
Aatrox
Heal X (APHP) and deal X (ADAP) physical damage to the current target. Healing and damage are increased by up to 100% based on Aatrox's missing health.
Attack damage
50→60
Ability · AD damage
100/150/225→120/180/270
THE X
0%

Heal X (APHP) and deal X (ADAP) physical damage to the current target. Healing and damage are increased by up to 100% based on Aatrox's missing health.
Attack damage
50→60
Ability · AD damage
100/150/225→120/180/270

Fire a blast at the current target, dealing X (AP) magic damage and X (AD) physical damage. Potential (%i:set14AmpIcon%):
Ability · Potential AS
0.25→0.35

Fire an energy ball towards the largest group of enemies containing the target. On arrival, 20% Shred enemies in a 1-hex radius for 5 seconds and deal X (AP) magic damage split between them plus X (AP) magic damage to each. Shred: Reduce Magic Resist
Starting mana
20→10
Mana
60→50

Heal X (AP), deal X (AD) physical damage to enemies in a 2-hex radius, and mark the current target. For 3 seconds, take 40% reduced damage from unmarked enemies.
Attack damage
50→60
Health
800→700

Fire a bullet at the farthest enemy, dealing X (ADAP) physical damage to the first target hit. The bullet bounces to a nearby enemy, dealing X (AD) physical damage. Potential (%i:set14AmpIcon%):
Attack speed
0.75→0.8

Deal X (ADAP) physical damage to enemies in a 1-hex radius centered on the target. Potential (%i:set14AmpIcon%):
Ability · AD damage
180/270/425→200/300/480

Passive: Attacks deal X (ADAP) magic damage. Active: The next three attacks unleash a devastating combo. Pommel Bash: Deal X (AP) magic damage. Rising Slash: Deal X (AP) magic damage and briefly Stun the target. Falling Slash: Deal X (AP) magic damage.
Traits
Soul Fighter, Duelist→Soul Fighter, Duelist, Edgelord

Over 1 second, deal X (ADAP) physical damage in a line through the current target. Enemies after the first take X (ADAP) instead. When no targets are left, regain mana based on the time remaining.
Ability · AD damage
360/540/875→400/600/960
Ability · Reduction after two
0.22→0.3

Fire an energy disc that deals X (AP) total magic damage in a 1-hex radius centered on the target.
Ability · Damage
1100/1650/6500→1160/1750/6500
Edgelords gain Omnivamp and Attack Damage. While attacking enemies under 50% Health, they gain 40% Attack Speed. (2) 10% Omnivamp, 15% AD (4) 12% Omnivamp, 30% AD (6) 15% Omnivamp, 60% AD
AD
0.15/0.4/0.6→0.15/0.3/0.6
At combat start go ALL OUT, gaining 20% Damage Reduction and 60% Attack Damage. Health no longer decays while ALL OUT.
AD
0.5→0.6
Attacking 72 times grants gold. This gold value increases by 1 each time it activates. (Attacks: / 72)
Num attacks per proc
85→72
Gain 2 packmates that deal 22% (AD) physical damage. When Naafiri uses her Ability, packmates dash to the lowest Health enemy within 2 hexes.
Damage percent
0.18→0.22
On cast, fire an additional orb that deals 7% damage to a random enemy. Subsequent casts add an additional orb.
Percent damage
0.06→0.07
Attacks and Abilities execute enemies below 10% Health. Kills have a 35% chance to drop a gold. (Gold: )
Percent chance gold
25→35
Star Guardians have a unique Teamwork bonus that is granted to all Star Guardians. Every Star Guardian fielded increases the bonus! Prismatic: Field 8, then spend 16000 mana. Prismatic: Spend 16000 mana () THE STARS AWAKEN. Rell: Gain shieldRell: Gain shields Syndra: Gain % Ability Power every 3 secondsSyndra: Gain Ability Power Xayah: Every 3rd attack deals (increases per stage) magic damageXayah: Magic damage on attack Ahri: After casting, gain Mana over 2 secondsAhri: On cast, gain Mana Neeko: +% healing and shieldingNeeko: Increase heals & shields Poppy: At 40% Health, heal % HPPoppy: Heal at low Health Jinx: +% Attack Speed. +% AS after takedowns, decaying over 3sJinx: Gain Attack Speed Seraphine: Gain ArmorMRHP and % ADASSeraphine: Gain every stat Emblem: Increase bonuses by 10%!Emblem: Increase other bonuses
Mana to prismatic
18500→16000
(1) Pilot the Mech, granting it your stats: 35% HP, 45% ADAPAS. Eject when at 60%. (2) The Mech benefits from the pilots' traits.
Health share
0.25→0.35
Other stat share
0.35→0.45
Gain 16% Attack Damage and Ability Power. Each takedown, don a hat that grants 1% of each. On death, lose 50% of your hats. (Current Hats: )
ADAP per hat
0.75→1
Η περιγραφή άλλαξε · παλιό νέο
Braum's casts also throw 5 Poros at random enemies. Each deals 200% of Braum's BaseBasic Attack Damage as physical damage.
This is safe for Poros. Braum is a professional.
Η περιγραφή άλλαξε · παλιό νέο
Twisted Fate upgrades the Crew Ship to deal 15% of it's damage as true damage and draws Bounty Cards each round that grant random rewards.
Bounty Cards get better for each player combat. (Rounds Fielded: )
Current Bounty Card:
In Choncc's Treasure, Twisted Fate will not draw a Bounty Card until Stage 3-1.3-5.
Every X attacks, deal X (AD) true damage.
AD damage
150→175
Every 10 Mana Ahri gains fires a foxfire dart towards her target, dealing 7.5% of her spell's damage as magic damage.
Percent damage
0.06→0.075
Battle Academia champions upgrade their abilities and gain Potential %i:set14AmpIcon%. Potential improves their abilities. Prismatic: Field 7 Battle Academia champions, then earn 140 points by equipping items on champions. Prismatic: Earn 1 point for every Completed item a champions uses in combat. Graduate at 140 points. (/140). True Potential Unlocked: +10 %i:set14AmpIcon% (3) 3 %i:set14AmpIcon% (5) 5 %i:set14AmpIcon% (7) 7 %i:set14AmpIcon%
Prismatic item requirement
160→140
Xayah and Rakan gain bonus stats based on each other's star level. (1) 8% ADAS | 150 HP, 5 ArmorMR (2) 15% ADAS | 275 HP, 10 ArmorMR
Health
115/225→150/275
Vi, Ahri, Darius, Yasuo, Jinx, Braum, and Ekko gain 5% Damage Amp and 3% Durability for each unique copy fielded. This unit gains 75% more.
Amp
0.04→0.05
DR
0.02→0.03
Η περιγραφή άλλαξε · παλιό νέο
Your team gains +1 max team size.
10% chance to drop 1 gold after10when secondsyou ofwin combat.
"Only the finest beverages can go into Choncc's Chalice"
Η περιγραφή άλλαξε · παλιό νέο
Your team gains +2 max team size.
10% chance to drop 1 gold after10when secondsyou ofwin combat.
"Choncc's Crown is the perfect accessory to dress up your fancy dinners"
The first 5 enemy champions that are killed each combat grant a champion on your team a temporary completed item.
Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.