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← Teamfight Tactics

PATCH 13.17

Teamfight Tactics· 30 Αυγούστου 2023· Set 9 Αυτόματη καταγραφή

Units 10

Cho'Gath

▲ BUFF1 gold· Feast

Deal X (HPAP) magic damage to the lowest Health enemy in range. If this kills them, devour them and permanently gain 30/35/40 maximum Health (doubled in Hyper Roll). (Current Bonus: + Health)

  • Ability · Percent maximum health damage

    0.12→0.14

Renekton

▲ BUFF1 gold· Cull the Meek

Deal X (AP) magic damage to adjacent enemies. Heal X (AP) for the first enemy hit and another X (AP) for each additional one.

  • Health

    600→650

  • Mana

    120→110

Malzahar

▲ BUFF1 gold· Call of the Void

Open two portals near the current target. Destroy 50% of Shields and deal X (AP) magic damage to all enemies caught between the portals.

  • Ability · Damage

    185/280/420→205/310/460

Ekko

▲ BUFF3 gold· Phase Dive

Heal 20% of damage taken in the last 4 seconds and deal X (AP) magic damage to the current target.

  • Ability · Damage

    290/435/710→300/450/725

Shen

▼ NERF4 gold· Ki Barrier

Gain X (AP) Shield and grant X (AP) Shield to the 2 lowest-Health allies for 4 seconds. After shielding his allies, Shen's Shield refreshes with a burst, dealing X (AP) magic damage to adjacent enemies. Ionia Bonus: +9% Damage Reduction

  • Mana

    140→150

  • Ability · Ally shield amount

    275/350/2000→225/275/1500

  • Ability · Self shield amount

    400/500/2000→350/450/2000

Nasus

▲ BUFF4 gold· Soul Eater

Steal 5/5/15% maximum Health, 10% Attack Damage, 5/5/30 Armor, and 5/5/30 Magic Resist from the nearest 4/5/9 enemies for X (AP) seconds. While empowered, every third attack deals X (AD) physical damage.

  • Attack speed

    0.6→0.65

Bel'Veth

▲ BUFF5 gold· Royal Maelstrom

Lash out at the lowest Health enemy in range X (AS) times. Each lash deals X (ADAP) physical damage and 2% of the target's max Health as true damage.

  • Ability · Percent AD

    0.6→0.65

  • Ability · Bonus flat damage

    15/25/50→18/30/50

K'Sante

◆ ΑΛΛΑΓΗ5 gold· All Out Strike

Η περιγραφή άλλαξε · παλιό νέο

KnockHeal for X (HP), then knock up the current target before smashing them to the edge of the battlefield. Deal X (AP) magic damage and Stun them for 2/2.5/10 seconds. Deal X (AP) magic damage to enemies the target collides with and Stun them for 1/1.25/5 second.seconds. If the target can't be pushed back any further, knock them off the battlefield. Otherwise, K'Sante will chase after them.

Senna

◆ ΑΛΛΑΓΗ5 gold· Dawning Shadow

Fire a massive beam at the furthest enemy, dealing X (AD) physical damage to all enemies hit. Any allies hit gain X (AP) Shield for 4/4/15 seconds.

  • Ability · AD ratio

    1.9/2/20→2.35/2.5/20

  • Ability · Shield amount

    250/325/4000→200/275/4000

Ryze

▼ NERF5 gold· Realm Warp: Bandle City

Create a portal to Bandle City under the most expensive unit on your bench. They are summoned to the battlefield with X (AP) bonus Mana and are...slightly smaller? If there are no units left on your bench, Ryze summons a random high tier unit instead.

  • Ability · Base star level summon

    1/2/3→1/1/3

Traits 7

Bastion

▼ NERF

Bastion champions gain Armor and Magic Resist. This is increased by 100% for the first 10 seconds of combat. (2) +25 Armor, +25 MR (4) +50 Armor, +50 MR (6) +95 Armor, +95 MR (8) +240 Armor, +240 MR

2468
  • Bonus armor

    25/55/100/240→25/50/95/240

  • Bonus MR

    25/55/100/240→25/50/95/240

Sorcerer

▼ NERF

Sorcerers gain bonus Ability Power. When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy. (2) 25 AP; 7% max HP (4) 50 AP; 10% max HP (6) 80 AP; 12% max HP to 2 enemies (8) 120 AP; 20% max HP to 2 enemies

2468
  • Health pct

    0.1/0.1/0.12/0.2→0.07/0.1/0.12/0.2

Demacia

▼ NERF

Your strongest Demacians become Elite and equip a random Radiant item each combat. Elites grant Armor and Magic Resist to themselves and adjacent allies, but this does not stack. (3) 1 Elite, +5 Armor, +5 MR (5) 2 Elites, +30 Armor, +30 MR (7) 4 Elites, +40 Armor, +40 MR (9) 6 Elites, +100 Armor, +100 MR Radiant items are stronger versions of full items.

3579
  • Bonus defenses

    5/30/50/100→5/30/40/100

Noxus

▲ BUFF

Noxus champions gain Health, Ability Power and Attack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead. (3) 170 HP, 17 AP, 17% AD (6) 340 HP, 34 AP, 34% AD (9) 700 HP, 70 AP, 70% AD Conquered bonus: % / 35%

369
  • AD

    17/34/60→17/34/70

  • AP

    17/34/60→17/34/70

  • Health

    170/340/600→170/340/700

Strategist

▲ BUFF

Combat Start: Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain Ability Power. (2) 250 Shield; 15 AP (3) 400 Shield; 25 AP (4) 600 Shield; 40 AP (5) 900 Shield; 60 AP

2345
  • Shield HP

    200/350/500/800→250/400/600/900

Gunner

▲ BUFF

When Gunner champions attack, they gain bonus Attack Damage, up to 8 stacks. (2) 6% AD per stack (4) 14% AD per stack (6) 25% AD per stack

246
  • Percent AD

    6/12/22→6/14/25

Targon

▼ NERF

All of your units' healing and shielding is improved. (2) 18% increased healing and shielding (3) 35% increased healing and shielding (4) 60% increased healing and shielding

234
  • Heal shield increase

    0.2/0.4/0.7→0.18/0.35/0.6

Items 23

Infinity Edge

▲ BUFF

+35% Attack Damage · +35% Crit Chance Damage from an Ability can critically strike.

+ B.F. Sword + Sparring Gloves
  • AD

    0.3→0.35

More More-ellonomicon

◆ ΑΛΛΑΓΗ

+40 AP · +150 Health Damage from the holder's Ability 3% Burns and 33% Wounds enemies for 30 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received

  • AP

    45→40

  • Burn percent

    2→3

Rosethorn Vest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+120 Armor Negates all bonus damage from incoming critical strikes. When hitstruck by an attack, deal 125/175/225 ★ magic damage to all nearby enemies (once every 2 seconds).

Guinsoo's Reckoning

▼ NERF

+10 AP · +20% Attack Speed Attacks grant AS 8% bonus Attack Speed. This effect stacks.

  • AS

    30→20

Sunlight Cape

▼ NERF

+20 Armor · +300 Health Every 1.5 seconds, an enemy within 3 hexes is 2% Burned and 33% Wounded for 30 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: reduces healing received

  • Health

    350→300

Titan's Vow

▲ BUFF

+20% Attack Speed · +30 Armor Grant AD 3% Attack Damage and AP 3 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain Armor 60 Armor and MR 60 Magic Resist.

  • Bonus resists at stack cap

    50→60

Demonslayer

▼ NERF

+50% Attack Damage · +40 AP · +10% Attack Speed Abilities and attacks deal 60% more damage to enemies with more than 1600 maximum Health.

  • Large bonus pct

    70→60

Rabadon's Ascended Deathcap

▲ BUFF

+140 AP It's witnessed - and unleashed - miracles and calamities both.

  • AP

    125→140

Spear of Hirana

◆ ΑΛΛΑΓΗ

+25% Attack Damage · +45 AP · +30 Mana Attacks restore Mana 10 additional Mana.

  • AP

    50→45

  • Flat mana restore

    8→10

Zenith Edge

▲ BUFF

+65% Attack Damage · +75% Crit Chance Damage from an Ability can critically strike.

  • AD

    0.55→0.65

Luminous Deathblade

▲ BUFF

+1.3% Attack Damage It glows in the presence of enemies. Or friends. Or anything alive, really.

  • AD

    1.2→1.25

Rogue Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health The holder gains the Rogue trait. [Unique - only 1 per champion.]

Targon Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health The holder gains the Targon trait. [Unique - only 1 per champion.]

Sorcerer Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+15 Mana The holder gains the Sorcerer trait. [Unique - only 1 per champion.]

+ Spatula + Tear of the Goddess

Shadow Isles Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health The holder gains the Shadow Isles trait. [Unique - only 1 per champion.]

Challenger Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+10% Attack Speed The holder gains the Challenger trait. [Unique - only 1 per champion.]

+ Spatula + Recurve Bow

Bruiser Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health The holder gains the Bruiser trait. [Unique - only 1 per champion]champion.]

Juggernaut Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Armor The holder gains the Juggernaut trait. [Unique - only 1 per champion.]

+ Spatula + Chain Vest

Gunner Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health The holder gains the Gunner trait. [Unique - only 1 per champion.]

Bastion Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+150 Health The holder gains the Bastion trait. [Unique - only 1 per champion.]

Demacia Emblem

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Magic Resist The holder gains the Demacia trait. [Unique - only 1 per champion.]

+ Negatron Cloak + Spatula

Goldmancer's Staff

◆ ΑΛΛΑΓΗ

+25 AP Grant AP 1 Ability Power per gold gold in your bank (up to gold 15 gold) and a 50% chance to drop gold 4 gold on enemy kill. Gold generated this game:

  • Ability power gold max

    4→15

  • On kill proc chance

    15→0.5

  • On kill proc gold

    0.5→4

Bramble Vest

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+70 Armor Negates 75% bonus damage from incoming critical strikes. When hitstruck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2 seconds).

+ Chain Vest ×2

Augments 24

Money!

▲ BUFF

Gain 11 gold. In 4 turns, gain 11 gold again.

  • Gold

    10→11

Final Grab Bag

▼ NERF

Gain a random component, 10 gold, and a Reforger.

  • Gold

    12→10

Scrappy Inventions

▲ BUFF

At the start of combat, up to 5 components on your champions turn into completed items for the rest of combat. At the start of the next 2 stage(s), gain a component.

  • Max components

    4→5

  • Num stages

    1→2

Final Grab Bag II

▼ NERF

Gain 2 random components, 12 gold, and a Magnetic Remover.

  • Gold

    15→12

AFK

▲ BUFF

You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.

  • Gold

    18→20

Transfusion III

▼ NERF

Your units gain 50 Health, plus 5 Health per missing Tactician Health.

  • Base HP

    100→50

Tiny Titans

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your Tactician heals 30 Health, grows larger, and hasgains 13030 maximum Health.health.

Demacia Crown

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Demacia Emblem, a Guinsoo'sRecurve Rageblade,Bow, and a Garen.

Social Distancing II

▼ NERF

Combat start: Units with no adjacent allies gain 18% Attack Damage and Ability Power.

  • Stats

    20→18

Social Distancing III

▼ NERF

Combat start: Units with no adjacent allies gain 25% Attack Damage and Ability Power.

  • Stats

    30→25

Transfusion III

▼ NERF

Your units gain 50 Health, plus 5 Health per missing Tactician Health.

  • Base HP

    100→50

Transfusion II

▼ NERF

Your units gain 40 Health, plus 3 Health per missing Tactician Health.

  • Base HP

    80→40

Tons of Stats!

▼ NERF

Your team gains 35 Health, 5% Attack Damage, 5 Ability Power, 5 Armor, 5 Magic Resist, 5% Attack Speed, and 5 Mana.

  • Health

    55→35

Know Your Enemy

▼ NERF

Your units deal 12% increased damage. If you and your opponent have any of the same traits activated, they deal 20% increased damage instead.

  • Base damage amp

    15→12

Item Grab Bag III

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 2 random fullcompleted items and 8 Gold.

Petricite Shackles

▼ NERF

Your Demacians deal 15% more damage, increased to 22% against Noxians and enemies with 100 or more maximum Mana. Gain 3 Demacians.

  • Bonus damage

    0.3→0.22

Balanced Budget III

▲ BUFF

At the start of the next 4 rounds, gain 11 gold.

  • Gold

    10→11

Shimmering Inventors

▼ NERF

Your Piltover units deal 7% more damage for every 10 gold you have (max: 35%), and have a 33% chance to drop 1 gold at round start. Gain an Ekko.

  • Bonus damage dealt

    0.08→0.07

  • Damage cap

    0.4→0.35

Transfusion II

▼ NERF

Your units gain 40 Health, plus 3 Health per missing Tactician Health.

  • Base HP

    80→40

Tiny Titans

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your Tactician heals 30 Health, grows larger, and hasgains 13030 maximum Health.health.

Radiant Relics

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Open an Armory and choose 1 of 5 unique Radiant items. Gain a Magnetic Remover.

Lucky Gloves

▲ BUFF

Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.

  • Num gloves

    2→3

Birthday Present

▲ BUFF

Gain 2 gold and a 2-star champion every time you level up. The champion's tier is your level minus 4 (min: Tier 1).

  • Gold

    1→2

AFK

▲ BUFF

You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.

  • Gold

    18→20

Τα επίσημα patch notes της Riot