325/450/675

Kog'Maw

◆ ΑΛΛΑΓΗ2 gold· Barrage

For 3 seconds, Kog'Maw gains infinite Attack Range, 75% Attack Speed, and his attacks deal X of the target's maximum Health as bonus magic damage.

  • Ability · Percent max HP damage

    0.07/0.08/0.09→0.08

Lissandra

▲ BUFF3 gold· Iron Maiden

Lissandra encases her target in an iron maiden, stunning them for 1.5 seconds and dealing X magic damage to enemies within a large area. Damage from the iron maiden reduces enemies' Attack Damage by 30% for 4 seconds. If Lissandra is below 50% Health, she encases herself instead, dealing damage to surrounding enemies and becoming untargetable and invulnerable for 2 seconds.

  • Ability · Damage

    225/300/500→250/325/550

Miss Fortune

▲ BUFF3 gold· Make it Rain

Miss Fortune rains 4 waves of bullets down around her target, dealing X total magic damage to enemies in the area and reducing their incoming healing by 50% for 6 seconds.

  • Ability · Magic damage

    275/375/550→275/375/600

Gangplank

▲ BUFF3 gold· Parrrley

Gangplank attacks his target with his gun, dealing 170% of his Attack Damage plus X bonus physical damage (total: X AD). If this attack kills a champion, Gangplank plunders 1 gold.

  • Ability · Damage

    110/135/170→110/150/200

Samira

▲ BUFF3 gold· Flair

If a target is adjacent to Samira, she slashes with her blade in a cone towards them dealing 175/180/190% of her Attack Damage as physical damage to all enemies within and reducing their Armor by X. (total: X) This Armor reduction can stack. Otherwise, she fires an empowered shot at her target with the same effects and gains 20 Mana.

  • Health

    650→700

Malzahar

◆ ΑΛΛΑΓΗ3 gold· Malefic Visions

Malzahar infects the mind of the closest unafflicted target, dealing X magic damage over 8 seconds and reducing the Magic Resist of enemies by 40%. If an afflicted target dies, Malefic Visions spreads to the nearest 1/1/2 unafflicted targets with the remaining duration.

  • Ability · Damage

    700/850/1000→650/900/1100

Cho'Gath

▲ BUFF3 gold· Feast

Cho'Gath devours the lowest Health enemy within range, dealing X magic damage. If this kills the target, Cho'Gath gains a stack of Feast (increased to two in Hyper Roll), up to 20/40/999. Each stack of Feast permanently grants 2% bonus Health and size.

  • Armor

    50→55

  • Magic resist

    50→55

  • Ability · Damage

    800/900/1000→900/975/1050

Ekko

▲ BUFF3 gold· Parallel Convergence

Ekko invokes an afterimage that bats a device towards the largest group of units. Upon landing, it deals X magic damage to enemies within and applies 35/35/50% reduced Attack Speed for 4 seconds. Allies inside gain X Attack Speed for 4 seconds.

  • Ability · Damage

    150/200/350→175/225/375

Vex

◆ ΑΛΛΑΓΗ3 gold· Personal Space

Vex shields herself against X damage over 4 seconds. When the shield expires, it deals X magic damage to all enemies within 2 hexes, and an additional X magic damage if it wasn't destroyed. If it was destroyed, Personal Space becomes 15% stronger this combat. This effect can stack.

  • Health

    800→850

  • Ability · Shield amount

    550/675/850→525/675/850

Heimerdinger

▲ BUFF3 gold· Rocket Swarm

Heimerdinger fires a wave of 5 rockets that converge on his target, each dealing X magic damage to the first target they hit. Every 3rd cast, Heimerdinger summons 3 waves instead.

  • Attack speed

    0.6→0.65

  • Range

    3→4

  • Ability · Base damage

    70/95/140→70/100/150

Shaco

▼ NERF3 gold· Deceive

Shaco dips into the shadows, briefly becoming untargetable. His next attack instead deals 185% of his Attack Damage plus X bonus physical damage, and is guaranteed to critically strike targets below 50% Health. (total: X AD)

  • Attack damage

    85→80

Lux

▲ BUFF4 gold· Final Spark

After gathering energy, Lux fires a beam towards the farthest enemy target, dealing X magic damage. If she kills a unit with her beam, she gains 20 mana.

  • Attack speed

    0.7→0.75

Yone

▼ NERF4 gold· Soul Unbound

Yone summons his spirit to attack an enemy up to 3 hexes away for 4/5/15 seconds. The spirit is an untargetable, invulnerable copy of Yone and heals him for X of the damage it deals. If Yone dies, his spirit dies with him.

  • Health

    950→900

  • Ability · Duration

    4/5/20→4/5/15

Orianna

◆ ΑΛΛΑΓΗ4 gold· Command: Shockwave

Orianna sends her ball towards the largest group of champions, then commands it to release a shockwave. Allies within 2 hexes gain X shield for 4 seconds, while enemies within the area are briefly knocked up and dealt X magic damage. Enemies adjacent to the ball are drawn in and stunned for 1/1/4 seconds.

  • Mana

    140→130

  • Ability · Shield amount

    100/160/400→100/150/400

Jhin

▼ NERF4 gold· Curtain Call

Jhin transforms his weapon into a powerful sniper rifle for his next 4 shots. Each shot deals 150/200/300% of his Attack Damage as physical damage, reduced by 33% for each target it pierces through. (total: X) The 4th shot is guaranteed to critically strike, and deals X more damage based on his target's missing Health. Passive: Jhin always attacks 0.9/0.9/1.4 times per second. He converts each 1% of bonus Attack Speed into 0.8 Attack Damage.

  • Ability · Percent attack damage

    1.5/2/3.44→1.5/2/3

Seraphine

◆ ΑΛΛΑΓΗ4 gold· Encore

Seraphine projects her song towards the largest group of enemy units dealing X magic damage to enemies. Allies it passes through are healed for X Health and gain 30/50/100% Attack Speed for 4 seconds.

  • Mana

    160→150

  • Ability · Damage

    250/400/1000→275/450/1200

  • Ability · Heal

    250/400/1000→250/350/1000

Sion

◆ ΑΛΛΑΓΗ4 gold· Decimating Smash

Sion winds up for a moment, then smashes his axe down. All enemies within a large area are knocked up, stunned for 2.5/3/6 seconds, and dealt X magic damage.

  • Health

    1850→1800

  • Starting mana

    100→125

  • Mana

    175→200

  • Ability · Damage

    100/200/500→125/200/500

  • Ability · Knock up duration

    2/3/6→2.5/3/6

Urgot

▲ BUFF4 gold· Purge

For the next X seconds, Urgot attacks the closest enemy at a fixed rate of 5/7/12 attacks per second. Each attack deals X AD AS physical damage. (This Ability's damage scales with Attack Damage and Attack Speed.)

  • Ability · Duration

    5→5/5/10

  • Ability · AD ratio

    0.25→0.3

  • Ability · Num shots per launch attack

    2→3

Braum

◆ ΑΛΛΑΓΗ4 gold· Vault Breaker

Braum slams his vault door into the ground, creating a fissure towards his target. Enemies within 2 hexes of Braum, and those struck by the fissure, are stunned for 2/3/6 seconds and take X magic damage.

  • Starting mana

    100→120

  • Mana

    180→200

Viktor

◆ ΑΛΛΑΓΗ5 gold· Chaos Rays

Passive: Viktor's attacks melt his target's defenses, reducing their Armor by 70% for 6 seconds. Viktor summons multiple singularities that fire death rays, which cut across the battlefield in a line. To enemies caught in its path, death rays deal X magic damage, destroy 25/33/100% of any remaining shields.

  • Mana

    150→140

  • Ability · Damage amount

    325/425/1500→360/420/1500

Tahm Kench

▼ NERF5 gold· Devour

Tahm Kench devours his target, storing them in his belly and dealing X magic damage over 3 seconds. During this time, they are invulnerable to other sources of damage and Tahm Kench takes 30% less damage. If they die while inside, Tahm Kench either spits out a random component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly stunning targets on impact. If a target is immune to crowd control, Tahm Kench will instead deal X magic damage.

  • Ability · Damage

    900/1450/30000→900/1350/30000

  • Ability · Damage reduction

    0.4→0.3

  • Ability · Reduced damage to CC

    325/550/10500→300/450/10500

Galio

◆ ΑΛΛΑΓΗ5 gold· Colossal Entrance

Galio becomes invulnerable and leaps into the sky before crashing down on the largest group of enemies. Enemies within a large radius take X magic damage and are knocked into the sky. The lower the enemy's maximum Health is compared to Galio's, the further they are knocked up. Passive: Galio's Critical Strikes slam the ground, dealing X bonus magic damage to enemies around his target.

  • Ability · Stun duration

    1.25/1.75/9.5→1.5/1.75/9.5

  • Ability · Crit bonus damage

    80/125/1999→70/100/1999

Jinx

▲ BUFF5 gold· Super Mega Death Rocket

Jinx rides her rocket into the sky, then comes crashing down near the center-most enemy, dealing X magic damage to enemies around the epicenter, and 50% to all other enemies in a large area. The epicenter burns every unit except Jinx for 5 seconds, dealing 2/3/4% of the target's maximum Health as true damage, and reducing healing by 50% for the duration. She then swaps to her rocket launcher for the rest of combat, causing her attacks to explode for @RocketLauncherPercentAD*100%@% of her Attack Damage in a small area around her target. (total: X AD)

  • Ability · Percent burn

    2/2.5/3→2/3/4

  • Ability · Rocket launcher percent AD

    1.9/2/8.88→2/2.1/8.88

Kai'Sa

▼ NERF5 gold· Icathian Monsoon

Kai'sa dashes away from all enemies, then fires a volley of 12/18/100 missiles spread evenly among all enemies that deal X magic damage each. For each time Kai'Sa has attacked this combat, she'll fire an additional missile.

  • Attack speed

    1.2→1.1

  • Health

    900→850

  • Starting mana

    90→75

  • Ability · Damage

    80/100/180→70/90/180

Traits 5

Syndicate

▼ NERF

Certain allies are cloaked in shadows, gaining 55 Armor, 55 Magic Resist and 20% Omnivamp (healing for a percentage of all damage dealt.) (3) The Syndicate champion with the lowest percent Health (5) All Syndicate champions (7) Your whole team, and the effects are increased by 60%

357
  • Armor

    60→55

  • Magic resist

    60→55

Protector

◆ ΑΛΛΑΓΗ

Protectors shield themselves for 4 seconds whenever they cast an Ability. This shield doesn't stack. (2) 20% maximum Health shield (3) 35% maximum Health shield (4) 45% maximum Health shield (5) 60% maximum Health shield

2345
  • Duration

    4/6/6/6→4

  • Shield percent

    20/30/40/50→20/35/45/60

Bodyguard

◆ ΑΛΛΑΓΗ

Bodyguards have increased Armor. Shortly after combat begins, Bodyguards gain a Shield and taunt adjacent enemies, forcing them to attack the Bodyguard. (2) 75 Armor, 150 Shield (4) 150 Armor, 350 Shield (6) 250 Armor, 700 Shield (8) 450 Armor, 1200 Shield

2468
  • Bonus armor

    100/200/350/500→75/150/250/450

  • Shield amount

    100/300/600/1000→150/350/700/1200

Imperial

◆ ΑΛΛΑΓΗ

At the start of combat, the Imperial who dealt the most damage last combat becomes the Tyrant. The Tyrant deals bonus damage. When the Tyrant dies, the Imperial who has dealt the most damage this combat becomes the new Tyrant. (3) The Tyrant deals 80% bonus damage (5) The Tyrant deals 150% bonus damage and the other Imperials deal 80% bonus damage

35
  • Bonus damage

    75/100→80/70

Chemtech

◆ ΑΛΛΑΓΗ

After dropping below 75% Health, Chemtech champions become chem-powered, gaining Attack Speed, 20% damage reduction, and regenerating a percentage of their maximum Health each second for 8 seconds. (3) 15% Attack Speed, 3% Health (5) 50% Attack Speed, 5% Health (7) 90% Attack Speed, 8% Health (9) 135% Attack Speed, 15% Health

3579
  • Damage reduction

    25→20

  • Health regen

    3/4/7/12→3/5/8/15

Items 6

Sunfire Cape

▼ NERF

+20 Armor · +150 Health Every 2 seconds, a random enemy within 2 hexes is burned for 16% of their maximum Health as true damage over 8 seconds. Any healing they receive is reduced by 50%. [Unique - only 1 per champion]

  • ICD

    2.5→2

Hand Of Justice

▲ BUFF

+15 Mana · +15% Crit Chance The holder gains both of the following:+10 Attack Damage and +10 Ability Power. Attacks and Abilities heal for 10% of damage dealt. At the beginning of each planning phase, one of these buffs is increased to 33(%).

  • Bonus AD

    20→23

Guardian Angel

▼ NERF

+10% Attack Damage · +20 Armor Prevents the holder's first death, placing them in stasis instead. After 2 seconds, they return with 250 Health and shed all negative effects. [Unique - only 1 per champion]

  • Health restore

    400→250

Locket of the Iron Solari

▲ BUFF

+10 AP · +20 Armor When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400 ★ damage for 15 seconds.

  • Shield duration

    8→15

Rapid Firecannon

▲ BUFF

+60% Attack Speed Increases the holder's Attack Range by 1 hex and grants AS 60% bonus Attack Speed (including components). The holder's attacks can no longer miss.

  • AS

    50→60

Statikk Shiv

▼ NERF

+10% Attack Speed · +15 Mana The holder gains AS 10% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 70 magic damage and reducing their Magic Resist by 50% for 5 seconds.

  • Bonus AS

    15→10

Augments 27

Protector Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Protector. Gain a Blitzcrank.

Stand United III

▲ BUFF

Your units gain 5 Attack Damage and Ability Power per Trait active across your army.

  • Resists

    4→5

Ascension

▼ NERF

After 15 seconds of combat, your units deal 50% more damage.

  • Damage amp

    65→50

Innovator Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Innovator. Gain a Singed.

Item Grab Bag I

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 1 random completed item(s).item.

Item Grab Bag II

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 2 random completed item(s).items and a Reforger.

Clockwork Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Clockwork Emblem.Emblem and a Zilean.

Makeshift Armor II

▲ BUFF

Your units with no items gain 55 Armor and Magic Resist.

  • Resists

    45→55

Makeshift Armor III

▲ BUFF

Your units with no items gain 75 Armor and Magic Resist.

  • Resists

    60→75

Makeshift Armor I

▲ BUFF

Your units with no items gain 35 Armor and Magic Resist.

  • Resists

    30→35

Mercenary Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Mercenary Emblem.Emblem and 3 gold.

Featherweights III

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your 1 and 2 cost champions gain 60% Attack Speed and movementMove speed.Speed.

Featherweights II

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your 1 and 2 cost champions gain 40% Attack Speed and movementMove speed.Speed.

Featherweights I

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your 1 and 2 cost champions gain 30% Attack Speed and movementMove speed.Speed.

Stand Behind Me

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Bodyguards' Armor bonus is increased by 25%. At the start of combat, Bodyguards grant 100% of their Armor bonus to non-Bodyguard allies directly behind them (does not stack).

Wise Spending

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 2experience4 point(s)gold. whenWhen you refresh your Shop.Shop, gain 2 experience point(s).

Mercenary Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Mercenary. Gain 1 gold.

Ardent Censer

▲ BUFF

Allies healed or shielded by Enchanters gain 50% stacking Attack Speed for the rest of combat (maximum once every 4 seconds).

  • AS

    40→50

High Roller

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 3 Loaded Dice.Dice and 4 gold.

Academy Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain an Academy Emblem.Emblem and a Garen.

Metabolic Accelerator

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your Tactician moves faster and heals 2 Health atthestartafter ofa eachPvP round.

Bodyguard Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Bodyguard Emblem and a Leona.Darius.

Mutant Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Mutant Emblem.Emblem and a Kassadin.

Socialite Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Socialite. Gain 1 gold.

Protector Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Protector Emblem.Emblem and a Garen.

Duet

▼ NERF

Summon 1 additional Socialite spotlight. Spotlighted units gain 400 Health.

  • Bonus health

    500→400

Bodyguard Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Bodyguard. Gain a Leona.Blitzcrank.

Τα επίσημα patch notes της Riot