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← Teamfight Tactics

PATCH 12.4

Teamfight Tactics· 16 Φεβρουαρίου 2022· Set 6 Αυτόματη καταγραφή

Units 60

Singed

ΝΕΟ1 gold· Fling

Singed flings a nearby enemy towards the largest cluster of enemies, stunning his target for 1.5/2/3 seconds when they land. All adjacent enemies take X magic damage and are briefly stunned.

Camille

ΝΕΟ1 gold· Defensive Sweep

Camille gains a shield blocking X damage over 4 seconds, then sweeps her leg, dealing X magic damage to enemies in a cone. While this shield holds, Camille's attacks restore X Health.

Illaoi

ΝΕΟ1 gold· Harsh Lesson

Illaoi slams her target, linking her soul to it for 5 seconds and dealing X magic damage. While linked, Illaoi is healed for 25/30/40% of the damage taken by her target.

Darius

ΝΕΟ1 gold· Decimate

Darius swings his axe in a circle, dealing X magic damage, then heals himself X Health for each enemy hit.

Caitlyn

ΝΕΟ1 gold· Ace in the Hole

Caitlyn takes aim at the farthest enemy, firing a deadly bullet towards them that deals X magic damage to the first enemy it hits.

Ezreal

ΝΕΟ1 gold· Mystic Shot

Ezreal fires a missile at his target, dealing X physical damage (150% of his Attack Damage AD + 25/50/100). If the missile hits, he grants himself X bonus stacking Attack Speed, up to X AP at 5 stacks.

Ziggs

ΝΕΟ1 gold· Mini Inferno Bomb

Ziggs hurls a bomb at his target. After a moderate delay, the bomb lands dealing X magic damage to the enemy in the epicenter, and half to adjacent enemies.

Poppy

ΝΕΟ1 gold· Buckler Toss

Poppy throws her buckler at the farthest enemy, dealing 180/210/240% of her Armor as magic damage. (total: X) The buckler then bounces back, granting Poppy a shield that blocks X damage.

Kassadin

ΝΕΟ1 gold· Null Sphere

Kassadin fires an orb of void energy at his target, dealing X magic damage. Enemies hit by the orb suffer a 50% increased Mana cost for their next Ability cast. Kassadin also grants himself a X shield and takes 25% less damage for 5 seconds.

Nocturne

ΝΕΟ1 gold· Unspeakable Horror

Nocturne terrifies his target, stunning them with fear for 2/2.5/3.5 seconds and dealing X magic damage over the duration.

Brand

ΝΕΟ1 gold· Sear

Brand launches a fireball at the nearest enemy, lighting them ablaze for 4 seconds and dealing X magic damage. If the enemy is already on fire, they take X bonus magic damage which stuns them for 1/1.5/2 seconds. (total: XAP) VIP Bonus: Brand fires a 2nd fireball at a different nearby target (prioritizes ablaze enemies) dealing 25% reduced damage .

Twitch

ΝΕΟ1 gold· Piercing Bolt

Twitch fires a powerful bolt towards his target that pierces through enemies, deals X physical damage (125/135/150% of his Attack Damage AD + X), and reduces healing by 50% for 5 seconds.

Jarvan IV

ΝΕΟ1 gold· Ageless Standard

Jarvan calls down his standard to a nearby location, granting all nearby allies X Attack Speed for 5 seconds.

Warwick

ΝΕΟ2 gold· Eternal Hunger

Passive: Warwick's Attacks deal an additional X of his target's current Health as bonus magic damage, and heal him for X Health.

Zilean

ΝΕΟ2 gold· Time Bomb

Zilean places a bomb on the closest enemy, stunning them for 1.5/2/2.5 seconds. When the stun ends or the target dies, the bomb explodes, dealing X magic damage to adjacent enemies and reducing their Attack Speed by 25/35/50% for 4 seconds.

Zyra

ΝΕΟ2 gold· Grasping Spines

Zyra summons vines in the row with the most enemies, dealing X magic damage and stunning them for 1.5/2/2.5 seconds.

Blitzcrank

ΝΕΟ2 gold· Rocket Grab

Blitzcrank pulls the farthest enemy, dealing X magic damage and stunning them for 1.5 seconds. His next attack knocks them up for 1 second. Allies within range will prefer attacking Blitzcrank's target.

Lulu

ΝΕΟ2 gold· Wild Growth

Lulu enlarges 1/2/3 low Health allies, granting them X bonus Health and knocking up enemies near them. If the ally is already enlarged, they are healed instead.

Quinn

ΝΕΟ2 gold· Disarming Assault

Quinn sends Valor out at the target with the highest Attack Speed, dealing X magic damage to the target and nearby enemies, disarming them for 2/2.5/3 seconds.

Talon

ΝΕΟ2 gold· Blade's End

Passive: Talon's 1st attack on an enemy causes them to bleed for X magic damage over 7 seconds. Every 3rd attack on a target applies an additional bleed. VIP Bonus: Talon's bleed now deals true damage and lasts 100% longer.

Sejuani

ΝΕΟ2 gold· Fury of the North

Sejuani signals Bristle to charge, dealing X magic damage and stunning her target for 1.5/2/3 seconds. She then gains Frost Armor, granting her 75/100/150 Armor and Magic Resist for 4 seconds.

Syndra

ΝΕΟ2 gold· Force of Will

Syndra flings the nearest enemy towards the farthest enemy, dealing X magic damage to all enemies within 1 hex upon impact and stunning the thrown target for 2/2.5/3 seconds. VIP Bonus: Force of Will's impact area is 1 hex larger and knocks up affected enemies for 1.5 seconds.

Rek'Sai

ΝΕΟ2 gold· Furious Bite

Rek'Sai bites her target, dealing X physical damage (125% of her Attack Damage AD + X), stealing 30/40/60% of her target's Armor and Magic Resist, and healing herself for 100/200/500 health.

Ashe

ΝΕΟ2 gold· Volley

Ashe fires a volley of 6/7/8 arrows centered on her target, dealing X physical damage per arrow (100% of her Attack Damage AD) and slowing their Attack Speed by 15% for X seconds.

Corki

ΝΕΟ2 gold· Bombardment

Corki fires a missile at his target that explodes on impact, dealing X magic damage to enemies within 1 hex.

Swain

ΝΕΟ2 gold· Death's Hand

Swain unleashes piercing bolts of eldritch power in a cone towards his target, dealing X magic damage to enemies within and healing Swain for X for each enemy hit.

Leona

ΝΕΟ3 gold· Solar Eclipse

Leona calls down a beacon of light upon herself, granting herself a X Health shield for 5/5/8 seconds. Leona and allies within 2 hexes gain 30/50/80 Armor and Magic Resistance for the same duration. VIP Bonus: Every second, Leona heals herself for 0.8% max health for each unit targeting her.

Zac

ΝΕΟ3 gold· Yoink!

Zac stretches his arms up to 3 hexes to pull the 2 most distant enemies towards him, dealing X magic damage. During this time, Zac gains 75% damage reduction.

Miss Fortune

ΝΕΟ3 gold· Make it Rain

Miss Fortune rains 4 waves of bullets down around her target, dealing X total magic damage to enemies in the area and reducing their incoming healing by 50% for 6 seconds.

Gangplank

ΝΕΟ3 gold· Parrrley

Gangplank attacks his target with his gun, dealing X physical damage (170% of his Attack Damage AD + X). If this attack kills a champion, Gangplank plunders 1 gold.

Malzahar

ΝΕΟ3 gold· Malefic Visions

Malzahar infects the mind of the closest unafflicted target, dealing X magic damage over 8 seconds and reducing the Magic Resist of enemies by 40%. If an afflicted target dies, Malefic Visions spreads to the nearest 1/1/2 unafflicted targets with the remaining duration.

Cho'Gath

ΝΕΟ3 gold· Feast

Cho'Gath devours the lowest Health enemy within range, dealing X magic damage. If this kills the target, Cho'Gath gains a stack of Feast (increased to two in Hyper Roll), up to 20/40/999. Each stack of Feast permanently grants 2% bonus Health and size.

Ekko

ΝΕΟ3 gold· Parallel Convergence

Ekko invokes an afterimage that bats a device towards the largest group of units. Upon landing, it deals X magic damage to enemies within and applies 35/35/50% reduced Attack Speed for 4 seconds. Allies inside gain X bonus Attack Speed for 4 seconds.

Vex

ΝΕΟ3 gold· Personal Space

Vex shields herself against X damage over 4 seconds. When the shield expires, it deals X magic damage to all enemies within 2 hexes, and an additional X magic damage if it wasn't destroyed. If it was destroyed, Personal Space becomes 15% stronger this combat. This effect can stack.

Tryndamere

ΝΕΟ3 gold· Spinning Slash

Tryndamere spins in a line towards the most enemies, dealing X physical damage (100% of his Attack Damage AD + X) to enemies in his path and empowering his next 3 attacks to deal 25% more damage.

Gnar

ΝΕΟ3 gold· GNAR!

Gnar transforms into Mega Gnar for the rest of combat. Mega Gnar throws a boulder at the farthest enemy within 3 hexes, dealing X physical damage (175% of his Attack Damage AD + 150/200/300) to all enemies it passes through. While in Mega Gnar form, Gnar is melee, gains X Health, and his mana costs are reduced by 20.

Morgana

ΝΕΟ3 gold· Soul Shackles

Morgana grants herself a X shield for 3 seconds and shackles herself to all enemies in a 2 hex radius. She then deals X magic damage per second to them, as long as the shield holds. If the shield expires without being broken, all targets are stunned for 1.5/2/2.5 seconds. If the shield is broken, Morgana instead refunds herself 30 mana.

Lucian

ΝΕΟ3 gold· Relentless Pursuit

Lucian dashes away from his current target and fires 2/2/3 shots at nearby enemies that each deal X magic damage.

Senna

ΝΕΟ3 gold· Piercing Darkness

Senna fires a beam in the direction of her target, dealing X physical damage (160% of her Attack Damage AD + 80/125/200). For each enemy hit, she heals the lowest health ally for X of the damage dealt.

Orianna

ΝΕΟ4 gold· Command: Shockwave

Orianna sends her ball towards the largest group of champions, then commands it to release a shockwave. Allies within 2 hexes gain X shield for 4 seconds, while enemies within the area are briefly knocked up and dealt X magic damage. Enemies adjacent to the ball are drawn in and stunned for 1/1/4 seconds.

Jhin

ΝΕΟ4 gold· Curtain Call

Jhin transforms his weapon into a powerful sniper rifle for his next 4 shots. Each shot deals X physical damage (150/200/300% of his Attack Damage AD), reduced by 33% for each target it pierces through. The 4th shot is guaranteed to critically strike, and deals X more damage based on his target's missing Health. Passive: Jhin always attacks 0.9/0.9/1.4 times per second. He converts each 1% of bonus Attack Speed into 0.8 Attack Damage.

Seraphine

ΝΕΟ4 gold· Encore

Seraphine projects her song towards the largest group of enemy units, dealing X magic damage to enemies. Allies it passes through are healed for X Health and gain 30/50/100% bonus Attack Speed for 4 seconds.

Vi

ΝΕΟ4 gold· Piltover Pulverizer

Vi shields herself for X damage and deals X magic damage to her target and enemies behind it. On her 2nd cast, she also dashes through her target. On her 3rd cast, she instead throws her target into the air and slams them back to the ground, dealing X in a circle around her target.

Braum

ΝΕΟ4 gold· Vault Breaker

Braum slams his vault door into the ground, creating a fissure towards his target. Enemies within 2 hexes of Braum, and those struck by the fissure, are stunned for 1.75/2.25/8 seconds and take X magic damage.

Sivir

ΝΕΟ4 gold· Ricochet

For the next 5 seconds, Sivir grants herself X bonus Attack Speed and her attacks bounce up to 4/5/9 times, dealing X physical damage (33% of her Attack Damage AD) to enemies hit.

Draven

ΝΕΟ4 gold· Spinning Axes

Draven starts spinning an axe, empowering his next attack to deal X bonus physical damage (150/160/400% of his Attack Damage AD + X). It will return to his original location after striking the target. If Draven catches it, he will empower the axe again. Draven can spin up to 2 axes at a time. VIP Bonus: Draven gains infinite attack range and ignores 50% his target's Armor.

Kha'Zix

ΝΕΟ4 gold· Arid Assault

Kha'Zix leaps towards the lowest Health enemy, striking them for X physical damage (180/185/200% of his Attack Damage AD + X) and increasing their maximum Mana by 50% until they cast.

Ahri

ΝΕΟ4 gold· Orbs of Deception

Ahri fires an orb in a 5 hex line, dealing X magic damage to all enemies it passes through on the way out and the way back. Enemies already hit by an orb take 80% damage for each subsequent orb. Ahri fires 1/1/2 additional orb(s) for each time she has cast this combat.

Irelia

ΝΕΟ4 gold· Bladesurge

Irelia dashes to her target, striking them for X physical damage (180% of her Attack Damage AD + X). If this kills the target, she Bladesurges again at the lowest Health enemy.

Alistar

ΝΕΟ4 gold· Pulverize

Alistar charges at his target, knocking them back for a short distance. Then he slams the ground, dealing X magic damage and stunning all nearby enemies for 2/2.5/8 seconds.

Renata Glasc

ΝΕΟ4 gold· Toxic Wave

Renata unleashes a toxic poison wave towards the largest group of nearby enemies within 6 hexes, poisoning all enemies caught in its path for 15 seconds. Poisoned enemies suffer 15% reduced Attack Speed and take X magic damage per second. Damage dealt by the poison can stack.

Viktor

ΝΕΟ5 gold· Chaos Rays

Passive: Viktor's attacks melt his target's defenses, reducing their Armor by 70% for 6 seconds. Viktor summons multiple singularities that fire death rays, which cut across the battlefield in a line. To enemies caught in its path, death rays deal X magic damage, destroy 25/33/100% of any remaining shields.

Tahm Kench

ΝΕΟ5 gold· Devour

Tahm Kench devours his target, storing them in his belly and dealing X magic damage over 3 seconds. During this time, they are invulnerable to other sources of damage and Tahm Kench takes 30% less damage. If they die while inside, Tahm Kench either spits out a random component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly stunning targets on impact. If a target is immune to crowd control, Tahm Kench will instead deal X magic damage.

Jayce

ΝΕΟ5 gold· Mercury Cannon/Mercury Hammer

Melee form: Jayce slams his hammer down onto nearby enemies, dealing damage and reducing their Armor and Magic Resist. Ranged form: Jayce deploys an acceleration gate, granting bonus Attack Speed to allies in the same row, then fires an orb of electricity at the largest enemy group.

Galio

ΝΕΟ5 gold· Colossal Entrance

Galio becomes invulnerable and leaps into the sky before crashing down on the largest group of enemies. Enemies within a large radius take X magic damage (X + 5% of Galio's maximum Health HP) and are knocked up for 1/1.5/10 second(s). Passive: Galio's Critical Strikes slam the ground, dealing X bonus magic damage to enemies around his target.

Jinx

ΝΕΟ5 gold· Super Mega Death Rocket

Jinx rides her rocket into the sky, then comes crashing down near the center-most enemy, dealing X magic damage to enemies around the epicenter, and 50% to all other enemies in a large area. The epicenter burns every unit except Jinx for 5 seconds, dealing 2/3/4% of the target's maximum Health as true damage, and reducing healing by 50% for the duration. She then swaps to her rocket launcher and targets random units for the rest of combat. Her attacks now explode for X physical damage (@RocketLauncherPercentAD*100%@% of her Attack Damage AD) in a small area around her target.

Kai'Sa

ΝΕΟ5 gold· Icathian Monsoon

Kai'sa dashes away from all enemies, then fires a volley of 12/18/100 missiles spread evenly among all enemies that deal X magic damage each. For each time Kai'Sa has attacked this combat, she'll fire an additional missile.

Veigar

ΝΕΟ5 gold

Silco

ΝΕΟ5 gold· Unstable Concoction

Silco injects an unstable concoction into 1/1/5 of his lowest Health allies, granting them 50% maximum Health, 80/175/666% bonus Attack Speed, and immunity to crowd control for 8 seconds. When the concoction wears off, unstable units die by explosion, dealing X magic damage to nearby enemies.

Zeri

ΝΕΟ5 gold· Lightning Crash

Zeri charges herself up with electricity for 6 seconds. While electrified, she aims at the farthest enemy, her attacks pierce, and she dashes after every shot. Passive: Zeri's Basic Attacks fire 5/5/30 bullets, each dealing X physical damage (16% of her Attack Damage AD) and X bonus magic damage. VIP Bonus: Zeri's electrified duration lasts until the end of combat.

Traits 28

Rival

ΝΕΟ

This trait is only active when you have exactly 1 unique Rival unit, as Rivals refuse to work together. Vi's mana cost is reduced by 20. Jinx gains 40% Attack Speed for 3 seconds after scoring a takedown.

1

Syndicate

ΝΕΟ

Certain allies are cloaked in shadows, gaining 55 Armor, 55 Magic Resist and 20% Omnivamp (healing for a percentage of all damage dealt.) (3) The Syndicate champion with the lowest percent Health (5) All Syndicate champions (7) Your whole team, and the effects are increased by 60%

357

Yordle

ΝΕΟ

(3) After each player combat, a random Yordle is added to your bench for free. (6) And Yordles' Abilities cost 25% less to cast.

36

Scrap

ΝΕΟ

At the start of combat, components held by Scrap champions turn into full items for the rest of combat. Also, your team gains a shield for each component equipped by your team, including those that are part of a full item. (2) 1 component, 20 shield (4) 3 components, 40 shield (6) All components, 60 shield

246

Challenger

ΝΕΟ

Challengers get bonus Attack Speed. Upon scoring a takedown, Challengers dash to a new target and double this bonus for 2.5 seconds. (2) 25% Attack Speed (4) 55% Attack Speed (6) 90% Attack Speed (8) 150% Attack Speed

2468

Enchanter

ΝΕΟ

Your team has bonus Magic Resist. Enchanters gain bonus healing and shielding. (2) 20 Magic Resist; 25% healing and shielding (3) 35 Magic Resist; 40% healing and shielding (4) 50 Magic Resist; 60% healing and shielding (5) 75 Magic Resist; 100% healing and shielding

2345

Yordle-Lord

ΝΕΟ

(1) Benefits from the Yordle trait. Veigar is summoned from a Yordle Portal when every Yordle is 3-star.

1

Bodyguard

ΝΕΟ

Bodyguards have increased Armor. Shortly after combat begins, Bodyguards gain a shield and taunt adjacent enemies, forcing them to attack the Bodyguard. (2) 80 Armor, 150 shield (4) 160 Armor, 350 shield (6) 250 Armor, 700 shield (8) 450 Armor, 1200 shield

2468

Socialite

ΝΕΟ

Socialites reveal a spotlight on the battlefield. The unit standing in the spotlight at the start of combat gains unique bonuses. (1) 15% bonus damage (2) and 4 Mana per second (3) and heal for 33% of all damage they deal (5) all of the bonuses are doubled

1235

Mutant

ΝΕΟ

Mutants gain a different Trait bonus from game to game. Cybernetic Enhancement grants bonus stats to Mutants with at least 1 item. Voracious Appetite strengthens Mutants on each ally's death. Voidborne executes targets below a Health threshold and deals true damage. Hyper-Adrenal Glands give a chance for Mutants to deal additional attacks. Synaptic Web reduces the Mana cost of Mutants' Abilities. Bio-Leeching grants Omnivamp (healing for a percentage of damage dealt) to your team. Metamorphosis grants stacking bonuses to Mutants at regular intervals.

357

Mastermind

ΝΕΟ

At the start of combat, the Mastermind grants the 2 allies directly in front of him 40 Mana (this effect does not stack).

1

Mercenary

ΝΕΟ

Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase vs a player, dice rolls add loot to the chest. The longer you've gone without opening the chest, the luckier the dice. (3) Roll 2 dice (5) The dice are even luckier! (7) Upon winning, roll a 3rd die that grants bonus loot.

357

Glutton

ΝΕΟ

An ally from the bench can be fed to Tahm Kench once per planning phase, permanently granting him either Ability Power, Health, Armor, or Magic Resist. To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.

1

Scholar

ΝΕΟ

Your team gains Mana every 2 seconds. (2) 5 Mana (4) 10 Mana (6) 20 Mana

246

Innovator

ΝΕΟ

Innovators build a mechanical companion to join the battle. The companion receives bonus Health and Attack Damage based on allied Innovators' star levels. (3) Mechanical Scarab (5) Mechanical Bear (7) Mechanical Dragon

357

Hextech

ΝΕΟ

At the start of combat and every 6 seconds afterwards, the Hexcore sends out a pulse that charges up allied Hextech champions with a shield for 4 seconds. While the shield is active, attacks deal bonus magic damage on hit. This shield does not stack. (2) 150 shield, 20 magic damage (4) 200 shield, 50 magic damage (6) 450 shield, 100 magic damage (8) 700 shield, 170 magic damage

2468

Twinshot

ΝΕΟ

Twinshots gain bonus Attack Damage and have a chance to fire twice whenever they attack or cast an Ability. (2) 10 Attack Damage, 40% chance (3) 25 Attack Damage, 55% chance (4) 40 Attack Damage, 70% chance (5) 60 Attack Damage, 100% chance

2345

Transformer

ΝΕΟ

Jayce adopts melee form when placed in the front 2 rows, and ranged form in the back 2 rows.

1

Bruiser

ΝΕΟ

Your team gains bonus maximum Health. Bruisers gain double the bonus. (2) 125 Health (4) 225 Health (6) 450 Health (8) 800 Health

2468

Assassin

ΝΕΟ

Innate: When combat starts, Assassins leap to the enemy backline. Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage. (2) +10% Crit Chance and +20% Crit Damage (4) +30% Crit Chance and +40% Crit Damage (6) +50% Crit Chance and +60% Crit Damage

246

Colossus

ΝΕΟ

Innate: Colossi are bigger and more powerful. They gain 800 bonus Health and immunity to crowd control effects. However, each Colossus requires 2 team slots. (2) Colossus champions take 25% less damage

2

Debonair

ΝΕΟ

Debonair champions gain bonus Health and Ability Power, and you have a higher chance to see Debonair VIPs in your Shop. If there is a Debonair VIP in play, they activate their unique bonus. Sell the old VIP for a chance to see a new one in your Shop. (3) 150 Health, 15 Ability Power (5) 450 Health, 45 Ability Power (7) 800 Health, 80 Ability Power

357

Arcanist

ΝΕΟ

Arcanists increase the Ability Power of your team. (2) Your team gains 20 Ability Power (4) Your team gains 20 Ability Power, Arcanists gain an additional 40 (6) Your team gains 50 Ability Power, Arcanists gain an additional 50 (8) Your team gains 145 Ability Power

2468

Sniper

ΝΕΟ

Innate: Snipers gain 1 hex Attack Range. Snipers deal bonus damage for each hex between themselves and their target. (2) 8% bonus damage (4) 16% bonus damage (6) 30% bonus damage

246

Striker

ΝΕΟ

Strikers gain bonus Attack Damage. (2) +30 Attack Damage (4) +65 Attack Damage (6) +110 Attack Damage

246

Clockwork

ΝΕΟ

Your team has increased Attack Speed, with an additional increase per augment in the Hexcore. (2) 10% Attack Speed + 5% per augment (4) 35% Attack Speed + 10% per augment (6) 70% Attack Speed + 15% per augment

246

Enforcer

ΝΕΟ

Enforcers stun enemies at the start of combat. The target breaks free after 5 seconds, or after losing 40% of their maximum Health. Enforcers will not try to stun enemies who are immune to crowd control effects. (2) The enemy who has the most Health (4) And the enemy who dealt the most damage last combat

24

Chemtech

ΝΕΟ

After dropping below 75% Health, Chemtech champions become chem-powered, gaining Attack Speed, 20% damage reduction, and regenerating a percentage of their maximum Health each second for 8 seconds. (3) 15% Attack Speed, 4% Health (5) 40% Attack Speed, 7% Health (7) 80% Attack Speed, 10% Health (9) 150% Attack Speed, 18% Health

3579

Items 5

Bramble Vest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+70 Armor Grants Armor 70 bonus Armor (including components). Negates 100% bonus damage from incoming critical strikes. On being hit by an attack, deal 60/80/120 ★ magic damage to all nearby enemies (once every 2.5 seconds).

Edge of Night

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10% Attack Damage · +20 Armor PreventsWhen the holder'sholder first death,drops placingbelow them50% inhealth, stasisthey instead.briefly enter stealth, becoming untargetable and shedding negative effects. After 2coming seconds,out theyof returnstealth, withthe 250holder Healthgains andan shedadditional allAS negative40% effects.bonus Attack Speed. [Unique - only 1one per champion]

Debonair Emblem

ΝΕΟ

+20 Armor The holder gains the Debonair trait. [Unique - only 1 per champion]

Striker Emblem

ΝΕΟ

+10% Attack Damage The holder gains the Striker trait. [Unique - only 1 per champion]

Hextech Emblem

ΝΕΟ

+15 Mana The holder gains the Hextech trait. [Unique - only 1 per champion]

Augments 143

Pirates

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Mercenary units have a 50% chance to drop 1 gold when they kill an enemy. Gain a Quinn.

Scholar Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Scholar Emblem and a Heimerdinger.Zyra.

Break Even II

ΝΕΟ

Your 2 and 4-cost units gain 30 Attack Damage and Ability Power.

Four Score

ΝΕΟ

Gain 3 random 4-cost champions.

Break Even III

ΝΕΟ

Your 2 and 4-cost units gain 40 Attack Damage and Ability Power.

Break Even I

ΝΕΟ

Your 2 and 4-cost units gain 20 Attack Damage and Ability Power.

Hextech Unity

ΝΕΟ

The Hextech trait grants its bonuses to all of your Champions. This does not increase your number of Hextech units. Gain a Sejuani.

Runic Shield II

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Arcanists start combat with a shield equal to 450% of their Ability Power for 8 seconds. Gain a Vex.

Runic Shield III

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Arcanists start combat with a shield equal to 600% of their Ability Power for 8 seconds. Gain a Swain.

Runic Shield I

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Arcanists start combat with a shield equal to 300% of their Ability Power for 8 seconds. Gain a Swain.

Irresistible Charm

ΝΕΟ

Debonair champions take 20% less damage. Gain a Leona.

Striker Heart

ΝΕΟ

Your team counts as having 1 additional Striker. Gain a Rek'Sai.

Debonair Heart

ΝΕΟ

Your team counts as having 1 additional Debonair. Gain a Talon.

At Odds I

ΝΕΟ

Your 1, 3, and 5-cost units gain 20 Attack Damage and Ability Power.

At Odds II

ΝΕΟ

Your 1, 3, and 5-cost units gain 30 Attack Damage and Ability Power.

At Odds II

ΝΕΟ

Your 1, 3, and 5-cost units gain 40 Attack Damage and Ability Power.

Swift Justice

ΝΕΟ

Your Enforcers deal true damage to enemies below 50% Health. Gain a Sejuani.

True Twos

ΝΕΟ

Gain 2 random 2-star 2-cost units.

Smoke Bomb

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

The first time an Assassin drops to 60% health, they briefly enter stealth, becoming untargetable and shedding all negative effects. Any excess damage is reduced by 80%. Gain a Talon.

Debonair Crown

ΝΕΟ

Gain 2 Debonair Emblems.

Armor Plating

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Colossus become invulnerable for 23 seconds when their Health drops to 60%50%. andGain 30%.a Cho'Gath.

Hextech Heart

ΝΕΟ

Your team counts as having 1 additional Hextech. Gain a Swain.

Challenger Unity

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

TFT6_Augment_ChallengerForAllUnits_DescriptionThe Challenger trait grants its bonuses to all of your Champions. This does not increase your number of Challengers. Gain a Quinn.

Verdant Veil

ΝΕΟ

Your units are immune to crowd control effects for the first 12 seconds of combat.

Overpower

ΝΕΟ

After every 2 attacks, Strikers gain 75% Critical Strike Chance for their next attack. Gain a Rek'sai.

Radiant Grab Bag

ΝΕΟ

Gain 1 random Radiant item(s).

Enforcer Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Enforcer. Gain a Vi.Sejuani.

So Small

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Yordles gain 35% Dodge Chance. Gain a Corki.

Hexnova

ΝΕΟ

The first time a Hextech champion drops below 60% Health, they increase nearby enemies' maximum Mana by 50% until they cast. Gain a Nocturne.

Treasure Trove I

ΝΕΟ

Gain 1 blue and 1 gray loot orb(s).

Treasure Trove II

ΝΕΟ

Gain 1 blue and 2 gray loot orb(s).

Makeshift Armor III

▲ BUFF

Your units with no items gain 80 Armor and Magic Resist.

  • Resists

    75→80

Treasure Trove III

ΝΕΟ

Gain 3 blue and 2 gray loot orb(s).

Sharpshooter

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Twinshot's ranged attacks and Abilities can bounce once, dealing 45%50% less damage. Gain a Corki.

Hextech Crown

ΝΕΟ

Gain 2 Hextech Emblems.

Mutant Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Mutant. Gain a Kog'Maw.Rek'Sai.

Battlemage III

ΝΕΟ

Your units that start combat in the front 2 rows gain 60 Ability Power.

Battlemage II

ΝΕΟ

Your units that start combat in the front 2 rows gain 45 Ability Power.

Battlemage I

ΝΕΟ

Your units that start combat in the front 2 rows gain 30 Ability Power.

En Garde

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

The first time an enemy is attacked by a Challenger, they are Disarmed for 32.5 seconds. Gain a Warwick.

  • Disarm duration

    3→2.5

Striker Crown

ΝΕΟ

Gain 2 Striker Emblems.

Second Wind I

ΝΕΟ

After 10 seconds of combat, your units heal 50% of their missing Health.

Tiny Titans

ΝΕΟ

Your Tactician heals 35 Health, grows larger, and has 135 maximum Health.

Second Wind III

ΝΕΟ

After 10 seconds of combat, your units heal 100% of their missing Health.

Second Wind II

ΝΕΟ

After 10 seconds of combat, your units heal 75% of their missing Health.

Recombobulator

ΝΕΟ

Champions on your board permanently transform into random champions that cost 1 more. Gain 2 Magnetic Removers.

Cybernetic Uplink II

ΝΕΟ

Your champions holding an item gain 250 Health and restore 3 Mana per second.

Cybernetic Uplink III

ΝΕΟ

Your champions holding an item gain 350 Health and restore 4 Mana per second.

Gold Reserves

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Mercenaries deal 2% more damage per 1 gold you have.have (Maximum +60%)+50%). Gain a Quinn.

Cybernetic Uplink I

ΝΕΟ

Your champions holding an item gain 150 Health and restore 2 Mana per second.

Broken Stopwatch

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

5 seconds into combat, all enemies and non-Clockwork units are frozen in time for 4 seconds. Gain a Zilean.

Sniper Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Sniper Emblem and aan Tristana.Ashe.

Meditation III

ΝΕΟ

Your units without items equipped restore 10 Mana per second.

Meditation II

ΝΕΟ

Your units without items equipped restore 7 Mana per second.

Sniper Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Sniper. Gain aan Tristana.Ashe.

Meditation I

ΝΕΟ

Your units without items equipped restore 5 Mana per second.

Debonair Crest

ΝΕΟ

Gain a Debonair Emblem and a Syndra.

Sniper's Nest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Snipers gain +10% damage for each round fought from the same starting hex.hex (Maximum +40%)+40%). Gain an Ashe.

High End Shopping

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Champions appear in your Shop as if you were 1 level higher. Gain 5 gold.

Component Grab Bag

ΝΕΟ

Gain 3 random item components.

Future Sight

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

TFT6_Augment_FuturePeepers_DescriptionKnow who you will fight next. Gain a Zephyr.

Share the Spotlight

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Allies adjacent to a spotlight at the start of combat gain 100%150% of its bonuses. Gain a Senna.

Stand Behind Me

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Bodyguards' Armor bonus is increased by 25%. At the start of combat, Bodyguards grant 100% of their Armor bonus to non-Bodyguard allies directly behind them (does not stack). Gain a Blitzcrank.

Woodland Trinket

ΝΕΟ

At the start of combat, your highest Attack Speed champion creates two 250 Health copies of themself (excluding items).

Three's Company

ΝΕΟ

Gain 4 random 3-cost champions.

Luden's Echo I

ΝΕΟ

When your units cast and deal Ability damage, the first target hit and a nearby enemy take 135 bonus magic damage.

One For All

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

When your Syndicates die, they grant your other Syndicates 20 Attack Damage and Ability Power. Gain an Ashe.

Luden's Echo III

ΝΕΟ

When your units cast and deal Ability damage, the first target hit and a nearby enemy take 275 bonus magic damage.

Luden's Echo II

ΝΕΟ

When your units cast and deal Ability damage, the first target hit and a nearby enemy take 200 bonus magic damage.

High Five

ΝΕΟ

Gain 3 random 5-cost champions.

Ardent Censer

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Allies healed or shielded by Enchanters gain 50%45% stacking Attack Speed for the rest of combat (maximum once every 43 seconds). Gain a Lulu.

  • AS

    50→45

Instant Injection

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Chemtechs now additionally trigger their bonuses at the start of combat. Gain a Warwick.

Jeweled Lotus

ΝΕΟ

Magic and true damage from your units' Abilities can critically strike. Your units gain 25% Critical Strike Chance.

Disintegrator I

ΝΕΟ

Your units' attacks deal bonus magic damage equal to 2% of the target's maximum Health.

Payday

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

After winning your combat, gain 1 bonus gold for each surviving Syndicate. Gain an Ashe.

Disintegrator II

ΝΕΟ

Your units' attacks deal bonus magic damage equal to 3% of the target's maximum Health.

Chemical Overload I

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Chemtechs explode on death, dealing 20%25% of their max Health as magic damage to enemies within 2 hexes. Gain a Warwick.

Disintegrator III

ΝΕΟ

Your units' attacks deal bonus magic damage equal to 4% of the target's maximum Health.

Chemical Overload II

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Chemtechs explode on death, dealing 30%40% of their max Health as magic damage to enemies within 2 hexes. Gain a Zac.

Archangel's Embrace I

ΝΕΟ

Upon casting their Ability, your units gain Ability Power equal to 15% of their maximum Mana.

Chemical Overload III

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Chemtechs explode on death, dealing 40% of their max Health as magic damage to enemies within 2 hexes. Gain a Warwick.

Archangel's Embrace II

ΝΕΟ

Upon casting their Ability, your units gain Ability Power equal to 25% of their maximum Mana.

Spell Blade

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

After casting their Ability, Arcanists' next attack deals bonus magic damage equal to 225%200% of their Ability Power. SpellBlade'sdamageisconsideredGain Abilitya damage.Swain.

Archangel's Embrace III

ΝΕΟ

Upon casting their Ability, your units gain Ability Power equal to 35% of their maximum Mana.

Golden Gifts I

ΝΕΟ

Gain 1 golden and 1 gray loot orb(s).

The Golden Egg

ΝΕΟ

Gain a massive golden egg that hatches in 7 turns.

Golden Gifts II

ΝΕΟ

Gain 2 golden and 2 gray loot orb(s).

Junkyard

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a random component every 3 combat rounds with the Scrap Trait active. Gain an Ezreal.

Self Repair

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

When the Innovation dies, it will become untargetable and repair itself if an Innovator is still alive. Gain a Zilean.

Thieving Rascals

ΝΕΟ

Free Yordles from the portal have a 33% chance to arrive holding an item component. Gain a Lulu.

Tri Force III

ΝΕΟ

Your 3-cost units gain 433 Health, 33 starting Mana, and 43% Attack Speed.

Cutthroat

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Assassins Mana Reave the first unit they attack, increasing their maximum Mana by 65%50% until they cast. Gain a Talon.

Tri Force II

ΝΕΟ

Your 3-cost units gain 333 Health, 23 starting Mana, and 33% Attack Speed.

Tri Force I

ΝΕΟ

Your 3-cost units gain 233 Health, 13 starting Mana, and 23% Attack Speed.

Backfoot I

ΝΕΟ

Your units that start combat in the back 2 rows gain 20% Attack Speed.

Backfoot II

ΝΕΟ

Your units that start combat in the back 2 rows gain 30% Attack Speed.

Striker Crest

ΝΕΟ

Gain a Striker Emblem and a Rek'sai.

Rich Get Richer

▲ BUFF

Gain 12 gold. Your maximum interest is increased to 7.

  • Gold

    10→12

Backfoot III

ΝΕΟ

Your units that start combat in the back 2 rows gain 45% Attack Speed.

Divine Intervention

ΝΕΟ

Gain a Radiant Blessing loot orb.

Radiant Relics

ΝΕΟ

Open an Armory and choose 1 of 4 unique Radiant items.

Enchanter Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Enchanter. Gain a Taric.Lulu.

Lifelong Learning

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Scholars permanently gain 2 Ability Power after each combat, and an additional 2 if they survived. Gain a Syndra.

Bruiser Crest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Bruiser Emblem and a Trundle.Sejuani.

Very VIP

ΝΕΟ

When an ally dies, they grant the Debonair VIP 25% of their maximum Health for the rest of combat. Gain a Syndra.

Blue Battery I

ΝΕΟ

After casting their Ability, your units restore 10 Mana.

Blue Battery II

ΝΕΟ

After casting their Ability, your units restore 20 Mana.

Electrocharge I

ΝΕΟ

When your units receive critical strikes, they deal 90 magic damage to nearby enemies. (1 second cooldown).

Arcane Nullifier I

ΝΕΟ

Your units' Abilities ignore 20% of the target's Magic Resist and reduce healing received by 50% for 8 seconds.

Electrocharge III

ΝΕΟ

When your units receive critical strikes, they deal 180 magic damage to nearby enemies. (1 second cooldown).

Arcane Nullifier III

ΝΕΟ

Your units' Abilities ignore 60% of the target's Magic Resist and reduce healing received by 50% for 8 seconds.

Electrocharge II

ΝΕΟ

When your units receive critical strikes, they deal 135 magic damage to nearby enemies. (1 second cooldown).

Arcane Nullifier II

ΝΕΟ

Your units' Abilities ignore 40% of the target's Magic Resist and reduce healing received by 50% for 8 seconds.

Twinshot Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Twinshot. Gain a Kog'Maw.Corki.

Stored Power

ΝΕΟ

Your Hextech champions permanently gain 1 Ability Power each time they are hit by your Hexcore's pulses. Gain a Swain.

Double Trouble II

ΝΕΟ

If you have exactly 2 copies of a champion on your board, they both gain 55 Attack Damage, Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Phalanx III

ΝΕΟ

Your units that start combat in the back 2 rows gain 50 Armor and Magic Resist.

Double Trouble III

ΝΕΟ

If you have exactly 2 copies of a champion on your board, they both gain 70 Attack Damage, Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Phalanx II

ΝΕΟ

Your units that start combat in the back 2 rows gain 35 Armor and Magic Resist.

Phalanx I

ΝΕΟ

Your units that start combat in the back 2 rows gain 25 Armor and Magic Resist.

Double Trouble I

ΝΕΟ

If you have exactly 2 copies of a champion on your board, they both gain 40 Attack Damage, Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Weakspot III

ΝΕΟ

Your units' attacks ignore 60% of the target's Armor and reduce healing received by 50% for 5 seconds.

Weakspot II

ΝΕΟ

Your units' attacks ignore 40% of the target's Armor and reduce healing received by 50% for 5 seconds.

Unstable Evolution

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Mutants randomly gain one of the following when they reach 2 star: 500 Health, 30% Attack Speed, 30 Attack Damage, or 30 Ability Power. These bonuses stack. Gain a Reki'sai.

Shrug It Off

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Bruisers regenerate 2.5% of their maximum Health each second. Gain a Sejuani.

Keepers II

ΝΕΟ

At the start of combat, your units grant adjacent allies a 225 health shield for 8 seconds.

Keepers III

ΝΕΟ

At the start of combat, your units grant adjacent allies a 250 health shield for 8 seconds.

Keepers I

ΝΕΟ

At the start of combat, your units grant adjacent allies a 150 health shield for 8 seconds.

Duet

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Summon 1 additional Socialite spotlight. Spotlighted units gain 400200 Health. Gain a Senna.

  • Bonus health

    400→200

Concussive Blows

ΝΕΟ

Striker's critical strikes stun their target for 1.5 second(s). Each target can only be stunned once every 6 seconds. Gain a Rek'Sai.

Chemtech Unity

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

TFT6_Augment_ChemtechForAllUnits_DescriptionThe Chemtech trait grants its bonuses to all of your Champions. This does not increase your number of Chemtech units. Gain a Warwick.

Bruiser Heart

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team counts as having 1 additional Bruiser. Gain a Trundle.Sejuani.

Hextech Crest

ΝΕΟ

Gain a Hextech Emblem and a Nocturne.

Future Sight II

ΝΕΟ

Know who you will fight next. Gain a Radiant Zephyr.

Cybernetic Shell III

ΝΕΟ

Your champions holding an item gain 350 Health and 60 Armor.

Cybernetic Shell II

ΝΕΟ

Your champions holding an item gain 250 Health and 45 Armor.

Cybernetic Shell I

ΝΕΟ

Your champions holding an item gain 150 Health and 30 Armor.

TFT6_Augment_AcademyLunchBreak1_Name

ΑΦΑΙΡΕΘΗΚΕ

TFT6_Augment_AcademyLunchBreak1_Description

TFT6_Augment_AcademyLunchBreak2_Name

ΑΦΑΙΡΕΘΗΚΕ

TFT6_Augment_AcademyLunchBreak2_Description

TFT6_Augment_AcademyLunchBreak3_Name

ΑΦΑΙΡΕΘΗΚΕ

TFT6_Augment_AcademyLunchBreak3_Description

tft_item_name_TFT6_Augment_ForAllUnits

ΑΦΑΙΡΕΘΗΚΕ

tft_item_description_TFT6_Augment_Academy_ForAllUnits

TFT6_Augment_SyndicateForAllUnits_Name

ΑΦΑΙΡΕΘΗΚΕ

TFT6_Augment_SyndicateForAllUnits_Description

tft_item_name_TFT6_Augment_AssassinForAllUnits

ΑΦΑΙΡΕΘΗΚΕ

tft_item_description_TFT6_Augment_ForAllUnits

Τα επίσημα patch notes της Riot