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← Teamfight Tactics

PATCH 13.12

Teamfight Tactics· 14 Ιουνίου 2023· Set 9 Αυτόματη καταγραφή

Νέο set: όλα τα units και traits είναι καινούργια.

Units 69

Tristana

ΝΕΟ1 gold· Rapid Fire

Gain X (AP) Attack Speed for 4 seconds. For the duration, attacks explode on impact and deal X (AD) physical damage to enemies within 1 hex. 4-Star Upgrade: Every 8th attack deals @4StarShotDamage@ (AD) bonus physical damage and ricochets to the largest clump of enemies, dealing X (AD) physical damage to enemies within 1 hex.

Irelia

ΝΕΟ1 gold· Defiant Dance

Enter a defensive stance and gain X (AP) Shield that rapidly decays over 3 seconds. When it expires, deal X (AP) magic damage + 30% of the damage absorbed to enemies around and in front of Irelia. Ionia Bonus: +40 Armor and Magic Resist

Cho'Gath

ΝΕΟ1 gold· Feast

Deal X (HPAP) magic damage to the lowest Health enemy in range. If this kills them, devour them and permanently gain 30 maximum Health (doubled in Hyper Roll). (Current Bonus: + Health)

Orianna

ΝΕΟ1 gold· Command: Protect

Grant the lowest Health ally X (AP) Shield for 4 seconds. When the Shield expires, it deals X (AP) magic damage to adjacent enemies and Chills them for 3 seconds. Chill: Reduce Attack Speed by 30%

Poppy

ΝΕΟ1 gold· Steadfast Hammer

Gain X (AP) Shield for 3 seconds. Deal X (AP) magic damage to the current target. 4-Star Upgrade: Knock the target into the largest clump of enemies, dealing 33% of the target's max Health as magic damage to the target and 15% of that amount to the clump. Stun them for 1 seconds.

Renekton

ΝΕΟ1 gold· Cull the Meek

Deal X (AP) magic damage to adjacent enemies. Heal X (AP) for the first enemy hit and another X (AP) for each additional one.

Cassiopeia

ΝΕΟ1 gold· Twin Fang

Deal X (AP) magic damage to the current target and Wound them for 5 seconds. If they are already Wounded, deal X (AP) bonus magic damage. Wound: Reduce healing received by 50%

Maokai

ΝΕΟ1 gold· Sap Magic

Passive: Whenever an enemy uses their Ability, gain 5 Mana. Active: On next attack, heal for X (AP).

Kayle

ΝΕΟ1 gold· Divine Ascent

Passive: Gains new Passive effects as your Tactician levels up. Level 1: Attacks deal X (AP) bonus magic damage. Level 6: Every 3rd attack launches a wave that deals X (AP) magic damage and 40% Shreds enemies for 3 seconds. Level 9: Every attack launches a wave and they travel farther. Shred: Reduce Magic Resist

Samira

ΝΕΟ1 gold· Flair

Shoot at the current target and deal X (AD) to the first enemy hit. Reduce their Armor by X (AP) for the rest of combat.

Malzahar

ΝΕΟ1 gold· Call of the Void

Open two portals near the current target. Destroy 35% of Shields and deal X (AP) magic damage to all enemies caught between the portals.

Jhin

ΝΕΟ1 gold· Curtain Call

Take aim at the current target and deal X (AD) physical damage to enemies in a line; each hit reduces damage by 40%. Ionia Bonus: +30% Attack Damage

Viego

ΝΕΟ1 gold· Blade of the Ruined King

Deal X (AP) magic damage to the current target. For the rest of combat, Viego's attacks deal X (AP) bonus stacking magic damage. (Current Bonus: + magic damage)

Ashe

ΝΕΟ2 gold· Volley

Fire 8 arrows in a cone, each dealing X (AD) physical damage to the first enemy hit and Chilling them for X (AP) seconds. Chill: Reduce Attack Speed by 30%

Jinx

ΝΕΟ2 gold· Fishbones!

Fire 5 rockets at random enemies within 2 hexes of the current target. Each rocket deals X (AD) physical damage.

Kled

ΝΕΟ2 gold· Skaaaaaaarl!

Passive: Start combat with X (HP) Shield. When it expires, dismount and gain X (AP) stacking Attack Speed for the rest of combat. Active: Remount and gain X (HP) Shield. 4-Star Upgrade: Execute enemies under 25% Health.

Soraka

ΝΕΟ2 gold· Astral Infusion

Heal the lowest health ally for X (AP). If the ally is below 50% Health, heal them for an additional X (AP). Over the next 5 seconds, 5 stars hit the enemy closest to them. Each deals X (AP) magic damage.

Swain

ΝΕΟ2 gold· Demonflare

Transform and gain X (AP) max Health for 6 seconds. While transformed, deal X (AP) magic damage to enemies within 2 hexes every second.

Teemo

ΝΕΟ2 gold· Noxious Trap

Hurl an explosive heat-seeking mushroom at the current target. When it detonates, enemies within 1 hex are Wounded and dealt X (AP) magic damage over 3 seconds. 4-Star Upgrade: Increase the explosion radius by 1 hex. Wound: Reduce healing received by 50%

Warwick

ΝΕΟ2 gold· Primal Howl

Passive: Attacks heal for X (AP). Active: Increase the Passive healing by 50% for 2.5 seconds. Then, Stun adjacent enemies for 1.25/1.5/2 seconds.

Zed

ΝΕΟ2 gold· Living Shadow

Create a shadow at the furthest enemy within X () hexes. Zed and his shadow slash adjacent enemies, dealing X (AD) physical damage. Ionia Bonus: +15% Critical Strike Chance and Critical Strike Damage

Vi

ΝΕΟ2 gold· Blast Shield

Gain X (AP) Shield for 4 seconds. Deal X (AD) physical damage to enemies within 1 hex of the current target and 40% Sunder them for 4 seconds. Sunder: Reduce Armor

Galio

ΝΕΟ2 gold· Shield of Durand

Reduce damage taken by 20% and heal for X (AP) over 4 seconds. After, deal X (AP) magic damage to adjacent enemies.

Taliyah

ΝΕΟ2 gold· Seismic Shove

Passive: Whenever an enemy is knocked up or back by anything, throw a boulder towards them. It deals X (AP) magic damage to the first enemy hit. Active: Deal X (AP) magic damage to your target and knock them up, Stunning them for 2 seconds.

Sett

ΝΕΟ2 gold· Facebreaker

Grab an enemy from either side and slam them together, knocking them up. Deals X (AP) magic damage and Stuns them for 1.25/1.5/2 seconds. If only one enemy is grabbed, the damage and Stun duration are increased by 50%. Ionia Bonus: +180 maximum Health

Kassadin

ΝΕΟ2 gold· Force Pulse

Gain X (AP) Shield for 4 seconds. Deal X (AP) magic damage to enemies in a cone and Disarm them for 1.5/1.75/2 seconds. Disarm: Cannot move or attack, but CAN cast spells

Akshan

ΝΕΟ3 gold· Comeuppance

Lock on to the farthest enemy and unleash a hail of 6 shots toward them. Each deals X (AD) physical damage to the first enemy hit.

Darius

ΝΕΟ3 gold· Noxian Guillotine

Deal X (AD) physical damage to the current target. If they die, immediately cast this again with 82/85/90% damage.

Ekko

ΝΕΟ3 gold· Phase Dive

Heal 30% of damage taken in the last 4 seconds and deal X (AP) magic damage to the current target.

Garen

ΝΕΟ3 gold· Judgement

Spin X (AS) times every second for the next X (AP) seconds. Each spin deals X (AD) physical damage to adjacent enemies.

Jayce

ΝΕΟ3 gold· Acceleration Blast

Grant X (AP) Attack Speed to Jayce and allies on his left and right for 3 seconds. Fire a blast at the current target that explodes on the first enemy hit. It deals X (AD) physical damage to enemies near the blast.

Karma

ΝΕΟ3 gold· Inner Flame

Fire a burst of energy that explodes upon impact, dealing X (AP) magic damage to adjacent enemies. Every third cast launches 3 bursts. Ionia Bonus: +30 Ability Power

Katarina

ΝΕΟ3 gold· Voracity

Throw three daggers that land next to enemies within X () hexes. Then, teleport to each and deal X (AP) magic damage to adjacent enemies and Wound them for 6 seconds. Wound: Reduce healing received by 50%

Lissandra

ΝΕΟ3 gold· Frozen Tomb

Stun the current target for 2 seconds and deal X (AP) magic damage to enemies within 2 hexes of them. They take 10% more damage for the next 4 seconds.

Rek'Sai

ΝΕΟ3 gold· Furious Bite

Deal X (AD) physical damage to the current target. If they are below 60% Health, deal X (ADAP) true damage instead. If this kills the target, rip through them 1 hex and heal for X (APHP).

Sona

ΝΕΟ3 gold· Crescendo

Send a wave of sound at the largest clump of enemies and deal X (AP) magic damage to enemies hit. Allies hit by the wave gain 25/30/40% Attack Speed for 5 seconds.

Taric

ΝΕΟ3 gold· Radiance

Gain X (AP) Shield for 6 seconds. It absorbs damage received by adjacent allies.

Vel'Koz

ΝΕΟ3 gold· Plasma Fission

Fire a plasma bolt towards the current target that deals X (AP) magic damage to the first enemy hit. It then splits in two, dealing 50% less damage whenever it passes through an enemy.

Kalista

ΝΕΟ3 gold· Pierce and Rend

Passive: Attacks impale a spear in the target, which deals X (AP) true damage when removed. Kalista rips the spears out if it would kill the target. Active: Impale 6 spears in the current target.

Azir

ΝΕΟ4 gold· Arise!

Passive: Every third attack, a Sand Soldier deals X (AP) magic damage to their target. Active: Summon a Sand Soldier to attack your target. If Azir already has 3 Soldiers, they all immediately deal X (AP) magic damage instead.

Gwen

ΝΕΟ4 gold· Snip Snip!

Dash around the current target and snip 3 times in a cone, each dealing X (AP) magic damage to enemies hit. Every 3 casts, gain 120/120/300 Armor and Magic Resist for 2/2.5/4 seconds.

Jarvan IV

ΝΕΟ4 gold· Cataclysm

Leap on a nearby enemy. Deal X (AP) magic damage to enemies within 2 hexes and Stun them for 1.75/2.25/8 seconds.

Kai'Sa

ΝΕΟ4 gold· Icathian Rain

Dash away from all enemies, then fire 15/15/25 missiles split across the 4 nearest enemies. Each missile deals X (AP) magic damage.

Lux

ΝΕΟ4 gold· Torrent of Light

Channel a barrage of light at the current target that deals X (AP) magic damage over 3 seconds, reducing their Magic Resist by 15/15/50 every second. If they die, shift to a new target.

Shen

ΝΕΟ4 gold· Ki Barrier

Gain X (AP) Shield and grant X (AP) Shield to the 2 lowest-Health allies for 4 seconds. After shielding his allies, Shen's Shield refreshes with a burst, dealing X (AP) magic damage to adjacent enemies. Ionia Bonus: +10% Damage Reduction

Sejuani

ΝΕΟ4 gold· Fury of the North

Passive: Whenever an ally attacks a Chilled enemy, they deal X (HP) bonus true damage. Active: Gain X (AP) Shield for 4 seconds. Deal X (AP) magic damage to nearby enemies and Chill them for 4 seconds. Chill: Reduce Attack Speed by 30%

Yasuo

ΝΕΟ4 gold· Last Breath

Send a whirlwind at the furthest enemy within X () hexes, knocking up and Stunning all enemies hit. Dash to and slash the original target, dealing X (AD) physical damage to them. Slam them into the ground and deal X (AD) physical damage to enemies within 1 hex. Ionia Bonus: +15% Omnivamp Omnivamp: Heal for percentage of damage dealt

Urgot

ΝΕΟ4 gold· Disdain

Passive: Whenever an enemy enters Attack Range, fire a blast from the leg facing that direction that deals X (AD) physical damage. Each of Urgot's 6 legs has a 4/4/1 second cooldown. Active: Gain X (AP) Shield for 5 seconds and dash behind the current target. Reset all leg cooldowns.

Aphelios

ΝΕΟ4 gold· Moonlight Vigil

Fire a moon blast at the largest group of enemies that deals X (AD) physical damage to enemies within 2 hexes. For 7 seconds, equip 3 Chakram, plus 1 more for each enemy hit by the blast. Attacks deal X (AD) bonus physical damage for each Chakram equipped. Aphelios heals for X (AP) of damage dealt by Chakrams.

Zeri

ΝΕΟ4 gold· Surge

Passive: Execute enemies below X (AP) Health. Active: For the next 5 seconds, attacks chain lightning to 3/3/5 additional enemies, dealing X (AD) physical damage. Kills reset this duration.

Nasus

ΝΕΟ4 gold· Soul Eater

Steal 5/5/15% maximum Health, 10% Attack Damage, 5/5/30 Armor, and 5/5/30 Magic Resist from the nearest 4/5/9 enemies for X (AP) seconds. While empowered, every third attack deals X (AD) physical damage.

Aatrox

ΝΕΟ5 gold· World Ender

Transform for 10/10/30 seconds, gaining X (AP) Omnivamp. While transformed, attacks deal X (ASAD) physical damage. Omnivamp: Heal for percentage of damage dealt

Ahri

ΝΕΟ5 gold· Essence Thief

Steal essence from enemies around the current target, dealing X (AP) magic damage and Mana Reaving them. Every X casts, unleash a wave that deals X (AP) magic damage to all enemies hit. This deals 33% more damage to enemies whose essence has been stolen. Ionia Bonus: +3 Mana per second Mana Reave: Increase max Mana by 35% until the next cast

Bel'Veth

ΝΕΟ5 gold· Royal Maelstrom

Lash out at the lowest Health enemy in range X (AS) times. Each lash deals X (AD) physical damage and 2% of the target's max Health as true damage.

Heimerdinger

ΝΕΟ5 gold· CH-3X Lightning Grenade

Hurl a grenade towards the largest group of enemies, dealing X (AP) magic damage to enemies in a large area and Stunning them for 1.5/2/15 seconds. 4-Star Upgrade: YES YES YES, IT WORKS!!!

K'Sante

ΝΕΟ5 gold· All Out Strike

Knock up the current target before smashing them to the edge of the battlefield. Deal X (AP) magic damage and Stun them for 2/2.5/10 seconds. Deal X (AP) magic damage to enemies the target collides with and Stun them for 1/1.25/5 second. If the target can't be pushed back any further, knock them off the battlefield. Otherwise, K'Sante will chase after them.

Senna

ΝΕΟ5 gold· Dawning Shadow

Fire a massive beam at the furthest enemy, dealing X (AD) physical damage to all enemies hit. Any allies hit gain X (AP) Shield for 4/4/15 seconds.

Sion

ΝΕΟ5 gold· Glory in Death

Passive: Upon death, reanimate with 100% Health, decaying at 12/8/0% maximum Health per second. Sion can no longer use his Ability, but is immune to crowd control and gains X (AP) Attack Speed. Active: Charge towards the most enemies within X () hexes. Deal X (AD) physical damage to any enemies along the way and knock them up, Stunning them for 1.25/1.5/15 seconds.

Ryze

ΝΕΟ5 gold· Realm Warp: Bandle City

Create a portal to Bandle City under a random unit on your bench. They are summoned to the battlefield with X (AP) bonus Mana and are...slightly smaller?

Ryze

ΝΕΟ5 gold· Realm Warp: Demacia

Create a portal to Demacia that protects allies for 2/2/5 seconds. Allies within the zone gain X (AP) Shield. If an ally leaves the safety of the portal, they are healed for X (AP). When the portal expires, enemies within are dealt X (AP) magic damage.

Ryze

ΝΕΟ5 gold· Realm Warp: Bandle City

Create a portal to Bandle City under a random unit on your bench. They are summoned to the battlefield with X (AP) bonus Mana and are...slightly smaller?

Ryze

ΝΕΟ5 gold· Realm Warp: Freljord

Create a portal to the Freljord under a random group of enemies for 3 seconds. The freezing winds deal X (AP) magic damage to enemies within two hexes over the duration and apply Permafrost, a permanent Chill. If enemies are already affected by Permafrost, they are instead Stunned for the duration. Chill: Reduce Attack Speed by 30%

Ryze

ΝΕΟ5 gold· Realm Warp: Ionia

Create a portal to Ionia in the center of the battlefield, summoning forth a Spirit Tree that affects the 5/7/20 closest units. Allies gain 50/60/300% Attack Speed for 6 seconds and are healed for X (AP) over the duration. Enemies dance, Stunning them for 2/2.5/20 seconds.

Ryze

ΝΕΟ5 gold· Realm Warp: Noxus

Create a portal to Noxus that spews out a torrent of weapons and armor, granting 3/4/10 completed items to random allies with open slots, and throwing 4/5/12 axes towards random enemies that deal X (AP) magic damage each. If an ally would recieve an item while all slots are full, they instead gain a stacking 10% damage increase for the rest of combat.

Ryze

ΝΕΟ5 gold· Realm Warp: Piltover

Create a portal to Piltover that launches an enforcer grenade towards the current target, dealing X (AP) magic damage to enemies within two hexes and creating a containment area for 3/4/8 seconds. Enemies are unable to leave the area, and 12/15/500% of the damage dealt to them is also dealt to all other enemies within.

Ryze

ΝΕΟ5 gold· Realm Warp: Shadow Isles

Create a portal to the Shadow Isles, reclaiming 2/3/10 lost allies' souls. They return to the battlefield with X (AP) of their maximum Health. If no allies have died yet, the portal remains open, waiting for an ally to die. Ryze cannot resurrect himself.

Ryze

ΝΕΟ5 gold· Realm Warp: Shurima

Create a portal to Shurima, summoning a sand tornado that travels across the battlefield, dealing X (AP) magic damage to enemies hit and knocking them up, Stunning them for 1/1.25/3 second. The tornado has a chance to unearth buried treasures and gold as it travels.

Ryze

ΝΕΟ5 gold· Realm Warp: Targon

Create a portal to the skies above Mount Targon that beckons the current target. After a few seconds, they descend from the heavens as a meteor towards the largest group of enemies, dealing X (AP) of the the initial target's maximum Health as magic damage and knocking up enemies in the epicenter, Stunning them for 1.5/2/15 seconds. If the target is the only enemy remaining, they never descend.

Ryze

ΝΕΟ5 gold· Realm Warp: Zaun

Create 3/6/25 portals to Zaun, causing hired guns to fire at nearby enemies. Deals X (AP) magic damage and Wounds, 40% Shreds, and 40% Sunders for 6 seconds. The more gold you have, the more powerful the portals become. 25 Gold: +1 portal. Portals fire a rocket that deals 50% damage in a one-hex radius. 50 Gold: Double the portals. Summon 1 additional portals for every 15 Gold more. Wound: Reduce healing received by 50% Shred: Reduce Magic Resist Sunder: Reduce Armor

Traits 28

Bastion

ΝΕΟ

Bastion champions gain Armor and Magic Resist. This is increased by 100% for the first 10 seconds of combat. (2) +20 Armor, +20 MR (4) +60 Armor, +60 MR (6) +120 Armor, +120 MR (8) +250 Armor, +250 MR

2468

Sorcerer

ΝΕΟ

Sorcerers gain bonus Ability Power. When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy. (2) 25 AP; 10% max HP (4) 50 AP; 10% max HP (6) 80 AP; 12% max HP to 2 enemies (8) 120 AP; 20% max HP to 2 enemies

2468

Yordle

ΝΕΟ

Your units gain 10% Attack Speed per star level. If you have three 3-star champions, your Yordles can become 4-star, which gives their Ability a wacky upgrade! (3) Your strongest 3-star Yordle (5) Two 3-star Yordles Ties for most items are broken by the Yordle fielded most recently.

35

Deadeye

ΝΕΟ

Innate: +1 Range Every 3 seconds, Deadeyes attack the enemy with the highest percent Health and deal bonus damage. (2) +20% damage (4) +65% damage (6) +140% damage

246

Void

ΝΕΟ

Get a placeable void egg. At the start of combat, it hatches into an unspeakable horror and knocks up adjacent enemies. Each Void star level increases the horror's Health and Ability Power by 25%. (3) Void Remora (6) Rift Herald (8) Baron Nashor

368

Demacia

ΝΕΟ

Your strongest Demacians become Elite and equip a random Radiant item each combat. Elites grant Armor and Magic Resist to themselves and adjacent allies, but this does not stack. (3) 1 Elite, +5 Armor, +5 MR (5) 2 Elites, +20 Armor, +20 MR (7) 3 Elites, +50 Armor, +50 MR (9) 5 Elites, +100 Armor, +100 MR Radiant items are stronger versions of full items.

3579

Rogue

ΝΕΟ

(2) When a Rogue falls below 50% Health, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline). (4) Additionally, a Rogue's first attack on an enemy bleeds them for 30% of their max Health as magic damage over 5 seconds.

24

Slayer

ΝΕΟ

Slayers gain 15% Omnivamp. Slayers deal bonus damage, doubled against units below 60% Health. (2) +5% bonus damage (3) +10% bonus damage (4) +20% bonus damage (5) +30% bonus damage (6) +40% bonus damage

23456

Invoker

ΝΕΟ

Every 3 seconds, your units gain Mana. (2) 5 Mana (4) Additional 15 to Invokers (6) 20 Mana to all, additional 15 to Invokers

246

Bruiser

ΝΕΟ

Your units gain 100 Health. Bruisers gain additional maximum Health. (2) +10% max HP (4) +35% max HP (6) +70% max HP

246

Noxus

ΝΕΟ

Noxus champions gain Health, Ability Power and Attack Damage. This is increased by 10% for each different opponent that either you have conquered in combat or is dead. (3) 160 HP, 16 AP, 16% AD (6) 300 HP, 28 AP, 28% AD (9) 500 HP, 45 AP, 45% AD Conquered bonus: % / 70%

369

Shurima

ΝΕΟ

Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 30% maximum Health and 45% Attack Speed. (3) The strongest Shuriman Ascends (5) All Shurimans Ascend (7) All Ascend at the Start of Combat (9) +125% Ascension bonus

3579

Strategist

ΝΕΟ

Combat Start: Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain Ability Power. (2) 200 Shield; 20 AP (3) 350 Shield; 30 AP (4) 500 Shield; 45 AP (5) 700 Shield; 60 AP

2345

Redeemer

ΝΕΟ

Whenever an ally gains a Shield, Senna grants them 8% stacking Attack Speed for the rest of combat.

1

Piltover

ΝΕΟ

Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex. You may also sell the T-Hex if it has any Power, resetting the T-Hex and converting its Power to loot. (3) Gain the T-Hex. (6) Gain bonus loot every round. Each loss counts as 2 losses instead.

36

Multicaster

ΝΕΟ

Multicasters cast their Ability multiple times. Bonus casts have 60% reduced effectiveness. (2) 1 extra cast (4) 2 extra casts

24

Gunner

ΝΕΟ

When Gunner champions attack, they gain bonus Attack Damage, up to 8 stacks. (2) 7% AD per stack (4) 12% AD per stack (6) 20% AD per stack

246

Empress

ΝΕΟ

When Bel'Veth kills an enemy, they leave behind Void Coral that she will consume. The first Coral increases her maximum Health by 50%, while further Coral heals her 20% maximum Health. When a Void Coral is consumed, she deals 10% maximum Health as magic damage to enemies within 2 hexes.

1

Shadow Isles

ΝΕΟ

After dealing or receiving damage 8 times, Shadow Isles champions gain a Shield for 12 seconds and become Spectral for the rest of combat. Spectral champions gain Mana every second. (2) 40% HP Shield, 5 Mana (4) 80% HP Shield, 12 Mana (6) 125% HP Shield, 20 Mana

246

Freljord

ΝΕΟ

After 8 seconds, an ice storm strikes the battlefield. Enemies take a percentage of their maximum Health as true damage and gain debuffs. (2) 5% HP, enemies are 40% Sundered and Shredded for 10 seconds (3) 10% HP, enemies are also 35% Mana Reaved (4) 15% HP, enemies are also stunned for 1.5 seconds Sunder: Reduce Armor Shred: Reduce Magic Resist Mana Reave: Increase max Mana until the next cast

234

Targon

ΝΕΟ

All of your units' healing and shielding is improved. (2) 18% increased healing and shielding (3) 30% increased healing and shielding (4) 50% increased healing and shielding

234

Darkin

ΝΕΟ

When Aatrox or the holder of the Darkin Blade dies, the Darkin Blade is equipped to the nearest allied champion, granting them 400 Health and 15% Omnivamp. After being equipped to a champion for 5 seconds, Aatrox will revive upon their death instead.

1

Wanderer

ΝΕΟ

Ryze's spell changes depending on the Region Portal players voted for at the start of the game.

1

Zaun

ΝΕΟ

Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can only be removed by selling the champion. (2) Gain 1 chem-mod (4) Gain 2 chem-mods (6) Gain 3 chem-mods and Overcharge them

246

Juggernaut

ΝΕΟ

Juggernaut champions take less damage as their Health decreases. (2) 15% to 25% damage reduction (4) 25% to 35% damage reduction (6) 35% to 50% damage reduction

246

Technogenius

ΝΕΟ

Gain a placeable Apex Turret with 3 upgrade slots. Upgrades to the Apex Turret will show up in your shop for 6 gold. The Apex Turret shares Heimerdinger's Attack Speed and Ability Power. You may only have 1 Apex Turret.

1

Challenger

ΝΕΟ

Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.5 seconds. (2) 30% AS (4) 60% AS (6) 90% AS (8) 125% AS

2468

Ionia

ΝΕΟ

Each Ionian has a unique bonus within their Ability. Every 4 seconds, a number of Ionians are enlightened to their spirit form, gaining 20 mana and doubling stat bonuses for 4 seconds. (3) 100% Ionian bonus, 1 enlightened (6) 200% Ionian bonus, 2 enlightened (9) 300% Ionian bonus, 3 enlightened

369
Τα επίσημα patch notes της Riot