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← Teamfight Tactics

PATCH 26.03

Teamfight Tactics· 4 Φεβρουαρίου 2026· Set 16 Αυτόματη καταγραφή

Units 23

Sona

▼ NERF1 gold· Power Chord

Deal X (AP) magic damage to 2 nearby enemies and restore X (AP) Health to the lowest Health ally.

  • Ability · Heal amount

    40/50/80→30/40/65

Jhin

▲ BUFF1 gold· Curtain Call

For the next 4 attacks, set Attack Speed to 1, gain infinite range and replace attacks with a cannon shot. Cannon shots deal X (ADAP) physical damage. The 4th shot deals 144% more damage.

  • Ability · AD damage

    135/200/300→145/215/325

Tristana

▲ BUFF2 gold· Buster Shot

Fire a massive cannonball at target, dealing X (ADAP) physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.

  • Ability · AD damage

    250/375/565→250/375/600

Bard

▲ BUFF2 gold· Traveler's Call

Launch 6 Meeps at nearby enemies that deal X (AP) magic damage. Add an additional Meep for each 3-star unit on your board. (Total Meeps: X)

  • Ability · Damage

    120/170/240→130/185/255

Xin Zhao

▲ BUFF2 gold· Three Talon Strike

Strike target 3 times. Each strike deals X (AD) physical damage and restores X (AP) Health. The final one Stuns for 1.5 seconds.

  • Ability · Heal

    95/135/170→105/145/200

Orianna

▼ NERF2 gold· Command: Protect

Send the Ball to target, dealing X (AP) magic damage and splitting X (AP) magic damage among enemies within a 1 hex circle. Then grant X (AP) Shield to the two lowest Health allies for 3 seconds.

  • Ability · Shield

    80/120/200→60/90/130

Draven

▲ BUFF3 gold· Spinning Axes

Passive: If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants 1/3/5 Gold. (Adoration Left: , Gold Generated: g) Active: Spin an empowered axe that replaces his basic attack and deals X (ADAP) physical damage and returns to Draven after hitting an enemy.

  • Attack damage

    53→58

Leona

◆ ΑΛΛΑΓΗ3 gold· Solar Flare

Η περιγραφή άλλαξε · παλιό νέο

Passive: Reduce instances of incoming damage by X (AP). Your strongstrongest Leona grants your strongest Diana 3/4/5 Ability Power every second she survives. Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing X (AP) magic damage. Wound and 1% Burn them for 4 seconds.

Jinx

▼ NERF3 gold· Switcheroo!

Passive: After attacking 18/18/16 times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal X (AD) physical damage.

  • Ability · AD damage

    65/100/155→50/75/125

Darius

◆ ΑΛΛΑΓΗ3 gold· Decimate

Restore X (HPAP) Health and spin, dealing X (AD) physical damage to adjacent enemies and applying a stack of Hemorrhage that deals X (AD) physical damage each second for 5 seconds. If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

  • Ability · Physical damage per second

    15/25/40→12/18/30

  • Ability · Bleed duration

    4→5

Gwen

▲ BUFF3 gold· Snip Snip!

Dash around target and snip X () times, dealing X (AP) magic damage to them and X (AP) damage to all other enemies in a cone.

  • Ability · Damage

    45/68/105→50/75/120

  • Ability · Secondary magic damage

    20/30/50→25/35/60

Miss Fortune

◆ ΑΛΛΑΓΗ4 gold· Heartbreaker

Passive: Attacks ricochet to the highest current Health enemy, dealing 50/50/100% damage. Active: Fire waves of bullets that land on the 2/2/6 nearest enemies. The first wave deals X (ADAP) physical damage and the rest deal X (ADAP) physical damage. Every 3rd cast, increase the number of waves by 1.

  • Ability · AD damage

    145/220/3000→230/345/3000

  • Ability · Percent damage of secondary waves

    0.65/0.65/1→0.4/0.4/0.8

Ambessa

◆ ΑΛΛΑΓΗ4 gold· Lacerate

Η περιγραφή άλλαξε · παλιό νέο

Swipe and dash around target, dealing X (ADAP) physical damage to enemies in the path. Then slam chains on target, dealing X (ADAP) physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 100% damage.80% damage. The slam deals 40/40/100% more damage to Tanks.

  • Ability · Damage falloff

    1→0.8

Lissandra

▲ BUFF4 gold· Frozen Tomb

Encase target in ice, Stunning them for 1 second and dealing X (AP) magic damage. All enemies within 2 hexes of them split X (AP) magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies. Chilled enemies take 12% more damage from this ability.

  • Ability · Target damage

    275/415/2800→315/475/2800

Fizz

◆ ΑΛΛΑΓΗ4 gold· Playful Trickster

Η περιγραφή άλλαξε · παλιό νέο

Become briefly untargetable, then jump to the farthest enemy within 4 hexeshexes, avoiding Tanks and Fighters, and deal X (AP) magic damage to adjacent enemies. For the next 4 attacks, gain 100% Attack Speed and deal X (AP) bonus magic damage on hit.

  • Mana

    20→10

Rift Herald

▼ NERF4 gold· Warp Armor

Gain 300/425/2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing X (APHP) magic damage to enemies hit. For 4 seconds, gain X (AP) Durability + 1% for each enemy targeting this unit.

  • Ability · Bonus health

    350/450/2000→300/425/2000

Ornn

▲ BUFF5 gold· Call of the Forge

Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 5 seconds and deals X (AP) magic damage to them. When it arrives, headbutt it and redirect it toward another distant enemy, dealing X (AP) magic damage instead.

  • Ability · Slow duration

    3→5

Kindred

◆ ΑΛΛΑΓΗ5 gold· Lamb's Respite

Η περιγραφή άλλαξε · παλιό νέο

Dash, then create a 2-hex radius zone for 2.5/2.5/99 seconds that shields allies within for 350/750/10000 (AP)X (AP) health for the zone's duration. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals X (AD) physical damage. When the zone ends, heal all allies for X (AP) of damage dealt while it was up and dash away.

T-Hex

▲ BUFF5 gold· Hextech Arsenal

Passive: Attacks fire a barrage of 4 bullets. Active: Gain X (HP) Shield and begin consuming 33 mana per second. Each second while casting, fire a laser that deals X (ADAP) physical damage, reduced by 35% per enemy hit up to 80%. Additionally, launch X (AS) missiles split between 4 nearby enemies that each deal X (ADAP) physical damage.

  • Ability · AD damage

    145/250/2000→160/265/2000

  • Ability · Laser falloff per target

    0.25→0.35

  • Ability · Laser falloff cap

    0.75→0.8

Aurelion Sol

◆ ΑΛΛΑΓΗ5 gold· The Skies Descend

Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ) Active: Crash a star on target, dealing X (AP) magic damage in a 2 hex radius. Stardust Upgrades: 25: Create a shockwave that deals X (AP) additional magic damage in a 3 Hex radius.25: Create a shockwave that deals X (AP) additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius. 200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds. 300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius. 550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage. 800: Also call down a meteor storm that deals X (AP) magic damage split between living enemies.800: Also call down a meteor storm that deals X (AP) magic damage split between living enemies. 1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.

  • Starting mana

    25→0

  • Mana

    75→85

  • Ability · Stardust threshold6

    475→550

  • Ability · Stardust threshold7

    750→800

  • Ability · Stardust threshold8

    1543→1444

Aatrox

◆ ΑΛΛΑΓΗ5 gold· The Darkin Blade

On cast, cycle through one of the following abilities: Slash in a line, dealing X (ADAP) physical damage to enemies hit and 20% Sundering them for 4 seconds. Swipe in a cone, dealing X (ADAP) physical damage to enemies hit and knocking them up for 1 second. Slam on target, dealing X (ADAP) physical damage in a 1 hex circle. Targets below 15% max Health are executed.

  • Health

    900→1000

  • Mana

    30→20

  • Ability · AD damage

    95/200/2400→95/185/2400

Sylas

▲ BUFF5 gold· Stolen Might

Cast one of three spells: Cataclysm: Leap on a nearby enemy. Deal X (AP) magic damage to all enemies within 2 hexes and Stun them for 1.5/1.75/30 seconds. Demacian Justice: Deal X (AP) magic damage to target. If they are below 15% max Health, execute them. Final Spark: Gain X (AP) Shield for 1.25 seconds. Deal X (AP) magic damage to all enemies in a line.

  • Ability · Jarvan damage

    100/180/1000→120/200/1000

  • Ability · Garen damage

    670/1000/99999→700/1050/99999

Mel

▲ BUFF5 gold· Radiant Eclipse

Passive: While gaining Mana, throw out 2/2/9 radiant orbs that orbit around target. They deal X (AP) magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining 235/235/10 mana, gain a random Radiant Item. (/235/235/10) Active: Detonate orbs on target, causing a 3 hex radius explosion that deals X (AP) magic damage to them and X (AP) damage to all other enemies hit.

  • Starting mana

    0→30

  • Ability · Passive damage

    40/60/90→65/100/150

Traits 6

Star Forger

◆ ΑΛΛΑΓΗ

Aurelion Sol gains 25/30/100% increased Stardust for each other unique Targonian fielded in combat. Current Bonus: %

1
  • Bonus stardust per one star

    0.2→0.25

  • Bonus stardust per two star

    0.33→0.3

Gunslinger

▲ BUFF

Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage. (2) 22% AD, 100 bonus damage (4) 40% AD, 200 bonus damage

24
  • AD

    0.2/0.35→0.22/0.4

HexMech

▲ BUFF

Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level. Tank: +20/30/40% Omnivamp Fighter: +20/30/40% Attack Damage Marksman: +12/20/30% Damage Amp Caster: +2/4/5 Mana Regen Assassin: +40/70/100% Crit Chance On death, the pilot ejects while T-Hex knocks back and Stuns nearby enemies for 1.5 seconds.

1
  • AD1

    15→20

  • AD2

    25→30

  • Amp1

    10→12

  • Amp2

    18→20

  • Crit1

    30→40

  • Crit2

    60→70

  • Vamp1

    15→20

  • Vamp2

    25→30

World Ender

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Aatrox gains Attack Damage equal to 150% of his Omnivamp. On first death, he becomes briefly untargetable and heals back to full Health over 2 seconds. Afterwards, he reduces his maximum Mana by 2010 and gains 20% Durability.

1
  • Mana reduction

    20→10

  • Omnivamp to AD ratio

    1→1.5

Blacksmith

▲ BUFF

After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item. Each item he is equipped with grants him 350/600/2000 max Health. Artifacts grant 300% more. Forging Progress: /4

1
  • Flat health per item1 star

    250→350

  • Flat health per item2 star

    450→600

Ionia

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path. (3) X% HP Shield,Gain X% ADAPa benefit that changes each game (5) X% HP Shield,Gain X% ADAPa benefit that changes each game (7) X% HP Shield,Gain X% ADAPa benefit that changes each game

35710
  • Blades percent chance

    30/35/40/70→30/38/45/70

Items 26

Kinetic Barrier

▲ BUFF

Piltover units gain 65 Armor and 30 Magic Resist. If they've taken more magic damage than physical, they gain the opposite.

  • Higher resist

    60→65

  • Lower resist

    20→30

Gigantification Ray

▲ BUFF

Piltover units gain 28% max Health and become much larger.

  • Max health gain

    0.23→0.28

Blast Shield

▼ NERF

All allies gain a 18% max Health Shield.

  • Percent health shield

    0.2→0.18

Tuned Oscillator

▲ BUFF

Increase your team's Healing and Shielding by 28%.

  • Healing shielding

    0.25→0.28

Acceleration Gate

▲ BUFF

After casting, Piltover units restore 35% of their max Mana over 2 seconds.

  • Mana refill

    0.4→0.35

Radiant Warmog's Armor

▲ BUFF

+1200 Health Gain 36% max Health.

  • Bonus percent HP

    0.33→0.36

Radiant Gargoyle Stoneplate

▲ BUFF

+60 Armor · +60 Magic Resist · +300 Health Gain 25 Armor and 25 Magic Resist for each enemy targeting the holder.

  • Armor

    50→60

  • Magic resist

    50→60

Radiant Nashor's Tooth

▼ NERF

+35 AP · +20% Attack Speed · +300 Health · +40% Crit Chance Attacks grant 4 bonus Mana, increased to 8 if they critically strike.

  • AP

    40→35

Hullcrusher

▲ BUFF

+60 Armor · +60 Magic Resist Combat Start: If there are no adjacent allies, gain 400 Health, 10% Attack Damage, and 10% Ability Power.

  • Armor

    50→60

  • Magic resist

    50→60

Bruiser Emblem

▼ NERF

+150 Health The holder gains the Bruiser trait. Every second, deal 2% of the holder's max Health as magic damage in a 1-hex radius.

+ Frying Pan + Giant's Belt
  • Health

    250→150

Invoker Emblem

▼ NERF

The holder gains the Invoker trait. On cast, gain Ability Power equal to 10% of Mana spent.

+ Frying Pan + Tear of the Goddess
  • AP percent

    0.2→0.1

Quickstriker Emblem

▼ NERF

+25% Attack Speed The holder gains the Quickstriker trait. On takedown, dash to the nearest target and heal for 10% maximum Health.

+ Frying Pan + Recurve Bow
  • Heal percent

    0.15→0.1

Disruptor Emblem

▼ NERF

+20% Attack Speed · +150 Health The holder gains the Disruptor trait. Abilities deal 20% bonus magic damage over 3 seconds.

  • DOT percent

    0.3→0.2

Juggernaut Emblem

▼ NERF

+25 Armor · +25 Magic Resist The holder gains the Juggernaut trait and 10% of other Juggernaut's max Health when they die.

+ Frying Pan + Negatron Cloak
  • Armor

    30→25

  • Magic resist

    30→25

Demacia Emblem

▼ NERF

+15 Armor · +15 Magic Resist The holder gains the Demacia trait.

+ Spatula + Chain Vest
  • Armor

    25→15

  • Magic resist

    25→15

Mogul's Mail

▼ NERF

+300 Health Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times. At full stacks, grant gold 3 gold and continue gaining gold 3 gold every 11 seconds. Gold generated this game: [Unique - only 1 per champion]

  • Gold interval

    12→11

Mogul's Mail

▼ NERF

+300 Health Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times. At full stacks, grant gold 1 gold and continue gaining gold 1 gold every 11 seconds. Gold generated this game: [Unique - only 1 per champion]

  • Gold interval

    12→11

Gargoyle Stoneplate

▲ BUFF

+30 Armor · +30 Magic Resist · +100 Health Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

+ Chain Vest + Negatron Cloak
  • Armor

    25→30

  • Magic resist

    25→30

Aegis of Dusk

▲ BUFF

+70 Magic Resist · +300 Health Every 2.5 seconds, steal 5 Magic Resist from enemies within 1 hex and deal % of the holder's Magic Resist as magic damage. If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead. Damage increases based on Stage.

  • Health

    200→300

Sunfire Cape

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

+20 Armor · +150 Health Gain 8% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target�starget's max Health as true damage every second Wound: Reduces healing received

+ Chain Vest + Giant's Belt

Sniper's Focus

▼ NERF

+20% Attack Damage · +20 AP · +20% Attack Speed Gain 40% Damage Amp against targets 4 or more hexes away.

  • AD

    0.25→0.2

  • AP

    25→20

Aegis of Dawn

▲ BUFF

+50 Armor · +300 Health Every 2.5 seconds, steal 5 Armor from enemies within 1-hex and heal % of the holder's Armor. If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead. Healing increases based on Stage.

  • Health

    200→300

Nashor's Tooth

▼ NERF

+18 AP · +10% Attack Speed · +150 Health · +20% Crit Chance Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

+ Recurve Bow + Giant's Belt
  • AP

    20→18

Warmog's Armor

▲ BUFF

+500 Health Gain 18% max Health.

+ Giant's Belt ×2
  • Bonus percent HP

    0.15→0.18

Warmog's Armor

▲ BUFF

+500 Health Gain 18% max Health.

+ Giant's Belt ×2
  • Bonus percent HP

    0.15→0.18

Gargoyle Stoneplate

▲ BUFF

+30 Armor · +30 Magic Resist · +100 Health Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

+ Chain Vest + Negatron Cloak
  • Armor

    25→30

  • Magic resist

    25→30

Augments 18

Trials of Twilight II

ΝΕΟ

Gain 2 Xin Zhaos and a Bloodthirster. Xin Zhao becomes an Attack Fighter. After 5 player combats as a 3-star, unlock Zaahen. At the start of the next 3 stages, gain a Lesser Champion Duplicator.

The World Runes

ΝΕΟ

Gain 2 Emblems from random Region traits. Gain 2 XP every player combat, increased to 4 XP if 4 or more Region traits are active.

Lifting Competition

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

At the start of each round, if the combined Health of all your unique Bruisers is high enough, gain a reward and increase the threshold (up to four times). Gain ana Shen and a Sion. /

Indecision II

▼ NERF

In 3 rounds, choose a new augment of the same tier. Gain 8 gold now.

  • Gold

    12→8

Epic Rolldown

▼ NERF

When you reach Level 8, gain 20 Shop rerolls. Runeterra Reforged Championship, 2023

  • Num rerolls

    23→20

Max Build

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain aChampionDuplicatorand510 free Shop rerolls. On Stage 4-5 and 6-1, gain thesea again.Champion Duplicator. Galaxies Championship, 2020

Indecision I

▼ NERF

In 3 rounds, choose a new augment of the same tier. Gain 5 gold now.

  • Gold

    8→5

Gilded Steel

ΝΕΟ

Gain 3 non-Tank 5-cost champions. If you field a 5-cost champion, your 1 to 4-cost champions gain 8% Durability. K.O. Coliseum Championship, 2025

Spirit of Redemption

▼ NERF

Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.

  • Missinghealth

    10→7.5

Flexible

▲ BUFF

Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 40 Health for each Emblem they are holding.

  • HP per emblem

    20→40

Twin Guardians

▲ BUFF

If you have exactly 2 allies in your first row, grant them 50 Armor and 50 Magic Resist.

  • Bonus AR

    40→50

  • Bonus MR

    40→50

Ascension

◆ ΑΛΛΑΓΗ

After 12 seconds of combat, gain 45% Damage Amp.

  • Damage amp

    60→45

  • Delay

    15→12

Commerce Core

▲ BUFF

Gain 16 free Shop rerolls now and 2 every round for the rest of the game.

  • Rerolls now

    10→16

ReinFOURcement

▼ NERF

The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.

  • Gold

    12→5

3 Threes

▼ NERF

Gain 3 random 2-star 3-cost champions and 3 gold.

  • Gold

    8→3

Jeweled Lotus II

▼ NERF

Your team gains 25% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.

  • Crit chance

    35→25

Living Forge

▼ NERF

Gain an Artifact anvil now and after every 9 player combats. Artifacts are more powerful items with a unique effect.

  • Numberofcombats

    10→9

Chaos Magic

ΑΦΑΙΡΕΘΗΚΕ

Arcanists gain 1 Mana Regen. After every 150 Mana they spend, a magical effect hits the board. Gain a Lulu and a Kog'Maw.

Τα επίσημα patch notes της Riot