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← Teamfight Tactics

PATCH 26.07

Teamfight Tactics· 1 Απριλίου 2026· Set 16 Αυτόματη καταγραφή

Units 21

Lulu

◆ ΑΛΛΑΓΗ1 gold· Whimsy

Deal X (AP) magic damage to target and make them dance for 1 seconds. The projectile then bounces to the nearest target, dealing X (AP) magic damage.

  • Starting mana

    20→10

  • Mana

    70→55

  • Ability · Stun duration

    2→1

Sona

▲ BUFF1 gold· Power Chord

Deal X (AP) magic damage to 2 nearby enemies and restore X (AP) Health to the lowest Health ally.

  • Ability · Heal amount

    30/40/65→40/50/80

Anivia

▲ BUFF1 gold· Frostbite

Fire an ice shard at target that deals X (AP) magic damage. If they are Chilled, the damage Critically Strikes.

  • Ability · Damage

    325/455/650→355/530/750

Shen

▲ BUFF1 gold· Stand United

Grant X (AP) Shield to this unit and a nearby damaged ally for 4 seconds.

  • Health

    700→717

Jhin

◆ ΑΛΛΑΓΗ1 gold· Curtain Call

For the next 4 attacks, set Attack Speed to 1, gain infinite range and replace attacks with a cannon shot. Cannon shots deal X (ADAP) physical damage. The 4th shot deals 144% more damage.

  • Ability · AD damage

    145/215/325→155/235/350

  • Traits

    Ionia, Gunslinger→Ionia, Gunslinger, Longshot

Blitzcrank

▲ BUFF1 gold· Static Field

Gain X (AP) Shield for 4 seconds and deal X (MR) magic damage to all enemies within 1 hex.

  • Health

    700→717

Twisted Fate

▲ BUFF2 gold· Stacked Deck

Passive: Attacks deal X (AP) bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal X (AP) magic damage, reduced by 50% for each enemy they pass through. Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses

  • Ability · Twisted fate graves AP

    10→12

Rek'Sai

▲ BUFF2 gold· Burrow

Dash to the furthest enemy within 3 hexes and deal X (ADAP) physical damage to them. The next 3 attacks hit adjacent enemies and deal X (AD) physical damage.

  • Ability · AD damage

    140/210/315→140/210/335

Cho'Gath

◆ ΑΛΛΑΓΗ2 gold· Rupture

Η περιγραφή άλλαξε · παλιό νέο

Gain 10/15/25 permanent max Health (Total: ). Restore X (AP) Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take X (HPAP) magic damage.

Graves

▲ BUFF2 gold· Collateral Damage

Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit. Active: Fire an explosive shell at target, dealing X (AD) physical damage split among enemies in a 1 hex circle. Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

  • Ability · Bonus AS

    0.02→0.04

  • Ability · TF bonus AP

    10→12

Milio

▲ BUFF3 gold· Ultra Mega Fire Kick!!!

Launch a fuemigo at target that bounces 3 times, dealing X (AP) magic damage to enemies hit. The last bounce deals X (AP) magic damage to enemies in a 1 hex radius.

  • Ability · Magic damage

    190/285/445→215/325/485

Malzahar

▼ NERF3 gold· Void Swarm

Summon 2 Voidlings that each attack a nearby enemy 8 times. Each attack deals X (AP) magic damage.

  • Health

    650→649

Gwen

◆ ΑΛΛΑΓΗ3 gold· Snip Snip!

Η περιγραφή άλλαξε · παλιό νέο

Passive: Gain 15% Omnivamp. Active: Dash around the target and snip X () times, dealing X (AP) magic damage to them and X (AP) damage to all other enemies in a cone.

Taric

▲ BUFF4 gold· Starlight's Touch

Passive: All allies gain 15/30/100 Magic Resist. Once per combat after dropping below 35% max Health, restore 300/700/2500 health over 2 seconds. Active: Gain X (AP) Shield and grant the 2 lowest Health allies X (AP) Shield for 4 seconds. The next 2/2/10 attacks deal X (AP) bonus magic damage.

  • Ability · MR for allies

    10/20/100→15/30/100

Singed

▲ BUFF4 gold· Poison Trail

Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal X (AP) magic damage per second to enemies within. Gain X (AS) Mana each second. Active: For 4 seconds, gain increased Move Speed, restore X (AP) Health each second, and gain 35/60/100 Armor and Magic Resistance.

  • Ability · Damage per second

    8/18/160→13/26/160

  • Ability · Armor MR

    20/60/100→35/60/100

Skarner

▲ BUFF4 gold· Impale

Passive: All allies gain 15/30/100 Armor. Active: Gain X (AP) Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing X (Armor) physical damage and Stunning them for 1.5/1.75/8 seconds.

  • Ability · Armor for allies

    10/20/100→15/30/100

Diana

▲ BUFF4 gold· Lunar Rush

Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%. Active: Gain X (AP) Shield. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing X (AP) magic damage. Then, dash to all Moonlit enemies, dealing X (AP) magic damage to them.

  • Ability · Target damage

    125/190/600→140/210/600

Ornn

◆ ΑΛΛΑΓΗ5 gold· Call of the Forge

Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 5 seconds and deals X (AP) magic damage to them. When it arrives, headbutt it and redirect it toward another distant enemy, dealing X (AP) magic damage instead.

  • Traits

    Blacksmith, Warden→Blacksmith, Warden, Freljord

Aurelion Sol

▼ NERF5 gold· The Skies Descend

Passive: For every 250 ability damage dealt to enemies in player combat, gain Stardust. Stardust makes The Skies Descend more powerful. (Current Stardust: ) Active: Crash a star on target, dealing X (AP) magic damage in a 2 hex radius. Stardust Upgrades: 25: Create a shockwave that deals X (AP) additional magic damage in a 3 Hex radius.25: Create a shockwave that deals X (AP) additional magic damage in a 3 Hex radius. 60: The star crash deals 15% more damage.60: The star crash deals 15% more damage. 140: Shockwave increases to a 4 hex radius.140: Shockwave increases to a 4 hex radius. 200: Knock up targets in the star crash for 1.5 seconds.200: Knock up targets in the star crash for 1.5 seconds. 300: Shockwave increases to 10 radius.300: Shockwave increases to 10 radius. 550: The star crash deals 33% bonus true damage.550: The star crash deals 33% bonus true damage. 800: Also call down a meteor storm that deals X (AP) magic damage split between living enemies.800: Also call down a meteor storm that deals X (AP) magic damage split between living enemies. 1444: Summon a black hole at the epicenter, instantly killing enemies within.1444: Summon a black hole at the epicenter, instantly killing enemies within.

  • Ability · Damage

    525/725/5000→475/700/5000

Mel

▲ BUFF5 gold· Radiant Eclipse

Passive: While gaining Mana, throw out 2/2/9 radiant orbs that orbit around target. They deal X (AP) magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining 215/215/10 mana, gain a random Radiant Item. (/215/215/10) Active: Detonate orbs on target, causing a 3 hex radius explosion that deals X (AP) magic damage to them and X (AP) damage to all other enemies hit.

  • Ability · Mana amount

    235/235/10→215/215/10

Zaahen

▼ NERF5 gold· Divine Challenge

Dash around target and slash in a circle, dealing X (ADAP) physical damage to target and X (ADAP) physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again. If this Ability is cast 22 times in a row, instead slam on target, instantly killing them and dealing X (ADAP) physical damage to all enemies within 3 hexes.

  • Armor

    80→70

  • Attack speed

    1.1→0.9

  • Health

    1200→1100

  • Magic resist

    80→70

  • Ability · AD damage

    90/135/1500→80/120/1500

  • Ability · AP damage

    20/30/200→15/25/200

Traits 4

Gunslinger

▲ BUFF

Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage. (2) 22% AD, 100 bonus damage (4) 44% AD, 200 bonus damage

24
  • AD

    0.22/0.4→0.22/0.44

Darkin

◆ ΑΛΛΑΓΗ

(1) Darkin gain 15% Omnivamp. (2) AND you heal for 25% of the player damage you deal. (3) AND whenever Darkin restore 525 Health, they deal 400 magic damage to the 2 closest enemies.

123
  • Damage

    333→400

  • Heal threshold

    600→525

Yordle

▲ BUFF

(2) Yordles gain 40 Health and 5% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 120% more! (4) AND your first shop each round has a Yordle in it! (6) AND get 1 free rerolls each round! (8) AND get a Yordle Grab Bag each round!

246810
  • Bonus multiplier

    1→1.2

Chronokeeper

◆ ΑΛΛΑΓΗ

Every 2 casts, the Chronokeeper stores 2 XP. If he has enough stored for you to level up, he transfers you the required XP. If you are level 10, he instead gains 15% Damage Amp. Stored XP: In Choncc's Treasure, the amount of casts required to gain XP is increased to 3 until Stage 3-5.

1
  • XP per cast

    1→2

  • Casts to gain XPCT

    —→3

Augments 5

Bandle Bounty I

ΝΕΟ

Reach level 10 and field 10 unique Yordles to reveal the Bandle Path's secret. Gain a Lulu and a Rumble.

Walk The True Path I

ΝΕΟ

Gain a Lesser Champion Duplicator and a Yasuo. Reach level 10 and field 10 unique Ionians to unlock a Prismatic Upgrade.

Walk The True Path II

ΝΕΟ

Gain 2 Lesser Champion Duplicators, a Yasuo, and a B.F. Sword. Reach level 10 and field 10 unique Ionians to unlock a Prismatic Upgrade.

Trials of Twilight

ΑΦΑΙΡΕΘΗΚΕ

Gain 2 Xin Zhao. Your strongest Xin Zhao constantly strikes nearby enemies and executes enemies. After 5 player combats as a 3-star, unlock Zaahen. He replaces Xin Zhao and takes his items.

Trials of Twilight II

ΑΦΑΙΡΕΘΗΚΕ

Gain 1 Xin Zhao and a Bloodthirster. Xin Zhao becomes an Attack Fighter. After 5 player combats as a 3-star, unlock Zaahen. At the start of the next 2 stages, gain a Lesser Champion Duplicator.

Τα επίσημα patch notes της Riot