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← Teamfight Tactics

PATCH 13.20

Teamfight Tactics· 11 Οκτωβρίου 2023· Set 9 Αυτόματη καταγραφή

Units 14

Cho'Gath

◆ ΑΛΛΑΓΗ1 gold· Feast

Deal X (HPAP) magic damage to the lowest Health enemy in range. If this kills them, devour them and permanently gain 35 maximum Health (doubled in Hyper Roll). (Current Bonus: + Health)

  • Starting mana

    30→40

  • Mana

    90→100

  • Ability · Bonus health on kill

    30/35/40→35

Orianna

◆ ΑΛΛΑΓΗ1 gold· Command: Protect

Grant the lowest Health ally X (AP) Shield for 4 seconds and empowers Orianna's next attack to deal X (AP) bonus magic damage.

  • Attack speed

    0.7→0.75

  • Attack damage

    40→35

  • Starting mana

    30→20

  • Mana

    80→70

Cassiopeia

▼ NERF1 gold· Twin Fang

Deal X (AP) magic damage to the current target and Wound them for 5 seconds. If they are already Wounded, deal X (AP) bonus magic damage. Wound: Reduce healing received by 33%

  • Ability · Base damage

    170/255/385→160/240/360

Samira

▼ NERF1 gold· Flair

Shoot at the current target and deal X (AD) to the first enemy hit. Reduce their Armor by X (AP) for the rest of combat.

  • Attack damage

    50→45

Jhin

◆ ΑΛΛΑΓΗ1 gold· Curtain Call

Η περιγραφή άλλαξε · παλιό νέο

Take aim at the current target and deal X (ADAP) physical damage to enemies in a line; each hit reduces this damage by 40%.56%. Ionia Bonus: +25% Attack Damage

  • Ability · Falloff percent

    0.4→0.56

Soraka

▼ NERF2 gold· Astral Infusion

Heal the lowest health ally for X (AP). If the ally is below 50% Health, heal them for an additional X (AP). Over the next 5 seconds, 5 stars hit the enemy closest to them. Each deals X (AP) magic damage.

  • Ability · Heal

    170/190/220→150/170/200

Taliyah

▲ BUFF2 gold· Seismic Shove

Passive: Whenever an enemy is knocked up or back by anything, throw a boulder towards them. It deals X (AP) magic damage to the first enemy hit. Active: Deal X (AP) magic damage to the current target and knock them up, Stunning them for 2 seconds.

  • Ability · Spell damage

    180/270/410→200/300/450

  • Ability · Boulder damage

    110/160/240→120/180/270

Sett

◆ ΑΛΛΑΓΗ2 gold· Facebreaker

Grab an enemy from either side and slam them together, knocking them up. Deals X (AP) magic damage and Stuns them for 1.25/1.5/2 seconds. If only one enemy is grabbed, the damage and Stun duration are increased by 50%. Ionia Bonus: +180 max Health

  • Starting mana

    40→60

  • Mana

    90→110

Darius

▲ BUFF3 gold· Noxian Guillotine

Deal X (ADAP) physical damage to the current target. If they die, immediately cast this again with 82/85/90% damage.

  • Ability · Attack damage percent

    3→3.5

Karma

▲ BUFF3 gold· Inner Flame

Fire a burst of energy that explodes upon impact, dealing X (AP) magic damage to adjacent enemies. Every third cast launches 3 bursts. Ionia Bonus: +25 Ability Power

  • Ability · Magic damage

    170/255/420→180/270/440

Rek'Sai

◆ ΑΛΛΑΓΗ3 gold· Furious Bite

Deal X (AD) physical damage to the current target and mark them. If they are below 66% max Health, deal true damage instead. If the target is marked, deal X (AD) bonus true damage. If this kills the target, rip through them 1 hex and heal for X (APHP).

  • Ability · Percent of AD

    2.9/2.9/3→2.5/2.5/2.55

  • Ability · Percent of AD mark

    1.35/1.45/1.5→1.9/1.95/2

Sona

◆ ΑΛΛΑΓΗ3 gold· Crescendo

Η περιγραφή άλλαξε · παλιό νέο

Send a wave of sound at the largest clump of enemies and deal X (AP) magic damage to enemies hit.hit; each hit reduces this damage by 33%. Allies hit by the wave gain 35/40/45%20/25/35% Attack Speed for 5the seconds.rest of combat.

  • Attack damage

    40→45

  • Starting mana

    40→35

  • Mana

    90→80

  • Ability · Magic damage

    105/155/255→180/270/440

Azir

▲ BUFF4 gold· Arise!

Passive: Every third attack, a Sand Soldier deals X (AP) magic damage to their target. Active: Summon a Sand Soldier to attack your target. If Azir already has 3 Soldiers, they all immediately deal X (AP) magic damage instead.

  • Ability · Base magic damage

    95/140/500→110/160/500

Aphelios

▲ BUFF4 gold· Moonlight Vigil

Fire a moon blast at the largest group of enemies that deals X (AD) physical damage to enemies within 2 hexes. For 7 seconds, equip 3 Chakram, plus 1 more for each enemy hit by the blast. Attacks deal X (AD) bonus physical damage for each Chakram equipped. Aphelios heals for X (AP) of damage dealt by Chakrams.

  • Attack damage

    60→65

  • Ability · Chakram percent AD

    0.06/0.06/0.15→0.07/0.07/0.15

Traits 7

Rogue

▼ NERF

(2) When a Rogue falls below 35% Health, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline). (4) And a Rogue's damage bleeds their target for 55% bonus magic damage over 2.5 seconds.

24
  • Bleed pct

    0.6→0.55

Invoker

▼ NERF

Every 3 seconds, your units gain Mana. (2) 5 Mana to all (4) Additional 15 to Invokers (6) 20 Mana to all, additional 15 to Invokers (8) 40 Mana to all, and start with an additional 30 Ability Power

2468
  • Team mana

    5/5/15/40→5/5/20/40

Shurima

▲ BUFF

Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed. (2) The strongest Shuriman Ascends (4) All Shurimans Ascend. +30% Ascension bonus (6) Instead, Ascend at combat start. +60% Ascension bonus (9) Ascend twice, at combat start and after 8 seconds. +111% Ascension bonus

2469
  • Ascension strength boost

    0.2/0.5/0.9→0.3/0.6/1.11

Strategist

▲ BUFF

Combat start: Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain Ability Power. (2) 250 Shield; 15 AP (3) 400 Shield; 25 AP (4) 600 Shield; 40 AP (5) 900 Shield; 60 AP

2345
  • Bonus AP

    15/25/35/55→15/25/40/60

  • Shield HP

    250/400/575/850→250/400/600/900

Multicaster

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Multicasters cast their Ability multiple1 times.additional time. Bonus casts have 55%reduced effectiveness. (2) 155% extrareduction (3) cast30% reduction (4) 220% extrareduction. castsAttacks grant 5 bonus Mana.

234
  • Breakpoints

    2/4→2/3/4

  • Bonus casts

    1/2→1

  • Damage reduction

    0.55→0.55/0.3/0.2

  • Mana per auto

    —→5

Vanquisher

▼ NERF

Damage from Vanquisher Abilities can critically strike. Vanquishers gain bonus Critical Strike Chance and Critical Strike Damage. (2) 15% , 15% (4) 35% , 35% (6) 55% , 55%

246
  • Base crit chance

    15/35/75→15/35/55

Ionia

▼ NERF

Each Ionian has a unique bonus within their Ability. Every 4 seconds, a number of Ionians are enlightened to their spirit form, gaining 20 mana and doubling stat bonuses for 4 seconds. (3) 100% Ionian bonus, 1 enlightened (6) 200% Ionian bonus, 2 enlightened (9) 380% Ionian bonus, 4 enlightened

369
  • Emblem bonus

    33/66/125.4→25/50/95

Items 17

Dragon's Will

▲ BUFF

+130 Magic Resist Every 2 seconds, heal 10% max Health.

  • Health regen interval

    1.5→2

Willbreaker

▼ NERF

+30 AP · +40% Attack Speed · +150 Health · +20% Crit Chance After damaging a Shield, deal 50% more damage for 3 seconds.

  • AS

    50→40

Titan's Vow

▲ BUFF

+30% Attack Speed · +35 Armor Gain 3% Attack Damage and 3 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 50 Armor and 50 Magic Resist.

  • AS

    20→30

  • Armor

    30→35

Jak'sho the Protean

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+15 AP · +30 Magic Resist · +15 Mana Combat start: The holder gains two effects, regardless of starting position. Front Two Rows: 45 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 45 Ability Power. Gain 15 Mana every 3 seconds.

Banshee's Veil

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+250 Health Combat start: Grant the holder and allies within 1 hexes in the same row immunity to crowd control and 15% Attack Speed for 18 seconds. [Support item] [Unique - only 1 per champion]

Guardbreaker

▼ NERF

+10 AP · +20% Attack Speed · +150 Health · +20% Crit Chance After damaging a Shield, deal 25% more damage for 3 seconds.

+ Giant's Belt + Sparring Gloves
  • AS

    25→20

Pengu's Protection

ΝΕΟ

Grant a health shield.

Portable Pain

ΝΕΟ

Deal damage.

Hammer to the Face

ΝΕΟ

Stun for seconds.

MissingNo

ΝΕΟ

Error 404: Debug command not found.

Virtue of the Martyr

▼ NERF

+250 Health Every 5 seconds, heal your team for 6.5% of their max Health. When the holder dies, the healing increases to 13% max Health and continues for 10 seconds. Healing: ​​[Support item]

  • Max health heal

    7→6.5

Bloodthirster

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20% Attack Damage · +20 Magic Resist GaingGain 20% Omnivamp. Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt

+ B.F. Sword + Negatron Cloak

The Tears of My Enemies

ΝΕΟ

Grant Mana.

Adaptive Helm

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+15 AP · +20 Magic Resist · +15 Mana Combat start: Gain different bonuses based on starting position. Front Two Rows: 35 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds.

+ Negatron Cloak + Tear of the Goddess

Do You Know Who I Am?

ΝΕΟ

Print the UnitID to chat.

Aegis of the Legion

▲ BUFF

+250 Health Combat start: Grant 30% Attack Speed and 15 Armor and Magic Resist to the holder, adjacent allies, and all allies behind them for 12 seconds. ​​[Support item]

  • Buff duration

    8→12

Chalice of Power

▲ BUFF

+250 Health Combat start: Grant 25 Ability Power and 10 Mana to the holder and allies within 2 hexes in the same row. ​​[Support item]

  • Chalice AP

    22→25

Augments 24

Teaming Up I

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 1 random component and X2 random Tier 3 champions.

It Pays to Learn III

▲ BUFF

Gain 24 XP and 16 gold.

  • XP

    20→24

Long Distance Pals II

▼ NERF

Combat start: Your two furthest units form a bond, sharing 22% of their Armor, Magic Resist, Attack Damage, and Ability Power with each other.

  • Percent share

    0.25→0.22

Frequent Flier

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

After you refresh your shop 8 times, your refreshes cost 1 gold for the rest of the game. (Refreshes this game: )

Perfected Repetition

▲ BUFF

Each time your Multicasters cast their Ability, they gain 9 Ability power (max: 90) until the end of combat. Gain 2 Multicasters.

  • Stacking AP

    6→9

Defensive Dash

▲ BUFF

Combat start and on takedown: Your Challenger units gain 100-250 Shield (based on current Stage) for 2.5 seconds. Gain 2 Challenger units.

  • Max shield

    225→250

  • Min shield

    75→100

Tactician's Tools

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain two2 Spatulas.Spatulas and 1 Component Anvil.

Total Domination

▲ BUFF

Noxus units' attacks and Abilities execute enemies below 5% Health, increased by 1% for each player you've Conquered. Gain 2 Noxians.

  • Base execute threshold

    3→5

Gifts from the Fallen

▼ NERF

Your units gain 3% Attack Damage, 3 Ability Power, 3 Armor, and 3 Magic Resist. Each time an allied unit dies, gain these stats again.

  • AD

    4→3

  • AP

    4→3

  • Armor

    4→3

  • MR

    4→3

Tons of Stats!

◆ ΑΛΛΑΓΗ

Your team gains 44 Health, 4% Attack Damage, 4 Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

  • Ability power

    5→4

  • Armor

    5→4

  • Attack damage

    5→4

  • Health

    35→44

  • MR

    5→4

  • Mana

    5→4

Know Your Enemy

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your units deal 12% increasedmore damage.damage, Ifincreased youto and18% yourif opponentyou have any of theyour sameopponent's traits activated,theydeal18%increaseddamageinstead.active.

Item Grab Bag III

▲ BUFF

Gain 2 random completed items and 4 Gold.

  • Gold

    2→4

Petricite Shackles

▼ NERF

Your Demacians deal 12% more damage, increased to 22% against Noxians and enemies with 100 or more maximum Mana. Gain 3 Demacians.

  • Base damage

    0.15→0.12

Money Money!

▼ NERF

Gain 16 gold. In 3 turns, gain 16 gold again.

  • Numberofcombats

    4→3

Money Money Money!

▼ NERF

Gain 25 gold. In 3 turns, gain 25 gold again.

  • Numberofcombats

    4→3

Vampiric Blades

▼ NERF

Your units gain 10% Omnivamp. Your Rogues gain 15% instead. Gain 2 Rogues.

  • Rogue omnivamp

    0.2→0.15

Adrenaline Rush

▲ BUFF

Your Juggernauts deal 10% more damage, increased to 20% for the rest of combat when they fall below 60% Health. Gain 2 Juggernauts.

  • Health threshold

    0.5→0.6

Built Different II

▲ BUFF

Your units with no Traits active gain 225-475 Health and 40-60% Attack Speed (based on current Stage).

  • HP1

    200→225

  • HP2

    275→305

  • HP3

    350→385

  • HP4

    425→475

Built Different III

▲ BUFF

Your units with no Traits active gain 300-550 Health and 50-70% Attack Speed (based on current Stage).

  • AS1

    45→50

  • AS2

    50→55

  • AS3

    55→60

  • AS4

    65→70

Binary Airdrop

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your champions equipped with 2 items temporarily gain a random completed item at the start of combat.Gain1randomitemcomponents.

Double Trouble II

▼ NERF

When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

  • Bonus stats

    33→30

Double Trouble III

▼ NERF

When you field exactly 2 copies of a champion, they both gain 40% Attack Damage and 40 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

  • Bonus stats

    44→40

Lucky Gloves

▼ NERF

Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.

  • Num gloves

    3→2

Shurima's Legacy

ΑΦΑΙΡΕΘΗΚΕ

After 8 seconds of combat, the Sun Disc attacks enemies for 145-725 magic damage every 2 seconds (based on current Stage). Gain 2 Shurimans.

Τα επίσημα patch notes της Riot