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← Teamfight Tactics

PATCH 25.07

Teamfight Tactics· 2 Απριλίου 2025· Set 14 Αυτόματη καταγραφή

Νέο set: όλα τα units και traits είναι καινούργια.

Units 60

Dr. Mundo

ΝΕΟ1 gold· Flex On 'Em

Passive: Gain 30% more max Health from all sources. (Bonus Health:  ) Active: Flex, healing X (HPAP) Health, then deal X (HPAD) physical damage to the current target.

Morgana

ΝΕΟ1 gold· Short Circuit

Hack the target and the nearest non-hacked enemy, dealing X (AP) magic damage over 10 seconds.

Shaco

ΝΕΟ1 gold· Felony Fantastique

Passive: Gain 1.5% Attack Damage for each kill this game. (Kills: , % AD) Active: Deal X (AD) physical damage to the current target. Kingpin bonus: Teleport behind the lowest Health enemy within 3 hexes and deal X (AD) bonus physical damageX (AD) bonus physical damage. If this kills, immediately cast again with 75% damage.

Zyra

ΝΕΟ1 gold· Stroke of Brilliance

Send a large vine towards the current target, Stunning them for 1 second and dealing X (AP) magic damage. Send a smaller vine at the nearest target that deals X (AP) magic damage.

Nidalee

ΝΕΟ1 gold· Charged Claws

Deal X (AP) magic damage to the current target and X (AP) magic damage to the X (%i:set14AmpIcon%) nearest enemies. Heal 100/125/210 Health + 20/25/40 per enemy hit.

Kindred

ΝΕΟ1 gold· Rev Up

Fire wolf at the current target, dealing X (AD) physical damage. Overkill damage bounces to the nearest enemy.

Seraphine

ΝΕΟ1 gold· Ping()

Fire a soundwave through the current target that deals X (AP) magic damage, reduced by 40% for each enemy hit.

Kog'Maw

ΝΕΟ1 gold· Fire at Will

For the next 5 seconds, gain 50% Attack Speed and attacks deal X (AD) bonus physical damage.

Jax

ΝΕΟ1 gold· Ion Barrier

Gain X (AP) Shield for 4 seconds and deal X (AP) magic damage to adjacent enemies.

Poppy

ΝΕΟ1 gold· Buckler Toss

Throw a buckler at the farthest enemy within 4 hexes, dealing X (ArmorAP) magic damage to them and X (ArmorAP) magic damage to enemies within 1 hex. Gain X (AP) Shield.

Sylas

ΝΕΟ1 gold· Chains of the Pack

Gain X (AP) max Health and deal X (APHP) magic damage to the current target. If they die, gain an additional 75/100/125 Health.

Vi

ΝΕΟ1 gold· Block Chain

Gain X (APHP) Shield that rapidly decays over 4 seconds. Vi's next attack deals X (AD) physical damage.

Alistar

ΝΕΟ1 gold· Gilded Endurance

Passive: Reduce all incoming damage by X (AP). Active: Deal X (AP) magic damage to the current target and Stun them for 2 seconds.

Darius

ΝΕΟ2 gold· Kneecapper

Heal X (APHP) Health, then deal X (AD) physical damage and 20% Sunder enemies within 1 hex for 6 seconds. Kingpin bonus: Increase Ability range to 24 hexes. Damage reduced by 10% per hex away. Heal X (HP) Health for each enemy hit.

LeBlanc

ΝΕΟ2 gold· Data Spike

Send X sigils, alternating between the current target and the next nearest enemy, each dealing X (AP) magic damage. Every cast, send 1 more sigil.

Twisted Fate

ΝΕΟ2 gold· Ace High

Passive: Gain 2 Ability Power each Attack. Active: Throw a card at the current target and next nearest target, dealing X (AP) magic damage. Kingpin bonus: Throw a random special card at the current target that deals X (AP) magic damage.Throw all three special cards at three nearby enemies. Red card hits enemies in a 1-hex area. Blue card deals 50% of its damage as true damage. Rarely, throw a Yellow card that grants gold.

Veigar

ΝΕΟ2 gold· Cyber Supremacy

Deal X (AP) magic damage to the current target and X (AP) magic damage to adjacent enemies. If Veigar is the same star level as the target, deal 25% true damage. If Veigar is a higher star level, deal 40% true damage.

Shyvana

ΝΕΟ2 gold· Burnout

First cast: Every second for the rest of combat, heal X (APHP) Health and deal X (APHP) magic damage to adjacent enemies. Gain X (AP) max Health and 10% Damage Amp.

Illaoi

ΝΕΟ2 gold· Bionic Battle Bear

Heal X (AP) Health. Deal X (AP) magic damage the current target and X (AP) to enemies within 1-hex. Reduce their Magic Resist by 15 for the rest of combat.

Jhin

ΝΕΟ2 gold· Logic Bomb

Fire a bouncing grenade that hits four enemies, dealing X (AD) physical damage and 20% Sundering them for X (AP) seconds. The fourth bounce returns to the initial target and deals X (AD) physical damage.

Naafiri

ΝΕΟ2 gold· Alpha Protocol

Passive: Gain X (AP) Omnivamp. Active: Deal X (AD) physical damage to the current target. Then, summon X packmates that deal X (AD) physical damage and X (%i:set14AmpIcon%) Alphas that deal X (AD) physical damage to the current target.

Skarner

ΝΕΟ2 gold· Missile Defense

Gain X (AP) Shield for 3 seconds and dredge up a missile. When the Shield ends, hurl the missile at the group of most enemies within X () hexes, dealing X (Armor) magic damage to the centermost enemy, and 50% of the damage to enemies adjacent to them.

Vayne

ΝΕΟ2 gold· Bat Bolts

Rapidly fire 3 attacks. The first two deal X (AD) bonus true damage, and the final attack deals X (AD) bonus true damage.

Graves

ΝΕΟ2 gold· Buckshot of Midas

Passive: Attacks fire 5 projectiles in a cone that deal X (AD) physical damage each. Graves casts every 2 attacks. Active: Dash next to the target and quickly fire 2 empowered shells that deal X (ADAP) physical damage per projectile.

Rhaast

ΝΕΟ2 gold· Reaping Slash

Knock the target into the air for 1.75 seconds. Over the duration, heal X (APHP) Health and deal X (AD) physical damage to the target.

Ekko

ΝΕΟ2 gold· Paintover

Heal X (AP) Health and deal X (AP) magic damage to the current target.

Elise

ΝΕΟ3 gold· Fire on all Cylinders

Fire 4 lasers at the current target and 4 more split between the nearest 2 enemies, each dealing X (AP) magic damage and reducing Magic Resist by 5 for the rest of combat.

Fiddlesticks

ΝΕΟ3 gold· 3RR0R

For 3 seconds, tether to the closest 3 enemies, dealing X (AP) magic damage per second split between them. Tethers apply 20% Shred and heal Fiddlesticks for 15% of the damage dealt.

Galio

ΝΕΟ3 gold· Stonewall

Gain X (AP) Durability for 3 seconds. Afterwards, heal X (AP) Health and send a whirlwind at the enemy within 3 hexes that dealt the most damage to Galio during that time. It deals X (AP) magic damage and Stuns for 1.5 seconds.

Rengar

ΝΕΟ3 gold· Freestyle

Heal X (AP) Health and leap to the lowest Health enemy in X hexes, dealing X (AD) physical damage. Then, strike 2 times, each dealing X (AD) physical damage. Each cast increases leap range by 1 hex.

Senna

ΝΕΟ3 gold· Ion Beam

Passive: Attacks deal X (AD) physical damage to enemies adjacent to the target. Active: Fire a beam two hexes beyond the current target, dealing X (AD) physical damage to enemies hit.

Varus

ΝΕΟ3 gold· Malware Chain

Fire a chain that deals X (AP) magic damage and Stuns for 1 seconds. The chain links to the 3 closest enemies, dealing X (AP) magic damage to each.

Braum

ΝΕΟ3 gold· Protection Racket

Gain X (APHP) Shield for 4 seconds. When it breaks, deal X (AP) magic damage to the 3 closest enemies and Chill them for 3 seconds. Kingpin bonus: Gain 30100 Armor and Magic Resist. Every 42 seconds, Braum's next attack deals X (ArmorMRHP) bonus magic damage.

Yuumi

ΝΕΟ3 gold· Yuum.AI

Passive: Gain X (%i:set14AmpIcon%) Mana every second. Active: Launch a magic missile at the current target that bounces to the nearest enemy. Deal X (AP) magic damage to the current target and X (AP) to the other, marking both of them. If they're already marked, deal 175% damage.

Gragas

ΝΕΟ3 gold· Corporate Mixer

Heal X (HPAP) Health, then throw a cask at the largest group of enemies within 3 hexes, dealing X (AP) magic damage to enemies within 1 hex.

Mordekaiser

ΝΕΟ3 gold· Antivirus

Gain X (AP) Shield for 4 seconds. Slam the current target, dealing X (AP) magic damage in a 2-hex line and Stun all enemies hit for 1.25 seconds.

Jarvan IV

ΝΕΟ3 gold· Half-Moon Sweep

Strike the most enemies in a semi-circle, gaining X (AP) Shield for 4 seconds plus X (AP) per enemy hit. Deal X (AD) physical damage to enemies hit and reduce their Armor by 15/18/20 for the rest of combat.

Draven

ΝΕΟ3 gold· Cache Hack

Hurl two massive axes at the most enemies in a line, dealing X (ADAP) physical damage before returning. Damage is reduced by 20% for each enemy hit.

Jinx

ΝΕΟ3 gold· Rampant Vandalism

Fire X rockets at random enemies within 2 hexes of the current target. Each rocket deals X (AD) physical damage. Each cast fires an additional rocket.

Brand

ΝΕΟ4 gold· Paint Bomb

Throw a paint bomb at the largest group of enemies within X () hexes, dealing X (AP) magic damage to enemies within 1 hex and X (AP) magic damage to the nearest 4 enemies.

Miss Fortune

ΝΕΟ4 gold· Street Sweeper

Fire 8 waves of bullets towards the largest clump of enemies over 2 seconds. Enemies struck take X (AD) physical damage from the first bullet of each wave, and 25% less from other bullets in the same wave. Kingpin bonus: Fire 4 more waves. Bullets pierce enemies for 50% damage.

Neeko

ΝΕΟ4 gold· Pop Up Mural

Gain X (APHP) Shield for 4 seconds and create an expanding zone that pops three times, each dealing X (AP) magic damage to enemies hit. The third pop Chills enemies for 3 seconds.

Vex

ΝΕΟ4 gold· Retribution

Passive: Gain 15% Omnivamp. 150% of overhealing from Retribution's damage is converted to bonus true damage to its primary target. Active: Send a shadow to the target, dealing X (AP) magic damage to all enemies it passes through. The shadow then explodes, dealing X (AP) magic damage to the target and X (AP) to enemies within 1 hex.

Zed

ΝΕΟ4 gold· Cutthroat Business

Throw a shuriken at the furthest unmarked enemy within 4 hexes that deals X (AP) magic damage and marks them. Then become untargetable, teleport to them, and summon shadows on every other marked enemy. Deal X (AD) physical damage to adjacent enemies, while shadows deal X (AD) physical damage to adjacent enemies.

Zeri

ΝΕΟ4 gold· Hyperthread Rush

Dash to a nearby location so quickly an untargetable echo lingers. The echo Attacks (ADAS) as if it were Zeri, but deals 40/40/200% damage. Echoes last X (AP) seconds, and disappear when Zeri dies.

Xayah

ΝΕΟ4 gold· Buffer Overflow

Impale 6 feathers into the current target that each deal X (AD) physical damage. When the target dies, the feathers seek out nearby enemies within 2-hexes, each dealing X (AD) physical damage.

Sejuani

ΝΕΟ4 gold· Blue Screen

Passive: Gain 30% more Armor and Magic Resist from all sources. Active: Throw an EMP at the current target that explodes after 2 seconds. It deals X (AP) magic damage to enemies within 3 hexes and Stun them for 1.75/2/8 seconds.

Ziggs

ΝΕΟ4 gold· Bomberyordle

Throw a bomb that hits the most enemies in a + shapewhole row and column within Attack Range, dealing X (AP) magic damage to enemies within 1 hex of the center and X (AP) magic damage to enemies further away. If only one unit is hit, deal 100% more.

Cho'Gath

ΝΕΟ4 gold· Sonic Scream

Fire a disorienting sound blast in a cone, dealing X (APHP) magic damage. Gain  (APHP) max Health, get bigger, and increase the size of future sound blasts.

Leona

ΝΕΟ4 gold· Solar Flare

Gain X (AP) Durability for 4 seconds. Deal X (AP) magic damage to the largest clump of enemies within 2 hexes and Stun the center enemy for 2 seconds. Enemies damaged by this ability take X (MR) bonus magic damage from allies' attacks for 4/4/10 seconds.

Annie

ΝΕΟ4 gold· Goldilocks

Throw a fireball at the current target that deals X (AP) magic damage and X (%i:set14AmpIcon%) mini-fireballs split between the target and 2 nearby enemies that deal X (AP) magic damage each. Every 4 casts, instead, summon Tibbers (AP%i:set14AmpIcon%) next to the current target, dealing X (AP) magic damage to enemies within 1 hex.

Aphelios

ΝΕΟ4 gold· Moonlight Vigil

Fire a moon blast at the largest group of enemies that deals X (ADAP) physical damage to enemies within 2 hexes. Equip 4 Chakram, plus 1 more for each enemy hit by the blast, that last for 6 attacks and deal X (AD) bonus physical damage each.

Garen

ΝΕΟ5 gold· Banwave

Gain X (AP) Shield for 1.5/1.5/10 seconds. Deal X (AD) physical damage to the current target and send a wave that deals X (AD) physical damage to enemies hit. If the wave hits 2 or fewer enemies, gain 30 Mana.

Renekton

ΝΕΟ5 gold· Dominus

Deal X (ADAP) physical damage to enemies within 2 hexes and Burn, and Wound them for 5 seconds. Gain 400/550/30000 max Health. First Cast: Enter frenzy mode where attacks strike twice, dealing X (AD) total physical damage and can dash to new targets. Second Cast: Frenzy mode now strikes thrice, dealing X (AD) total physical damage. Cannot cast again.

Samira

ΝΕΟ5 gold· Demon Trigger

Dash towards the target and fire a volley of X (%i:set14AmpIcon%) bullets over 2 seconds split between enemies within three hexes. Each bullet reduces armor by 3 and deals X (AD) physical damage, reduced by 20% per hex distance from Samira (Total Damage: X (AD)). When the volley ends, dash back to safety while dealing X (AD) physical damage to the current target. For the duration of the Ability, Samira is Unstoppable and has X (AP) Omnivamp.

Kobuko

ΝΕΟ5 gold· Game Over!

Passive: Attacks deal X (AP) bonus magic damage. At 35/35/90% Health, gain X (HP) Shield decaying over 4 seconds, 100% Attack Speed, 20/20/100% Omnivamp, and 100 Mana. Active: Briefly gain 33/33/99% Durability, then pick up a nearby enemy, knocking up all enemies within 1 hex2 hexes for 1.5 seconds. Then, slam down, dealing X (AP) magic damage to the target and X (AP) of the target's max Health as magic damage to all enemies hit.

Urgot

ΝΕΟ5 gold· Fear Beyond Death

For 5/5/60 seconds, gain 125/125/500% Attack Speed and lock-on to the lowest percent Health enemy within X () hexes. Attacks also fire 3 rockets, each dealing X (AD) total physical damage. Each cast, the first time a locked-on enemy falls beneath 15/15/95% Health, execute them, reel them in, and grind them into parts.

Aurora

ΝΕΟ5 gold· Pierce the Veil

On first cast, swap places with the left-most champion on your bench and continue fighting. That champion gains X (AP) Attack Speed. If the swapped champion dies, return to the board. Teleport to hit the most enemies in a line, dealing X (AP) to each one, plus X (AP) split between all enemies hit. Aurora cannot swap places with another Aurora.

Viego

ΝΕΟ5 gold· Holoblade

Passive: When units die, absorb their soul and heal X (HP) Health. Active: Jump to the largest clump of enemies within 2 hexes, dealing X (AP) magic damage to adjacent enemies and X (AP) magic damage to other enemies within 2 hexes. 20% Shred all enemies hit for 4 seconds. Shred: Reduce Magic Resist

Zac

ΝΕΟ5 gold· Replicating Malware

Passive: At 10% Health, split into two copies with 50/50/100% Health. Active: Bounce 3 times on nearby enemies. Each bounce deals X (APHP) magic damage, Stuns for 1 second, and heals Zac X (AP) Health.

Traits 25

Divinicorp

ΝΕΟ

Divinicorp champions grant unique stats to your team, increased for each Divinicorp in play. Divinicorp champions gain double. (1) 100% bonus. (2) 110% bonus. (3) 125% bonus. (4) 140% bonus. (5) 160% bonus. (6) 180% bonus. (7) 200% bonus. Morgana -  AP % Rhaast -  Armor MR Senna -  AD % Gragas -  HP Vex -   % Renekton -  AS % Emblem -  Omnivamp %

1234567

Street Demon

ΝΕΟ

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses. (3) +6% HP, 6 AP, 6% AD (5) +10% HP, 10 AP, 10% AD (7) +15% HP, 15 AP, 15% AD (10) +50% HP, 50 AP, 50% AD Paint the town!

35710

A.M.P.

ΝΕΟ

A.M.P. champions upgrade their abilities in unique ways with Amp (%i:set14AmpIcon%). They also gain Health. (2) 1 %i:set14AmpIcon%, 100 HP (3) 2 %i:set14AmpIcon%, 200 HP (4) 3 %i:set14AmpIcon%, 350 HP (5) 4 %i:set14AmpIcon%, 500 HP

2345

Anima Squad

ΝΕΟ

At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp. (3) 10 ArmorMR, 5% Durability, (5) 25 ArmorMR, 10% Durability, (7) 35 ArmorMR, 15% Durability, (10) 75 ArmorMR, 25% Durability, Weapons scale with Anima Squad star level and stage.

35710

Vanguard

ΝΕΟ

Vanguards gain 10% Durability while Shielded. Combat start and 50% Health: Gain a max Health Shield for 10 seconds. (2) 16% max Health (4) 32% max Health (6) 40% max Health; 16% Damage reduction while Shielded

246

Slayer

ΝΕΟ

Slayers gain Attack Damage and Omnivamp. Overhealing heals the lowest percent Health Slayer for 50% of the excess amount. (2) 15% AD, 15% Omnivamp (4) 40% AD, 15% Omnivamp (6) 70% AD, 20% Omnivamp

246

Soul Killer

ΝΕΟ

Gain a hologram copy of the highest cost enemy Viego helped kill last round. It has 900/1350/9001 Health, deals 30%/40%/200% damage, and has 1 recommended item.

1

Cyberboss

ΝΕΟ

Your strongest Cyberboss upgrades to its final form and gains Health, Ability Power, and its ability hits more enemies. (2) 25% HP, 20 AP (3) 33% HP, 30 AP (4) All Cyberbosses upgrade. Your strongest Cyberboss gains 40% HP and 40 AP.

234

Executioner

ΝΕΟ

Executioner Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage. If the target's Health is below 20%, the bonus Critical Strike Damage is doubled. (2) 25% , 5%  (3) 35% , 10%  (4) 45% , 15%  (5) 50% , 15% ; also gain 12% Durability

2345

Bastion

ΝΕΟ

Your team gains 10 Armor and Magic Resist. Bastions gain more. For the first 10 seconds of combat, Bastions increase their bonus by 100%. (2) 18 ArmorMR (4) 40 ArmorMR (6) 70 ArmorMR Non-Bastions gain an additional 30 ArmorMR.

246

Exotech

ΝΕΟ

Gain unique items that can only be equipped by Exotech champions. They gain Health and Attack Speed for each item equipped. (3) 50 HP, 2% AS, (5) 150 HP, 5% AS, (7) 225 HP, 9% AS, (10) 500 HP, 40% AS, Enhance.

35710

Overlord

ΝΕΟ

The Overlord takes a bite out of the unit in the hex behind him, dealing 40% of their max Health as true damage. He gains 40% of their Health and 25% of their Attack Damage.

1

God of the Net

ΝΕΟ

After 2 player combats, open an Armory of Trait Mods that permanently reprogram a champion to benefit from a trait (but not contribute). Every time you get a Trait Mod, the next one requires 1 additional round. Rounds remaining: Champions can only have one Trait Mod. Equipped Mods: - - - - - - - - -

1

Rapidfire

ΝΕΟ

Your team gains 10% Attack Speed. Rapidfire champions gain more on each attack, stacking up to 10 times. (2) 4% AS per stack (4) 10% AS per stack (6) 24% AS per stack

246

Strategist

ΝΕΟ

Combat Start: Allies in the back 2 rows gain Damage Amp. Allies in the front 2 rows gain Durability. Strategists get triple. (2) 6% Durability, 4% Damage reduction (3) 9% Durability, 6% Damage reduction (4) 12% Durability, 8% Damage reduction (5) 15% Durability, 10% Damage reduction

2345

Bruiser

ΝΕΟ

Your team gains 100 Health. Bruisers gain more. (2) 20% HP (4) 45% HP (6) 70% HP

246

Marksman

ΝΕΟ

Marksmen gain Attack Damage. After 8 seconds of combat, they increase their bonus by 100%. (2) 18% AD (4) 35% AD. After 8 seconds, gain 20% AD every 6 seconds.

24

Golden Ox

ΝΕΟ

Golden Ox gain Damage Amp and have a chance to drop gold on kill. If you spend gold on rerolls or XP in a single turn, permanently increase their Damage Amp and the gold required for the next bonus. Rerolls count double towards gold spent. (Golden Ox must have fought last round) (2) 13% Durability, 20% gold (4) 20% Durability, 50% gold (6) 25% Durability, 75% loot, 7% chance loot is a component Current Bonus: % Durability

246

BoomBot

ΝΕΟ

BoomBots fire a missile every 400 damage dealt at a nearby enemy that deals magic damage. 8% of damage taken contributes to damage dealt. (2) 150 magic damage (4) 325 magic damage (6) Fire two missiles, each dealing 225 magic damage

246

Techie

ΝΕΟ

Techies gain Ability Power. Enemies hit by their abilities deal 10% less damage for 3 seconds. (2) 20 AP (4) 50 AP (6) 85 AP (8) 125 AP Enemies hit deal 18% less damage.

2468

Dynamo

ΝΕΟ

Every 3 seconds, your team gains Mana. Dynamos gain 100% more. (2) 5 Mana (3) 7 Mana (4) 10 Mana

234

Virus

ΝΕΟ

The Virus infects your shop with a 10% chance to spawn a bloblet. When purchased, it merges and increases the strongest Zac's max Health by 3% and Ability Power by 4. (Total Bloblets: )

1

Syndicate

ΝΕΟ

Get a Kingpin hat that uniquely upgrades a Syndicate champion's ability. Syndicate champions gain Health and Damage Amp. (3) 100 HP, 5% Durability, 1 Kingpin (5) 400 HP, 15% Durability, 2 Kingpins (7) 500 HP, 20% Durability, Upgrade Kingpin effect

357

Nitro

ΝΕΟ

Every round, unique Nitro champions grant Chrome to R-080T, based on their star level. Each Chrome grants 14 Health and 1 Ability Power. At 200 Chrome, it upgrades to T-43X! (3) Summon R-080T! (4) Fire a giant laser! Chrome per star: X/X/X/X

34

Cypher

ΝΕΟ

Gain Intel by losing combat, increased for loss streaks. Gain a small amount for killing enemies. You may trade your Intel for loot one time on round X-X, X-X, X-X, X-X, or X-X. After trading Intel, Cypher champions gain Attack Damage and Ability Power. (3) 1x Intel, 30% ADAP (4) 1.5x Intel, 45% ADAP (5) 2x Intel, 55% ADAP

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Μηχανική του set 35

100 gold

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100 gold

36 gold

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36 gold

34 gold

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15 gold

76 gold

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76 gold

16 gold

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16 gold

12 gold

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12 gold

154 gold

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154 gold

126 gold

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126 gold

24 gold

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55 gold

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25 gold

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54 gold

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22 gold

44 gold

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44 gold

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9 gold

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9 gold

8 gold

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8 gold

3 gold

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3 gold

2 gold

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2 gold

1 gold

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1 gold

7 Gold

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7 Gold

6 gold

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6 gold

5 gold

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5 gold

4 gold

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4 gold

10 gold

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10 gold

21 gold

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21 gold

14 gold

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14 gold

13 gold

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13 gold

11 gold

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11 gold

Τα επίσημα patch notes της Riot