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← Teamfight Tactics

PATCH 12.7

Teamfight Tactics· 13 Απριλίου 2022· Set 6 Αυτόματη καταγραφή

Units 18

Caitlyn

▲ BUFF1 gold· Ace in the Hole

Caitlyn takes aim at the farthest enemy, firing a deadly bullet towards them that deals X magic damage to the first enemy it hits.

  • Mana

    110→100

Twitch

▼ NERF1 gold· Piercing Bolt

Twitch fires a powerful bolt towards his target that pierces through enemies, deals X physical damage (125% of his Attack Damage AD + X), and reduces healing by 50% for 5 seconds.

  • Mana

    35→45

Warwick

▼ NERF2 gold· Eternal Hunger

Passive: Warwick's Attacks deal an additional X of his target's current Health as bonus magic damage, and heal him for X Health.

  • Attack speed

    0.8→0.75

Talon

▼ NERF2 gold· Blade's End

Passive: Talon's 1st attack on an enemy causes them to bleed for X magic damage over 7 seconds. Every 3rd attack on a target applies an additional bleed. VIP Bonus: Talon's bleed now deals true damage and lasts 100% longer.

  • Ability · Damage

    450/650/850→450/575/800

Ashe

◆ ΑΛΛΑΓΗ2 gold· Volley

Ashe fires a volley of 8 arrows centered on her target, dealing X physical damage per arrow (110% of her Attack Damage AD) and slowing their Attack Speed by 15% for X seconds.

  • Mana

    55→60

  • Ability · AD percent

    1→1.1

Cho'Gath

▲ BUFF3 gold· Feast

Cho'Gath devours the lowest Health enemy within range, dealing X magic damage. If this kills the target, Cho'Gath gains a stack of Feast (increased to two in Hyper Roll), up to 20/40/999. Each stack of Feast permanently grants 2% bonus Health and size.

  • Health

    700→750

Tryndamere

▲ BUFF3 gold· Spinning Slash

Tryndamere spins in a line towards the most enemies, dealing X physical damage (100% of his Attack Damage AD + X) to enemies in his path and empowering his next 3 attacks to deal 20% more damage.

  • Ability · Base spin damage

    50/75/100→70/90/110

Morgana

▲ BUFF3 gold· Soul Shackles

Morgana grants herself a X shield for 3 seconds and shackles herself to all enemies in a 2 hex radius. She then deals X magic damage per second to them, as long as the shield holds. If the shield expires without being broken, all targets are stunned for 1.5/2/2.5 seconds. If the shield is broken, Morgana instead refunds herself 30 mana.

  • Ability · Shield amount

    475/575/675→500/600/700

Lucian

▼ NERF3 gold· Relentless Pursuit

Lucian dashes away from his current target and fires 2/2/3 shots at nearby enemies that each deal X magic damage.

  • Ability · Damage

    175/275/300→170/260/295

Senna

▲ BUFF3 gold· Piercing Darkness

Senna fires a beam in the direction of her target, dealing X physical damage (150% of her Attack Damage AD + 100/140/200). For each enemy hit, she heals the lowest health ally for X of the damage dealt.

  • Ability · Damage

    80/120/180→100/140/200

Jhin

▲ BUFF4 gold· Curtain Call

Jhin transforms his weapon into a powerful sniper rifle for his next 4 shots. Each shot deals X physical damage (175/200/300% of his Attack Damage AD), reduced by 33% for each target it pierces through. The 4th shot is guaranteed to critically strike, and deals X more damage based on his target's missing Health. Passive: Jhin always attacks 0.9/0.9/1.4 times per second. He converts each 1% of bonus Attack Speed into 0.8 Attack Damage.

  • Mana

    70→60

Seraphine

◆ ΑΛΛΑΓΗ4 gold· Encore

Seraphine projects her song towards the largest group of enemy units, dealing X magic damage to enemies. Allies it passes through are healed for X Health and gain 30/45/100% bonus Attack Speed for 4 seconds.

  • Starting mana

    80→70

  • Mana

    150→130

Draven

▲ BUFF4 gold· Spinning Axes

Passive: Draven ignores 25% of his target's Armor. Draven starts spinning an axe, empowering his next attack to deal X bonus physical damage (170/180/400% of his Attack Damage AD + X). It will return to his original location after striking the target. If Draven catches it, he will empower the axe again. Draven can spin up to 2 axes at a time. VIP Bonus: Draven gains infinite attack range and ignores an additional 25% his target's Armor.

  • Attack damage

    70→75

Kha'Zix

▲ BUFF4 gold· Void Assault

Kha'Zix leaps towards the lowest Health enemy, striking them for X physical damage (195/200/225% of his Attack Damage AD + X) and increasing their maximum Mana by 50% until they cast.

  • Ability · MS buff

    1350→1500

Ahri

▲ BUFF4 gold· Orbs of Deception

Ahri fires an orb in a 5 hex line, dealing X magic damage to all enemies it passes through on the way out and the way back. Enemies already hit by an orb take 60% damage for each subsequent orb. Ahri fires 1/1/2 additional orb(s) for each time she has cast this combat.

  • Ability · Damage

    125/190/450→135/200/450

Viktor

▼ NERF5 gold· Chaos Rays

Passive: Viktor's attacks melt his target's defenses, reducing their Armor by 70% for 6 seconds. Viktor summons multiple singularities that fire death rays, which cut across the battlefield in a line. To enemies caught in its path, death rays deal X magic damage, destroy 25/33/100% of any remaining shields.

  • Mana

    140→145

Galio

▲ BUFF5 gold· Colossal Entrance

Galio becomes invulnerable and leaps into the sky before crashing down on the largest group of enemies. Enemies within a large radius take X magic damage (X + 10% of Galio's maximum Health HP) and are knocked up for 1.5/1.5/10 second(s). Passive: Galio's Critical Strikes slam the ground, dealing X bonus magic damage to enemies around his target.

  • Ability · Max health percent

    0.08→0.1

Zeri

▲ BUFF5 gold· Lightning Crash

Zeri charges herself up with electricity for 6 seconds. While electrified, she aims at the farthest enemy, her attacks pierce, and she dashes after every shot. Passive: Zeri's Basic Attacks fire 5/5/30 bullets, each dealing X physical damage (18% of her Attack Damage AD) and X bonus magic damage. VIP Bonus: Zeri's electrified duration lasts until the end of combat.

  • Attack speed

    0.8→0.9

Traits 4

Challenger

▼ NERF

Challengers get bonus Attack Speed. Upon scoring a takedown, Challengers dash to a new target and double this bonus for 2.5 seconds. (2) 25% Attack Speed (4) 50% Attack Speed (6) 80% Attack Speed (8) 150% Attack Speed

2468
  • Bonus AS

    25/55/90/150→25/50/80/150

Hextech

▼ NERF

At the start of combat and every 6 seconds afterwards, the Hexcore sends out a pulse that charges up allied Hextech champions with a shield for 4 seconds (does not stack). While the shield is active, attacks deal bonus magic damage on hit. Additionally, the shield and bonus magic damage are 20% stronger for each augment in the Hexcore. (2) 100 shield, 15 magic damage (4) 135 shield, 25 magic damage (6) 250 shield, 45 magic damage (8) 350 shield, 75 magic damage

2468
  • Magic damage

    15/25/50/80→15/25/45/75

  • Shield amount

    100/150/300/400→100/135/250/350

Twinshot

▼ NERF

Twinshots gain bonus Attack Damage and have a chance to fire twice whenever they attack or cast an Ability. (2) 10 Attack Damage, 40% chance (3) 25 Attack Damage, 55% chance (4) 40 Attack Damage, 70% chance (5) 70 Attack Damage, 100% chance

2345
  • Bonus AD

    10/25/45/80→10/25/40/70

Chemtech

▼ NERF

After dropping below 75% Health, Chemtech champions become chem-powered, gaining Attack Speed, 15% damage reduction, and regenerating a percentage of their maximum Health each second for 8 seconds. (3) 15% Attack Speed, 4% Health (5) 40% Attack Speed, 7% Health (7) 80% Attack Speed, 10% Health (9) 150% Attack Speed, 18% Health

3579
  • Damage reduction

    20→15

Augments 4

Smoke Bomb

▼ NERF

The first time an Assassin drops to 70% health, they briefly enter stealth, becoming untargetable and shedding all negative effects. Any excess damage is reduced by 60%. Gain a Talon.

  • Damage reduction

    80→60

Twinshot Soul

▼ NERF

Your team counts as having 2 additional Twinshots. Gain 4 gold.

  • Gold

    8→4

Makeshift Armor III

▼ NERF

Your units without items equipped gain 75 Armor and Magic Resist.

  • Resists

    80→75

Enchanter Soul

▲ BUFF

Your team counts as having 2 additional Enchanters. Gain 12 gold.

  • Gold

    8→12

Τα επίσημα patch notes της Riot