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← Teamfight Tactics

PATCH 26.04

Teamfight Tactics· 19 Φεβρουαρίου 2026· Set 16 Αυτόματη καταγραφή

Units 23

Aphelios

▲ BUFF2 gold· Incendiary Onslaught

Start with Infernum equipped. On cast, switch to Severum for X (AP) attacks. Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds. Severum: Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal X (AD) physical damage.

  • Ability · Severum AD damage

    70/105/175→80/120/200

Ashe

◆ ΑΛΛΑΓΗ2 gold· True Ice Arrow

Fire an arrow at target that deals X (ADAP) physical damage to them and X (ADAP) damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds. Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal X (AD) physical damage. (Current Bonus Arrows: ).

  • Attack damage

    53→58

  • Ability · Small arrow damage

    0.05→0.04

Yasuo

▲ BUFF2 gold· Sweeping Blade

Dash, then deal X (ADAP) physical damage to adjacent enemies. If only one enemy is hit, deal double damage. Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals 100% AD physical damage to each.

  • Ability · AD damage

    85/125/190→95/145/215

Rek'Sai

▲ BUFF2 gold· Burrow

Dash to the furthest enemy within 3 hexes and deal X (ADAP) physical damage to them. The next 3 attacks hit adjacent enemies and deal X (AD) physical damage.

  • Ability · Spell attack damage

    110/165/260→110/165/300

Graves

▲ BUFF2 gold· Collateral Damage

Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit. Active: Fire an explosive shell at target, dealing X (AD) physical damage split among enemies in a 1 hex circle. Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

  • Ability · AD damage

    180/270/405→180/270/450

Orianna

◆ ΑΛΛΑΓΗ2 gold· Command: Protect

Send the Ball to target, dealing X (AP) magic damage and splitting X (AP) magic damage among enemies within a 1 hex circle. Then grant X (AP) Shield to the two lowest Health allies for 3 seconds.

  • Ability · Target damage

    220/330/500→200/300/550

Zoe

▲ BUFF3 gold· Double Trouble Bubble

Passive: Damaging an enemy applies 30% Shred for 6 seconds. Active: Kick 2 bubbles at nearby enemies, dealing X (AP) magic damage and 30% Chilling them for 2 seconds.

  • Ability · Damage

    330/500/770→330/500/900

Leona

▲ BUFF3 gold· Solar Flare

Passive: Reduce instances of incoming damage by X (AP). Your strongest Leona grants your strongest Diana 3/4/5 Ability Power every second she survives. Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing X (AP) magic damage. Wound and 1% Burn them for 4 seconds.

  • Ability · Flat DR

    15/30/60→15/30/70

Jinx

▲ BUFF3 gold· Switcheroo!

Passive: After attacking 18/18/16 times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal X (AD) physical damage.

  • Ability · AD damage

    50/75/125→54/82/150

Malzahar

▲ BUFF3 gold· Void Swarm

Summon 2 Voidlings that each attack a nearby enemy 8 times. Each attack deals X (AP) magic damage.

  • Ability · Damage

    29/43/68→30/45/80

Sejuani

▲ BUFF3 gold· Winter's Wrath

Gain X (AP) Shield for 4 seconds. Strike in a cone and a line. Enemies hit take X (AP) magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second.

  • Ability · Shield

    525/575/675→525/575/775

Darius

▲ BUFF3 gold· Decimate

Restore X (HPAP) Health and spin, dealing X (AD) physical damage to adjacent enemies and applying a stack of Hemorrhage that deals X (AD) physical damage each second for 5 seconds. If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

  • Ability · AP healing

    180/220/280→210/280/420

LeBlanc

▲ BUFF3 gold· Distortions

Summon 3 dashing mirror images that strike the target and up to X other nearby enemies. The target takes X (AP) magic damage and is Stunned for 1 second, while other units hit take X (AP) magic damage.

  • Ability · Damage

    300/450/700→300/450/800

  • Ability · Secondary damage

    180/270/450→180/270/500

Vayne

▲ BUFF3 gold· Tumble

Tumble to a nearby hex, then fire a bolt at target that deals X (ADAP) true damage.

  • Ability · AD damage

    100/150/230→100/150/250

Dr. Mundo

▲ BUFF3 gold· Maximum Dosage

Bulk up for 5 seconds. While bulked, restore X (HPAP) Health every second and attacks deal X (HPAD) physical damage.

  • Ability · AP heal per second

    60/80/100→60/95/150

Nasus

▲ BUFF4 gold· Fury of the Sands

Steal X (AP) Health split between the 4/4/8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal X (HP) magic damage to adjacent enemies each second.

  • Ability · Health steal

    485/620/3000→500/685/3000

Yunara

◆ ΑΛΛΑΓΗ4 gold· Transcendent State

Η περιγραφή άλλαξε · παλιό νέο

For the next 4 seconds, gain X (AP)X Attack Speed, infinite range, and replace attacks with lasers. Lasers deal X (AD)X (ADAP) physical damage in a line, reduced by 75/75/30% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.

Swain

▼ NERF4 gold· Nevermove

Passive: Each second, restore X (HPAP) Health and deal X (AP) magic damage to enemies within 1 Hex. Active: Open a demonic eye on the largest group of nearby enemies, dealing X (AP) magic damage and Stunning them for 1.5/1.75/8 seconds.

  • Starting mana

    50→40

  • Mana

    145→155

Zilean

▲ BUFF5 gold· Visions of the End

Throw a Time Bomb on the nearest enemy without one. Time Bombs deal X (AP) magic damage each second. When the target dies, they explode, dealing X (AP) magic damage in a 1 hex radius and grant Zilean 15 mana. If a Time Bomb is on an enemy for 18/16/1 seconds and Zilean is alive, the enemy instantly dies.

  • Ability · Magic damage

    75/115/1000→90/135/1000

T-Hex

◆ ΑΛΛΑΓΗ5 gold· Hextech Arsenal

Passive: Attacks fire a barrage of 4 bullets. Active: Gain X (HP) Shield and begin consuming 25 mana per second. Each second while casting, fire a laser that deals X (ADAP) physical damage, reduced by 70% per enemy hit up to 90%. Additionally, launch X (AS) missiles split between 4 nearby enemies that each deal X (ADAP) physical damage.

  • Starting mana

    30→10

  • Mana

    100→80

  • Ability · Mana cost per second

    33→25

  • Ability · AD damage

    160/265/2000→360/540/2000

  • Ability · Laser falloff per target

    0.35→0.7

  • Ability · Laser falloff cap

    0.8→0.9

Aurelion Sol

◆ ΑΛΛΑΓΗ5 gold· The Skies Descend

Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ) Active: Crash a star on target, dealing X (AP) magic damage in a 2 hex radius. Stardust Upgrades: 25: Create a shockwave that deals X (AP) additional magic damage in a 3 Hex radius.25: Create a shockwave that deals X (AP) additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius. 200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds. 300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius. 550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage. 800: Also call down a meteor storm that deals X (AP) magic damage split between living enemies.800: Also call down a meteor storm that deals X (AP) magic damage split between living enemies. 1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.

  • Ability · Damage

    480/800/5000→525/725/5000

Sylas

▲ BUFF5 gold· Stolen Might

Cast one of three spells: Cataclysm: Leap on a nearby enemy. Deal X (AP) magic damage to all enemies within 2 hexes and Stun them for 1.5/1.75/30 seconds. Demacian Justice: Deal X (AP) magic damage to target. If they are below 15% max Health, execute them. Final Spark: Gain X (AP) Shield for 1.25 seconds. Deal X (AP) magic damage to all enemies in a line.

  • Attack speed

    0.9→1

  • Ability · Jarvan damage

    120/200/1000→200/350/1000

Mel

▲ BUFF5 gold· Radiant Eclipse

Passive: While gaining Mana, throw out 2/2/9 radiant orbs that orbit around target. They deal X (AP) magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining 225/225/10 mana, gain a random Radiant Item. (/225/225/10) Active: Detonate orbs on target, causing a 3 hex radius explosion that deals X (AP) magic damage to them and X (AP) damage to all other enemies hit.

  • Ability · Mana amount

    235/235/10→225/225/10

Traits 4

Arcanist

◆ ΑΛΛΑΓΗ

Your team gains Ability Power, Arcanists gain more. (2) 15% AP, 25% AP for Arcanists (4) 20% AP, 50% AP for Arcanists (6) 35% AP, 70% AP for Arcanists

246
  • Ally AP

    18/25/40→15/20/35

  • Bonus AP

    25/40/60→25/50/70

World Ender

▲ BUFF

Aatrox gains Attack Damage equal to 200% of his Omnivamp. On first death, he becomes briefly untargetable and heals back to full Health over 2 seconds. Afterwards, he reduces his maximum Mana by 10 and gains 20% Durability.

1
  • Omnivamp to AD ratio

    1.5→2

Dragonguards

▼ NERF

When Jarvan casts, Shyvana gains 100% of the Shield. When Shyvana casts, Jarvan jumps in and deals 100/120/140/175% of his Armor and Magic Resist as magic damage in a 2-hex radius.

2
  • Jarvan resist damage3

    1.55→1.4

  • Jarvan resist damage4

    2→1.75

Demacia

▼ NERF

Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist. (3) 12 ArmorMR (5) 30 ArmorMR (7) 30 ArmorMR. On Rally, smite enemies for 5% of their max Health. (11) 150 ArmorMR. BATTLE FOR DEMACIA!

35711
  • Armor MR

    12/35/35/150→12/30/30/150

Items 2

Royal Husk

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain + % Health. After dropping below 50% max Health, spawn a Voidling with % of this unit's max Health. Recommended users: Cho'Gath and Rift Herald

Flickerblades

▼ NERF

+10 AP · +12% Attack Speed Attacks grant 5% stacking Attack Speed. Every 5 attacks also grant 2% Attack Damage and 2% Ability Power.

  • AS per stack

    0.06→0.05

Augments 34

Earth Axiom

▲ BUFF

Gain an Earth Hex. Champions within gain 40 Armor and Magic Resist. At 50% Health, they Stun enemies within 2 hexes for 2 seconds.

  • Resistances

    30→40

  • Stun duration

    1.5→2

Trials of Twilight II

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 21 Xin ZhaosZhao and a Bloodthirster. Xin Zhao becomes an Attack Fighter. After 5 player combats as a 3-star, unlock Zaahen. At the start of the next 32 stages, gain a Lesser Champion Duplicator.

  • Num duplicators

    3→2

  • Number of copies

    2→1

Evolve and Overcome

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

For every 5 enemieschampions that Mutated Void allies takedown, gain 2 XP. Gain a Cho'Gath and a 2-star Kog'Maw. Void provides unique Mutations.

Wood Axiom

▲ BUFF

Gain a Wood Hex. Champions within gain 15% max Health. After combat, they permanently gain 55 Health.

  • Permanent health

    40→55

The World Runes

▲ BUFF

Gain 2 Emblems from random Region traits. Gain 2 XP every player combat, increased to 6 XP if 4 or more Region traits are active.

  • Enhanced XP per round

    4→6

Secrets of the Sands

▲ BUFF

Gain 10 gold. Gain an Azir on Stage 3-5. Each time you unlock a Shuriman, gain an ideal item for them.

  • Gold

    6→10

Arcane Viktor-y

▼ NERF

After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat. TFT Macao Open, 2024

  • Second stun seconds

    20→18

Max Build

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 108 free Shop rerolls. On Stage 4-5 and 6-1,6-2, gain a Champion Duplicator. Galaxies Championship, 2020

Warlord's Honor

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Every round, your team gain 5%6% Attack Damage and Ability Power,Power. stackingChampions start with 1 stack of this effect, and can stack up to 4 times.

  • Stats

    5→6

Tactician's Kitchen

▲ BUFF

Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.

  • Turn delay

    6→3

Crash Test Dummies

▼ NERF

Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1.25 seconds.

  • Stun

    1.75→1.25

Lucky Gloves+

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Thief's Gloves will always give your champions idealrecommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.

Dummify

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Lose all champions on your board and bench. Gain a Training Dummy with 80% of their combined health. The dummy gains 12001500 Health per stage. Gain a non-Tank 2-star 2-cost champion.

  • HP per stage

    1200→1500

Crown's Will

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain a Needlessly Large Rod.Rod and a Chain Vest. Your team gains 128 Ability Power and 106 Armor.

  • AP

    12→8

  • Armor

    10→6

Makeshift Armor II

▲ BUFF

Allies without items equipped gain 50 Armor and Magic Resist.

  • Resists

    45→50

Big Friend I

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.

Best Friends II

▲ BUFF

Allies isolated in pairs gain 15% Attack Speed and 22 Armor at the start of combat.

  • Armor

    18→22

Best Friends I

▲ BUFF

Allies isolated in pairs gain 10% Attack Speed and 13 Armor at the start of combat.

  • Armor

    10→13

Hard Commit

▼ NERF

Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 4 gold.

  • Gold per stage

    7→4

Gilded Steel

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 32 non-Tank 5-cost champions. If you field aat least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability. K.O. Coliseum Championship,Tactician's Crown, 2025

  • Num units

    3→2

Hefty Rolls

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team gains X Health and size for each time you've rolled this game. Gain 5 gold. Rolls: Health:

Solo Leveling

▼ NERF

For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.

  • Durability bonus

    0.25→0.2

Twin Guardians

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

If you have exactly 2 allies in your first row, grant them 50100 Armorbonus Health, 45 Armor, and 5045 Magic Resist.

  • Bonus AR

    50→45

  • Bonus MR

    50→45

Component Heist

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

After 4 player combats, gain 1 of every item component. Gain a random component now.

Aura Farming

▼ NERF

Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-2.

  • Unlock round

    5→2

Ascension

▼ NERF

After 12 seconds of combat, gain 40% Damage Amp.

  • Damage amp

    45→40

Efficient Shopper

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

For the next 4 carousels, gain a second copy of the champion taken. Gain 4 gold now.

Focused Fire

▲ BUFF

Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.

  • Baseline AD

    0.05→0.1

Golemify

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Lose all champions on your board and bench. Gain a Golem with 60% of their combined Health and 50% of their combined Attack Damage. The Golem gains 10001200 Health per stage. Gain a non-Tank 2-star 3-cost champion.

  • HP per stage

    1000→1200

Spear's Will

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Your team gains 12%8% Attack Damage and 5 Mana. Gain a B.F. Sword.Sword and a Tear of the Goddess.

  • AD

    0.12→0.08

Late Game Scaling

◆ ΑΛΛΑΓΗ

Η περιγραφή άλλαξε · παλιό νέο

Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed. CyberCityCyber City Tactician's Crown, 2025

Living Forge

▼ NERF

Gain an Artifact anvil now and after every 8 player combats. Artifacts are more powerful items with a unique effect.

  • Numberofcombats

    9→8

Healing Orbs II

▲ BUFF

When an enemy dies, the nearest ally is healed for 500.

  • Heal

    440→500

Promised Protection

▼ NERF

Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources.

  • Mana percent

    18→20

Τα επίσημα patch notes της Riot