
Lillia
Deal X (AP) magic damage to adjacent enemies. Heal Lillia for X (AP) and her nearest ally for X (AP).
Starting mana
70→60
Mana
120→110
THE X
0%

Deal X (AP) magic damage to adjacent enemies. Heal Lillia for X (AP) and her nearest ally for X (AP).
Starting mana
70→60
Mana
120→110

Passive: Attacks deal X (AP) bonus magic damage in waves at the current target and behind them. Active: Deal X (AP) magic damage to enemies around the target. Shred enemies hit for 4 seconds. Shred: Reduce Magic Resist by 20%
Ability · Base attack damage
35/55/80→35/52/75

For the next 6 seconds, gain a X (ADAP) Shield and attacks deal X (AD) bonus physical damage to her target and enemies within 1 hex of the target.
Ability · Splash damage AD percent
0.9→0.85

Passive: Gain Attack Damage based on bonus Health. (Current: X% (HP)) Active: Gain 100 Armor and Magic Resistance for 6 seconds. Hammer the nearest enemy 3 times; each deals X (AD) physical damage and heals X (HPAP) Health. If this kills an enemy, slam an additional time.
Attack speed
0.65→0.7

Mark the current target and spawn an untargetable Shadow with X (AD) Attack Damage for 4 seconds. After a brief delay or when the marked enemy falls below X% (AP) health, deal an additional X (AD) physical damage.
Attack damage
75→72
Your team gains 15 Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability. (3) +20 AP, +1 AP per cast (5) +35 AP, +2 AP per cast (7) +80 AP, +4 AP per cast (9) +130 AP, +6 AP per cast
AP
20/35/70/120→20/35/80/130
Bonus AP
1/2/3/4→1/2/4/6
Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks. (2) 4% AS (4) 9% AS (6) 16% AS
Percent AS
0.04/0.08/0.14→0.04/0.09/0.16
Earn Hearts by killing enemies. Gain even more by losing player combat. Every 4 player combats, convert Hearts into powerful rewards! (3) 1x Hearts (5) 2x Hearts (7) 5.5x Hearts (10) 18x Hearts, Gain rewards every round and keep 80% of your Hearts!
Percent heart rate
1/2.25/5.5/18→1/2/5.5/18
+60% Attack Speed Deal 8% bonus damage. Attacks and Abilities 3% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received
Healing reduction pct
50→33
+15 AP · +30 Magic Resist · +15 Mana Combat start: The holder gains two effects, regardless of starting position. Front Two Rows: 80 Armor and Magic Resist. Gain 2 Mana when struck by an attack. Back Two Rows: 55 Ability Power. Gain 20 Mana every 3 seconds.
Front line mana per hit
1→2
Front row bonus resists
60→80
Total AP bonus
45→55
Η περιγραφή άλλαξε · παλιό νέο
+45 AP · +15 Mana Grant AP 1 Ability Power per gold gold in your bank (up to gold 30 gold) and a 40% chance to drop gold 1 gold on enemy kill. [Unique - only 1 per champion] Gold generated this game:
Η περιγραφή άλλαξε · παλιό νέο
+10 AP · +15% Attack Speed Grant AS 3% bonus Attack Speed per gold gold in your bank (up to gold 15 gold). Each attack has a 10% chance to drop gold 1 gold. [Unique - only 1 per champion] Gold generated this game:
Η περιγραφή άλλαξε · παλιό νέο
+250 Health If the holder is alive after 15 seconds of combat, gain gold 1 gold per 2 living allies and grant living allies 30% bonus damage. [Support item] [Unique - only 1 per champion]
Η περιγραφή άλλαξε · παλιό νέο
+10 AP · +40% Attack Speed Grant AS 1% bonus Attack Speed per gold gold in your bank (up to gold 30 gold). Each attack has a 4% chance to drop gold 1 gold. [Unique - only 1 per champion] Gold generated this game:
Η περιγραφή άλλαξε · παλιό νέο
+250 Health If the holder is alive after 15 seconds of combat, gain gold 1 gold per 2 living allies and grant living allies 25% bonus damage. [Support item] [Unique - only 1 per champion]
Η περιγραφή άλλαξε · παλιό νέο
+30 AP · +15 Mana Grant AP 15 Ability Power per gold gold in your bank (up to gold 0.5 gold) and a 400% chance to drop gold 2 gold on enemy kill. [Unique - only 1 per champion] Gold generated this game:
Η περιγραφή άλλαξε · παλιό νέο
+25 AP · +400 Health Once per combat: At 50% Health, become invulnerable for 1.5 seconds and grant gold 1 gold. [Unique - only 1 per champion]
+65 Magic Resist Gain 9% max health. Every 2 seconds, heal 5% max Health.
Magic resist
55→65
Percent max HP
0.1→0.09
Η περιγραφή άλλαξε · παλιό νέο
+250 Health
Combat start: Grant 30% Attack Speed and 15 Armor and Magic Resist to the holder, adjacent allies,allies in the same row, and all allies behind them for 12 seconds.
[Support item]
Gain bonuses for starring Punk champions. 2-star: Gain 2 gold 3-star: Gain 1 component
Gain 25% more Heartsteel hearts. Your Heartsteel champions gain 200 Health. Gain a K'Sante and an Aphelios.